1 / 22

SSCH: Slotted Seeded Channel Hopping for Capacity Improvement in Ad Hoc Networks

SSCH: Slotted Seeded Channel Hopping for Capacity Improvement in Ad Hoc Networks. Victor Bahl (Microsoft Research) Ranveer Chandra (Cornell University) John Dunagan (Microsoft Research). Motivation: Improving Capacity. Traffic on orthogonal channels do not interfere

theresia
Télécharger la présentation

SSCH: Slotted Seeded Channel Hopping for Capacity Improvement in Ad Hoc Networks

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. SSCH: Slotted Seeded Channel Hoppingfor Capacity Improvement in Ad Hoc Networks Victor Bahl (Microsoft Research) Ranveer Chandra (Cornell University) John Dunagan (Microsoft Research)

  2. Motivation: Improving Capacity Traffic on orthogonal channels do not interfere e.g. Channels 1, 6 and 11 for IEEE 802.11b Can we get the benefits of multiple channels in ad hoc networks? Example: An IEEE 802.11b network with 3 Access Points Channel 1 Channel 6 Channel 6 Channel 11

  3. Channel Hopping: Prior Work • Using multiple radios: • DCA (ISPAN’00): a control and a data channel • MUP (Broadnets’04): multiple data channels • Consumes more power, expensive • Using non-commodity radios: • HRMA (Infocom’99): high speed FHSS networks • Nasipuri et al, Jain et al: listen on many channels • Expensive, not easily available • Using a single commodity radio: • Multi-channel MAC (MMAC) (Mobihoc’04)

  4. Channel Hopping: MMAC MMAC Basic idea: Periodically rendezvous on a fixed channel to decide the next channel Issues • Packets to multiple destinations  high delays • Control channel congestion • Does not handle broadcasts Channel 1 Channel 6 Channel 11 Data Control Data Data Control

  5. Our Contributions SSCH: a new channel hopping protocol that • Increases network capacity using multiple channels • Overcomes limitations of dedicated control channel • No control channel congestion • Handles multiple destinations without high delays • Handles broadcasts for MANET routing

  6. Outline of the Talk • Problem Overview • Related Work • SSCH: The Main Idea • SSCH: A Few Details • Performance of SSCH • Conclusion

  7. SSCH: Slots and Seeds Divide time into slots: switch channels at beginning of a slot New Channel = (Old Channel + seed) mod (Number of Channels) seed is from 1 to (Number of Channels - 1) (1 + 2) mod 3 = 0 Seed = 2 3 channels E.g. for 802.11b Ch 1 maps to 0 Ch 6 maps to 1 Ch 11 maps to 2 A 0 2 1 0 2 0 1 1 B Seed = 1 0 1 2 0 1 2 0 1 (0 + 1) mod 3 = 1 • Enables bandwidth utilization across all channels • Does not need control channel rendezvous

  8. Follow A: Change next (channel, seed) to (2, 2) SSCH: Syncing Seeds • Each node broadcasts (channel, seed) once every slot • If B has to send packets to A, it adjusts its (channel, seed) Seed 2 2 2 2 2 2 2 2 2 A 0 2 1 0 2 0 2 1 1 3 channels B wants to start a flow with A B 2 0 1 2 1 0 2 1 0 2 1 1 2 2 2 2 2 2 Seed Stale (channel, seed) info simply results in delayed syncing

  9. Outline of the Talk • Problem Overview • Related Work • SSCH: The Main Idea • SSCH: A Few Details • Parity Slots: Ensuring overlap • Partial Sync: Sending to multiple destinations • Handling broadcasts • Performance of SSCH • Conclusion

  10. Nodes might not overlap! If seeds are same and channels are different in a slot: Seed = 2 0 2 1 0 2 0 A 1 1 3 channels B Seed = 2 2 1 1 0 2 1 0 2 Nodes are off by a slot  Nodes will not overlap

  11. SSCH: Parity Slots Every (Number of Channels+1) slot is a Parity Slot In the parity slot, the channel number is the seed A Seed = 1 1 2 1 0 1 2 1 0 3 channels B Seed = 1 0 1 1 2 0 1 1 2 Parity Slot Parity Slot Guarantee: If nodes change their seeds only after the parity slot, then they will overlap

  12. SSCH: Partial Synchronization • Syncing to multiple nodes, e.g., A sends packets to B & C • Each node has multiple seeds • Each seed can be synced to a different node • Parity Slot Still Works • Parity slot: (Number of Channels)*(Number of Seeds) + 1 • In parity slot, channel is the first seed • First seed can be changed only at parity slot If the number of channels is 3, and a node has 2 seeds: 1 and 2 (2 +2)mod 3 = 1 1 2 2 1 0 0 1 1 2 2 1 0 0 Parity Slot = seed 1 (1 +1) mod 3 = 2

  13. Illustration of the SSCH Protocol Suppose each node has 2 seeds, and hops through 3 channels. Seeds 1 2 1 2 1 2 1 2 1 2 1 2 Node A 1 2 2 1 0 0 1 1 2 2 1 0 0 B wants to start a flow with A Node B 1 2 0 1 2 0 2 1 2 2 1 0 0 Seeds 2 1 2 2 2 2 1 2 1 2 1 2 Partial Sync (only 2nd seed) Seeds: (2, 2) Channels: (2, 1) Complete Sync (sync 1st seed) Seeds (1, 2) Channels: (1, 2)

  14. SSCH: Handling Broadcasts A single broadcast attempt will not work with SSCH since packets are not received by neighbors on other channels Seeds 1 2 1 2 Node A 2 1 0 0 1 B’s broadcast B’s broadcast in SSCH Node B 0 1 2 0 2 Seeds 2 2 2 2 SSCH Approach Rebroadcast the packet over ‘X’ consecutive slots  a greater number of nodes receive the broadcast

  15. Outline of the Talk • Problem Overview • Related Work • SSCH: The Main Idea • SSCH: A Few Details • Performance of SSCH • Improvement in throughput • Handling broadcast packets • Performance in multi-hop mobile networks • Conclusions

  16. Simulation Environment QualNet simulator: • IEEE 802.11a at 54 Mbps, 13 channels • Slot Time of 10 ms and 4 seeds per node • a parity slot comes after 4*13+1 = 53 slots, • 53 slots is: 53*10 ms = 530 ms • Channel Switch Time: 80 µs • Chipset specs [Maxim04], • EE literature [J. Solid State Circuits 03] • CBR flows of 512 byte packets per 50 µs

  17. SSCH: Stationary Throughput Per-Flow throughput for disjoint flows SSCH IEEE 802.11a SSCH significantly outperforms single channel IEEE 802.11a

  18. SSCH Handles Broadcasts 10 Flows in a 100 node network using DSR Average route length for IEEE 802.11a Average discovery time for IEEE 802.11a For DSR, 6 broadcasts works well (also true for AODV)

  19. SSCH in Multihop Mobile Networks Random waypoint mobility: Speeds min: 0.01 m/s max: rand(0.2, 1) m/s Average route length for IEEE 802.11a Average flow throughput for IEEE 802.11a SSCH achieves much betterthroughput although it forces DSR to discover slightly longerroutes

  20. Conclusions SSCH is a new channel hopping protocol that: • Improves capacity using a single radio • Does not require a dedicated control channel • Works in multi-hop mobile networks • Handles broadcasts • Supports multiple destinations (partial sync)

  21. Future Work • Analyze TCP performance over SSCH • Study interoperability with non-SSCH nodes • Study interaction with 802.11 auto-rate • Implement and deploy SSCH (MultiNet)

More Related