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In today's lecture, we focused on software design methods, particularly mind mapping. This technique involves generating ideas and developing concepts when relationships are unclear. We explored the steps to create a mind map, including identifying the focus word, free association, and reorganizing ideas. Successful mind mapping relies on strong domain knowledge, early insights, and collaboration. We discussed strengths, weaknesses, and potential applications of mind mapping, alongside real-world applications such as designing a novel note-taking app aimed at outpacing existing tools in the market.
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Informatics 121Software Design I Lecture 11 Duplication of course material for any commercial purpose without the explicit written permission of the professor is prohibited.
Today’s lecture • Silent sticky notes
Mind mapping • Mind mapping is the process of generating ideas and developing concepts when the underlying relationships are unclear
Procedure • Identify the focus word or question • Free associate outward from the focus • Reorganize as needed • Annotate
Criteria for successful use • The designer must possess, or have access to people with, strong domain knowledge • Relies on early insight into the design problem, and what dimensions might matter • One should not dismiss ideas (generate first, consolidate later) • Collaborate
Strengths and weaknesses Strengths Weaknesses May become too disconnected from reality May become too unwieldy in size and complexity Generation of ideas is restricted by the hierarchical form of representation Requires a well-trained moderator • Can be used for many different purposes • Fluid representation suitable for tool use • Builds common understanding and language • Encourages idea generation • Can uncover ‘hidden’ relationships • Lightweight
Variants • Concept mapping
Design studio 3 • Venture capitalist V has come to UC Irvine, seeking to upstage the online note taking world • The venture capitalist knows that, rather than through her proposing the kind of app she wants, she is better served by running this as a competition and getting a broad range of ideas from which she then can choose • V is particularly interested in forward thinking apps; apps that will really make a difference 2-5 years from now
Design studio 3 • Your team is tasked with designing a novel note taking, sharing, and organizing app that explicitly aims to upstage existing apps in this space
Today • Use the mind mapping design method through the use of silent sticky notes
Design studio 3 continued • Hand in a document, at the beginning of class, December 3, containing your final design for the new note taking application • Team assignment • Bring onecopy