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Human Factors in Design

The human factors engineering process Research Human capabilities Human activities Modeling Human-system interaction Define requirements Information flows Actions Design Evaluation This is an iterative process. Human Factors in Design. Tools of HF Design. Design data:

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Human Factors in Design

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  1. The human factors engineering process Research Human capabilities Human activities Modeling Human-system interaction Define requirements Information flows Actions Design Evaluation This is an iterative process Human Factors in Design

  2. Tools of HF Design • Design data: • anthropometric data, design data compendiums, standards, principles & guidelines, etc. • e.g., Human Engineering Design Data Digest, Department of Defense Human Factors Engineering Technical Advisory Group (April 2000). • Research methods • Modeling • Define Requirements • Based on Models and engineering analysis methods • Workload, safety, simulation, etc. • Use to derive system requirements

  3. Building Models • Part 1: Models good for defining system and user requirements • Affinity diagrams • Flow model • Cultural model • Sequence model • Physical model • Artifact model • Source: H. Beyer and K. Holtzblatt (1999), Contextual Design : A Customer-Centered Approach to Systems Designs. San Francisco, CA: Morgan Kaufmann. Note: for more details on the following example, you should visit the InContext website at www.incent.com and choose the “Design Resources” link at the top, then to “CDTools™,” then “CDTools™ Resources,” and finally “Shopping Data Browser” on the left.

  4. Affinity Diagram – a good starting point • Use the Post-It notes to record insights and quotes from your observations and interviews. • One phrase or quote per note. • Write big enough for all to see. • Post the notes on the wall. • “Walk the wall” and rearrange the notes into like categories. • When everyone is agreed on the categories, give each category a meaningful name and summarize the findings. • Use the affinity diagram to generate design ideas, identify requirements, and inform other models.

  5. Affinity Diagrams – “Walk the Wall” The net makes the remote present to me Being exposed to a big, unknown set of people is scary I like being able to look without presenting myself I want to control who is in touch with me I don’t want to stick my neck out U2 229. Browsing web doesn't require you to present yourself, like explaining yourself over the phone U3 325. Conscious decision about who to be in contact with over email—sense of power U3 331. Afraid of what she’ll get back if she posts here email address to get specific info D1 19. She checks all her sources that will maintain her confidentiality before calling the company directly D3 201. The rules about relating on the web are unclear- the address says you can write, but then people don’t write back. U2 236. Has a sense of ethics on the net - won’t search for *.edu email addresses, only uses to look up particular names U2 230. Sales contacts require gearing yourself up — exhausting if you don’t get through — email doesn’t require that

  6. Flow Model • Draw the primary user of the system in the center of the page. • Use Post-It notes to add other users, people, “roles,” and physical objects as needed to define flows of work and information. • Use annotated lines and arrows to indicate flows of information or work. • Indicate opportunities for “breakdowns” in communications or work flow. • Use the model to add to or refine requirements, define key interactions, and identify communication modes and methods.

  7. Flow Model example

  8. Cultural Model • Draw a circle representing the primary user in center. • Draw overlapping and concentric circles representing other entities that affect the primary user. • Draw arrows indicating influences, constraints, and expectations. • Identify individual and pervasive values that affect how the user will approach the task. • Use the model to define subtleties that should affect system design.

  9. I thought you would do it An example of a Cultural Model Corporation User Department User Lose my data, lose your job Your fixes don’t work System Manager Group Equipment Vendor System Help Line Manager Coworker Expert Support Remote Operator Problem Handling System Agencies Management

  10. Sequence Model • Define specific steps the user goes through to accomplish the task. • Identify strategies and decision points. • Identify breakdowns that make the task difficult to complete. • Where appropriate, identify options and alternative strategies. • Use the model to further define requirements, identify design opportunities, and begin to define potential interaction methods. • (We’ll come back to this later …)

  11. Physical Model • Diagram in detail the physical space in which the task is performed. • Identify both “official” and “unofficial” designation of locations. • Identify paths taken through the space during task performance. • Define how users use the space to accomplish the task. • Identify breakdowns where the physical space inhibits task performance. • Use the model to develop system design requirements and opportunities.

  12. Physical Model

  13. Artifact Model • Draw or diagram the artifacts used to accomplish the task. • Specify the user’s intent in using the artifact. • If necessary, identify variants of the artifacts. • Identify potential breakdowns where the artifact inhibits task performance. • Use the model to define user requirements and identify potential design directions.

  14. Artifact Model

  15. Building Models • Part 2: Models good for defining interaction • HTA • GOMS • OFM • Process • Step 1: develop an understanding of the user and task(interviews, questionnaires, observation, etc.) • Step 2: decide on a modeling framework • Step 3: build the model • Step 4: test/refine/modify • (Step 5: Use the model to drive design, testing, etc.)

  16. Making a PBJ sandwich: Hierarchical Task Analysis (HTA) 1. Describe top-level goal: • “0. Make a peanut butter and jelly sandwich.” 2. Develop a plan for achieving that goal (including “error handling”): • Plan 0: Do 1-5, in order. If some ingredient is missing, do 5. • “1. Get plate and knife. • 2. Collect ingredients. • 3. Assemble sandwich. • 4. Eat and enjoy. • 5. Put ingredients away.”

  17. Making a PBJ sandwich: Hierarchical Task Analysis (HTA) 3. For each step in the plan, decide if more detail is required. Continue until sufficient detail is defined. e.g., for step 1 … • Plan 1: Do 1-3; if no clean implements, do 4. • 1.1 Go to cabinet and retrieve 1 plate. • 1.2 Go to drawer and retrieve 1 knife. • 1.3 Take knife and plate to table. • 1.4 Wash knife/plate as necessary.

  18. Your turn … • Continue the HTA for: • Plan 2 • Plan 3 • Plan 5 • Discuss – which parts of your plan need more specification?

  19. Making a PBJ sandwich: GOMS (Goals, Operators, Methods, & Selection rules) 1. Describe top-level goal: • “GOAL: Make a peanut butter and jelly sandwich.” 2. Describe a methods for achieving that goal (including selection rules and alternatives): • GOAL: Get plate and knife. • GOAL: Collect ingredients. • GOAL: Assemble sandwich. • Eat and enjoy. • GOAL: Put ingredients away.

  20. Making a PBJ sandwich: GOMS 3. For each “GOAL” in the method, describe a more detailed method. e.g., •GOAL: Collect ingredients. • • GOAL: Get bread. • • GOAL: Get peanut butter. • • GOAL: Get jelly. • • • [Selection Rule: Goto refrigerator Goto pantry ]

  21. Making a PBJ sandwich: GOMS 4. Continue until desired/necessary level of detail. 5. Use the (HTA or GOMS) model to: • Design documentation. • Predict performance. • Evaluate device/task designs. • Design.

  22. Modeling more complex tasks: the Operator Function Model (OFM) • Hierarchical/Heterarchical task decomposition • Activities are decomposed hierarchically (as in HTA and GOMS) • Functions - highest-level activities (e.g., navigate, communicate, and aviate are pilot functions) • Subfunctions - activities required to accomplish functions • Task - lower level (more specific) activities to accomplish functions or subfunctions • Actions - manual, cognitive, or perceptual • Heterarchical structure accounts for concurrent activities, usually defined at the same level. • Operators may choose from among these activities or the activities may result from system state(s).

  23. OFM example: Chinese dinner party Steps (from Mitchell, 1998): 1. “Prepare a high-level written description of the system of interest …”

  24. OFM example: Chinese dinner party Steps (from Mitchell, 1998): 2. Identify the high-level activities the operator performs. 3. Define the heterarchy, specifying conditions for transitioning, initiating, or terminating activities.

  25. OFM example: Chinese dinner party 4. Define the hierarchy, including conditions that start or end activities. 5. Validate the model. (Emphasis on direct observation, mapping actions into the model, resolving discrepancies.) 6. Refine the model as the system evolves.

  26. Summary: User/Task Modeling • What is a user/task model? • Model - “a mathematical/physical system, obeying specific rules and conditions, whose behavior is used to understand a real (physical, biological, human-technical, etc.) system to which it is analogous in certain respects.”(Bailey, 1989) • A “good model” is one that adequately represents and can be used to generate testable hypotheses about the underlying system. • User/task models - specifically focus on modeling the user’s goals and objectives, as well as his/her understanding of the task.

  27. Summary: User/Task Modeling • Dimensions of models … • Conceptual ………………. Computational • Descriptive ………………..Normative • Levels of specificity • Device …..….. task ……... meta-cognitive

  28. DESIGN IS AN ITERATIVE PROCESS!! A basis for defining requirements Identify information and action requirements, as well as potential sources of difficulty for the operator/user (high workload, ambiguities, etc.), task importance, who else is involved, etc. The more detailed the model, the more useful for design A basis for test & evaluation Heuristic evaluation – does the system as designed support the activity you modeled? Defining testing procedures, metrics, etc. Using Models in System Design Define Req’ts. Model Design Evaluation Research

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