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This paper discusses the adaptation of Graphical User Interfaces (GUIs) to different screen sizes, highlighting the challenges of poor aesthetic quality when using automatic generation methods. It introduces a "Design by Example" approach, inspired by "Artistic Resizing," to effectively adapt GUIs while maintaining strong visual appeal. The proposed solution involves structuring design examples into zones and allows for real-time tailoring with a toolglass, promoting trial and error. Future work will aim to incorporate additional factors beyond screen size, harmonizing manual design aesthetics with automation.
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Design by example of Graphical User Interfaces adapting to available screen size Alexandre Demeure, Jan Meskens, Kris Luyten, and Karin Coninx Hasselt University – tUL – IBBT
The problem • Goal : Adapting GUI to available screen size • Possible approaches • Develop manually GUis for each screen size • Automatically generate GUIs • Usually of a poor aesthetically quality
The problem • Goal : Adapting GUI to available screen size • Possible approaches • Develop manually GUis for each screen size • Automatically generate GUIs • Usually of a poor aesthetically quality Automatic Manual
Our solution • Design by example approach • Inspirated from “Artistic resizing” [Dragicevic 2005]
Screen height c d b a Screen width Our solution • Design by example approach • Extended to take into account widgets substitutions
Screen height c d b a Screen width Our solution • Design by example approach • Structure examples into zones
Our solution • Application : Run time tailoring using a toolglass
Conclusion • GUI adaptation to screen size • By given examples • Keep the aesthetic of manual approaches • Encourage trial and errors • Future works • Take into account more than just the screen size • Mix the approach with automatic generation