1 / 29

Section 2.2-1

In this section you will:. Define coordinate systems for motion problems. Recognize that the chosen coordinate system affects the sign of objects’ positions. Define displacement. Determine a time interval.

wind
Télécharger la présentation

Section 2.2-1

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. In this section you will: • Define coordinate systems for motion problems. • Recognize that the chosen coordinate system affects the sign of objects’ positions. • Define displacement. • Determine a time interval. • Use a motion diagram to answer questions about an object’s position or displacement. Section 2.2-1

  2. Coordinate Systems A coordinate system tells you the location of the zero point of the variable you are studying and the direction in which the values of the variable increase. The origin is the point at which both variables have the value zero. Section 2.2-2

  3. Coordinate Systems In the example of the runner, the origin, represented by the zero end of the measuring tape, could be placed 5 m to the left of the tree. Section 2.2-3

  4. Coordinate Systems The motion is in a straight line, thus, your measuring tape should lie along that straight line. The straight line is an axis of the coordinate system. Section 2.2-4

  5. Coordinate Systems You can indicate how far away an object is from the origin at a particular time on the simplified motion diagram by drawing an arrow from the origin to the point representing the object, as shown in the figure. Section 2.2-5

  6. Coordinate Systems The two arrows locate the runner’s position at two different times. Section 2.2-6

  7. Coordinate Systems The length of how far an object is from the origin indicates its distance from the origin. Section 2.2-7

  8. Coordinate Systems The arrow points from the origin to the location of the moving object at a particular time. Section 2.2-8

  9. Coordinate Systems A position 9 m to the left of the tree, 5 m left of the origin, would be a negative position, as shown in the figure below. Section 2.2-9

  10. Vectors and Scalars Quantities that have both size, also called magnitude, and direction, are called vectors, and can be represented by arrows. Quantities that are just numbers without any direction, such as distance, time, or temperature, are called scalars. Section 2.2-10

  11. Vectors and Scalars To add vectors graphically, the length of a vector should be proportional to the magnitude of the quantity being represented. So it is important to decide on the scale of your drawings. The important thing is to choose a scale that produces a diagram of reasonable size with a vector that is about 5–10 cm long. Section 2.2-11

  12. Vectors and Scalars The vector that represents the sum of the other two vectors is called the resultant. The resultant always points from the tail of the first vector to the tip of the last vector. Section 2.2-12

  13. Time Intervals and Displacement The difference between the initial and the final times is called the time interval. Section 2.2-13

  14. Time Intervals and Displacement The common symbol for a time interval is ∆t, where the Greek letter delta, ∆, is used to represent a change in a quantity. Section 2.2-14

  15. Time Intervals and Displacement The time interval is defined mathematically as follows: Although i and f are used to represent the initial and final times, they can be initial and final times of any time interval you choose. Section 2.2-15

  16. Time Intervals and Displacement Also of importance is how the position changes. The symbol d may be used to represent position. In physics, a position is a vector with its tail at the origin of a coordinate system and its tip at the place where the object is located at that time. Section 2.2-16

  17. Time Intervals and Displacement The figure below shows ∆d, an arrow drawn from the runner’s position at the tree to his position at the lamppost. Section 2.2-17

  18. Time Intervals and Displacement The change in position during the time interval between ti and tf is called displacement. Section 2.2-18

  19. Time Intervals and Displacement The length of the arrow represents the distance the runner moved, while the direction the arrow points indicates the direction of the displacement. Displacement is mathematically defined as follows: Displacement is equal to the final position minus the initial position. Section 2.2-19

  20. Time Intervals and Displacement To subtract vectors, reverse the subtracted vector and then add the two vectors. This is because A – B = A + (–B). The figure a below shows two vectors, A, 4 cm long pointing east, and B, 1 cm long also pointing east. Figure b shows –B, which is 1 cm long pointing west. The resultant of A and –B is 3 cm long pointing east. Section 2.2-20

  21. Time Intervals and Displacement To determine the length and direction of the displacement vector, ∆d = df− di, draw −di, which is di reversed. Then draw dfand copy −diwith its tail at df’stip. Add dfand −di. Section 2.2-21

  22. Time Intervals and Displacement To completely describe an object’s displacement, you must indicate the distance it traveled and the direction it moved. Thus, displacement, a vector, is not identical to distance, a scalar; it is distance and direction. While the vectors drawn to represent each position change, the length and direction of the displacement vector does not. The displacement vector is always drawn with its flat end, or tail, at the earlier position, and its point, or tip, at the later position. Section 2.2-22

  23. Question 1 Differentiate between scalar and vector quantities. Section 2.2-23

  24. Answer 1 Answer: Quantities that have both magnitude and direction are called vectors, and can be represented by arrows. Quantities that are just numbers without any direction, such as time, are called scalars. Section 2.2-24

  25. Question 2 What is displacement? A. the vector drawn from the initial position to the final position of the motion in a coordinate system B. the distance between the initial position and the final position of the motion in a coordinate system C. the amount by which the object is displaced from the initial position D. the amount by which the object moved from the initial position Section 2.2-25

  26. Answer 2 Reason:Options B, C, and D are all defining the distance of the motion and not the displacement. Displacement is a vector drawn from the starting position to the final position. Section 2.2-26

  27. Question 3 Refer to the adjoining figure and calculate the time taken by the car to travel from one signal to another signal? A. 20 min B. 45 min C. 25 min D. 5 min Section 2.2-27

  28. Answer 3 Reason: Time interval t = tf – ti Here tf = 01:45 and ti = 01:20 Therefore, t = 25 min Section 2.2-28

  29. End of Section 2.2

More Related