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Exploring Online Learning in Visual Arts: Multimedia in Education

Dive into the world of online learning for visual arts, examining the use of multimedia in teaching within a digital environment. This article, written by Morteza Amari, a PhD candidate at the Oslo School of Architecture and Design, explores the access to online resources globally and in Norway, with a focus on the presence of broadband internet. Discover popular programs like Yahoo, MSN, and Skype for audio-video communication in education, telemedicine, telepsychiatry, and commerce. The concept of Media Synchronicity by Dennis (1999), telepresence, and the technological variables influencing it are also discussed. The article delves into topics such as the National Curriculum, visual communication, digital competence, image processing, graphic design, web and information design, and media design in online studies. Exploring equipment, software, procedures, campus sessions, online sessions, and digital content, the text outlines the challenges and advancements in technology for online education in visual arts.

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Exploring Online Learning in Visual Arts: Multimedia in Education

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  1. ”To be online, or not to be online: That is the question!”

  2. Nettbaserte læringsmiljøer i visuelle kunstfag Bruk av multimedier i undervisning innen visuelle kunstfag i et nettbasert læringsmiljø Morteza Amari PhD kandidat ved Arkitektur- og designhøgskolen i Oslo

  3. Tilgang i verden: ca. 1 milliard Tilgang i Norge: 12 år+ ca. 3.3 mil (TSN Gallup, 2007) Tilgang til bredbånd i Norge: ca. 1 mil (SSB, 2006) Internet

  4. Audio-video Synkron/asynkron Populære programmer: Yahoo, MSN, Skype Videomediert kommunikasjon: utdanning, telemedisin, telesykiateri, handel Kommunikasjon

  5. Mediers synkronisitet - Media Synchronicity (Dennis, 1999) Conveyance (overføring) og convergence (sammenfall) Fig. 1: Sammenligning av media på tvers av mediers egenskaper

  6. Telepresence Fig. 2: Teknologiske variabler som påvirker Telepresence (Stuere1992)

  7. Nettbasert studie • Kunnskapsløftet • Visuell kommunikasjon • Digital kompetanse visuell kompetanse • Digital bildebehandling (15 sp) • Digital grafisk design • Web og informasjonsdesign • Mediedesign

  8. Utstyr og programvare

  9. Framgangsmåte Campus samling Nett samling Classfronter Link til e/pop Teori stoff praktiske oppgaver Digital innhold Tekst Lyd Video

  10. Nettsamling

  11. Nettsamling

  12. Nettsamling

  13. Videomediert veiledning

  14. Lyd Problemer Støy Ekko ”Push to Talk” Frustrerende Headset og mikrofon med god kvalitet

  15. Tilstedeværelse Rimelige maskin og programvare Bildebehandlingsprogram Bredbånd Utfordringer Teknologiske muligheter Oppsummering

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