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CMSC 628: Introduction to Mobile Computing

CMSC 628: Introduction to Mobile Computing. Nilanjan Banerjee. University of Maryland Baltimore County nilanb@umbc.edu http://csee.umbc.edu/~nilanb/teaching/628/. Introduction to Mobile Computing. Announcements. Creating Google sites for your group

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CMSC 628: Introduction to Mobile Computing

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  1. CMSC 628: Introduction to Mobile Computing Nilanjan Banerjee University of Maryland Baltimore County nilanb@umbc.edu http://csee.umbc.edu/~nilanb/teaching/628/ Introduction to Mobile Computing

  2. Announcements • Creating Google sites for your group • Share it with me (nilanb@umbc.edu) and Filip (fdabek1@umbc.edu) • Start thinking about project ideas and writing them on the googlesite • Moving my office hours from 11 AM – 12 PM on Wednesdays.

  3. Today’s lecture • Try to understand what is an Activity, Intent. • Build a simple mobile app from scratch • Start a new activity • Build simple UI elements such as EditText, Button • Add EventListeners to UI elements • Learn about the lifecycle of the app • Compile and run the app.

  4. Activities -- Primer • Typically corresponds to one UI screen • But they can be • Faceless • A floating window • Return a value • Typically a complex application will have multiple activites • E.g., email application • Activity 1: log in page • Activity 2: displaying a set of email • Transfer data between activities • Usually form a bundle and pass it around (we will talk about in detail)

  5. Intents -- Primer • A description of what you want done… something like a verb • E.g. Intent of a music player is to PLAY • Intents are of two types – Implicit and Explicit • Explicit • Application states what it needs • Implicit • System decides for you which application/component can best respond to the Intent. • You just specify what the Intent is.

  6. Intents Home Picasa Photo Gallery Contacts “Pick photo” GMail Client component makes a request for a specific action System picks best component for that action Chat New components can use existing functionality Blogger Blogger

  7. Resources • Utilities that an application uses and “reuses” • Strings, colors, dimensions, style/theme • .

  8. Lets build a very simple Android Application. EditText View Euros Label View Dollars Converter Button View

  9. Application lifecycle

  10. Next Lecture • More depth of Intents, Intent Filters, defining multiple Activities, concept of subactivities, and passing data between activities. • Time permitting: Using Intents as event triggers • .

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