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. It's a competitive sport.It's a life experience. It's opportunity. It's community. It's amazing.. FIRST learning? . ? never stops building upon itself, starting at age 6 and continuing through middle and high-school levels up to age 18. Young people can join at any level. Participants master
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2. Its a competitive sport.
Its a life experience.
Its opportunity.
Its community.
Its amazing.
3. FIRST learning never stops building upon itself, starting at age 6 and continuing through middle and high-school levels up to age 18. Young people can join at any level. Participants master skills and concepts to aid in learning science and technology through innovative projects and robotics competitions, while gaining valuable career and life skills.
4. Introduction to science and technology
Design and build challenge-related model using LEGO components
Create a Show-Me poster and practice presentation skills
Explore challenges facing todays scientists
Discover real-world math and science
Engage in team activities guided by Jr.FLL Core Values
6. Create innovative solutions to challenges facing todays scientists
Strategize, design, build, program and test an autonomous robot using LEGO MINDSTORMS technology
Apply real-world math and science concepts
Develop career and life skills
Become involved in their local and global community
7. FIRST LEGO League (FLL):
2011 Season
19,800 teams
198,000 children, ages 9 to 16; 9 to 14 in the U.S., Canada and Mexico (Grades 4-8)
50+ countries
560 Qualifying Tournaments; 117 Championship Tournaments; 3 Open Championships; 1 World Festival
8. Head-to-head competition using sports model
Teams design, build, program robots based on sound engineering principles
TETRIX platform is reusable from year-to-year
Develop strategic problem-solving, organization, and team-building skills
Awards for competition, community outreach, design
Qualify for >$7 million in scholarships
10. Varsity Sport for the Mind
Strict rules, limited resources, time limits
Students mentored by professional engineers
Teams learn, use sophisticated hardware and software
Build and compete with robots of their own design
Qualify for nearly $14 million in scholarships
12. Founded in 1989 by inventor Dean Kamen Devoted to helping young people discover and develop a passion for science, technology, engineering, and math (STEM).
13. Who is it for? For Students (ages 6-18): the hardest fun youll ever have.
For Mentors, Coaches, Volunteers: the most rewarding adventure youll ever undertake.
For Sponsors: the most enlightened investment you could ever make.
14. On the web
www.usfirst.org
www.firstlegoleague.org
www.juniorfirstlegoleague.org
Call 1-800-871-8326 More information