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Digital Citizenship Defined

Digital Citizenship Defined. Mike Ribble, Ed.D. District Director of Technology Manhattan-Ogden School District Manhattan, KS miker@manhattan.k12.ks.us. Are We Changing?. Do we still feel the same about others and their technology use? Do we think about ours?

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Digital Citizenship Defined

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  1. Digital Citizenship Defined Mike Ribble, Ed.D. District Director of Technology Manhattan-Ogden School District Manhattan, KS miker@manhattan.k12.ks.us

  2. Are We Changing? • Do we still feel the same about others and their technology use? Do we think about ours? • Do we try to do too much at one time (multi-tasking)? • Are we sharing more information than we should (Facebook, Twitter, etc.)? • Where will be in another five years?

  3. The World Our Children are Growing Up In Child Exploitation and Online Protection Center Video - http://www.youtube.com/watch?v=4ovR3FF_6us

  4. 2010 Report to the Commerce Department – Anne Collier (co-chair) Several Recommendations by Subcommittees – From the Internet Safety Education two recommendations were: promote instruction in digital media literacy and computer security pre-K- 12 and promote digital citizenship in pre-K-12 education as a national priority.

  5. Newer Research – Pew Internet and Life Project http://www.pewinternet.org/

  6. What Issues Are You Having In Your Schools/District related to technology?

  7. What is Digital Citizenship? • How is it defined? • What are the major tenants? • What are the skills to be taught? • When/Where will we teach?

  8. What is your definition of Digital Citizenship or what do you think it might entail?

  9. Dr. Jason Ohler http://www.jasonohler.com/index.cfm “what it means to be a citizen in the Digital Age” Cable in the Classroom Digital Citizenship is a holistic and positive approach to helping children learn how to be safe and secure, as well as smart and effective participants in a digital world. That means helping them understand their rights and responsibilities, recognize the benefits and risks, and realize the personal and ethical implications of their actions.

  10. Stephen Balkam – Family Online Safety Institute http://www.youtube.com/watch?v=i8c9EAqNFC4

  11. How are students and teachers looking at Digital Citizenship?

  12. YouTube Videos – Digital Citizen http://www.youtube.com/watch?v=ihTfqGcxd-E http://www.youtube.com/watch?v=lrIcn5Fo9q8&feature=related

  13. ISSUES of Digital Citizenship Mike Ribble, Ed.D. District Director of Technology Manhattan-Ogden School District Manhattan, KS miker@manhattan.k12.ks.us

  14. What are the main concepts or tenants of Digital Citizenship?

  15. What Makes Up DC Will Gardner of Childnet in London referred to three components of digital citizenship: participation and access (by and for youth) and collaboration (of users, industry, government, schools and parents). Cable in the Classrooms skill areas: Safety & Security Digital Literacy Ethics & Community

  16. Digital Law: the legal rights and restrictions governing technology use. Minnesota Statute: 609.352 SOLICITATION OF CHILDREN TO ENGAGE IN SEXUAL CONDUCT; COMMUNICATION OF SEXUALLY EXPLICIT MATERIALS TO CHILDREN. (https://www.revisor.mn.gov/statutes/?id=609&view=chapter&year=2010&keyword_type=all&keyword=sex#stat.609.283) Subd. 2a.Electronic solicitation of children. A person 18 years of age or older who uses the Internet, a computer, computer program, computer network, computer system, an electronic communications system, or a telecommunications, wire, or radio communications system, or other electronic device capable of electronic data storage or transmission to commit any of the following acts, with the intent to arouse the sexual desire of any person, is guilty of a felony and may be sentenced as provided in subdivision 4: (1) soliciting a child or someone the person reasonably believes is a child to engage in sexual conduct; (2) engaging in communication with a child or someone the person reasonably believes is a child, relating to or describing sexual conduct; or (3) distributing any material, language, or communication, including a photographic or video image, that relates to or describes sexual conduct to a child or someone the person reasonably believes is a child. Subd. 4.Penalty. A person convicted under subdivision 2 or 2a is guilty of a felony and may be sentenced to imprisonment for not more than three years, or to payment of a fine of not more than $5,000, or both.

  17. Digital Health and Welfare: the elements of physical and psychological well-being related to digital technology use.

  18. Digital Security (self-protection): the precautions that all technology users must take to guarantee their personal safety and the security of their network.

  19. Digital Access: full electronic participation in society.

  20. Digital Communication: electronic exchange of information.

  21. Digital Etiquette: the standards of conduct expected by other digital technology users.

  22. Digital Rights and Responsibilities: the privileges and freedoms extended to all digital technology users, and the behavioral expectations that come with them

  23. Digital Literacy: the capability to use digital technology and knowing when and how to use it.

  24. Digital Commerce: the buying and selling of goods online.

  25. Digital Element Resources • http://g-mag.net/abdo/ • http://www.youtube.com/watch?v=9izAFkt6Uew • http://www.youtube.com/watch?v=5wsBX37yR3Y

  26. Just Because We Can – Should We? • It is often brought up by students (and other users) that if we have the ability we should be able to use resources? • Does this hold true in other parts of our lives? • Should our “Digital Citizenship” be any different than our country citizenship? • Let’s take a look at some ideas/issues.

  27. Bullying/CyberBullying Similarities differences • Both deal with one person taking attacking another psychologically. • Students can deal with both through intervention. • Both can continue after school as well. • Technology can make people feel anonymous. • Technology can involve a larger number of people. • Regular bullying can have a physical aspect as well.

  28. Stealing Candy Bar Downloading songs • Laws against shoplifting • Causes loss of revenue store • We typically teach our children/students it is not appropriate. • Laws against downloading – but many opportunities. • Can decrease revenue for companies. • We don’t always state to children/students that it is wrong.

  29. Driving Issues Drinking texting • Alcohol Addiction • Physical Issues • Loss of Attention • Can Lead to Accidents • Laws Against Doing • Technology Addiction • Can Have Physical Issues • Loss of Attention • Can Lead to Accidents • New Laws Being Passed

  30. Texting and Driving http://www.schooltube.com/video/4386d84344d2a7345c5e/ATT-The-Last-Text-Documentary

  31. Digital Citizenship Scaffold Mike Ribble, Ed.D. District Director of Technology Manhattan-Ogden School District Manhattan, KS miker@manhattan.k12.ks.us

  32. When, Where and How are we going to teach Digital Citizenship?

  33. How is Your Digital Health? • We work out to keep our body and mind healthy… • Now its time to work on our digital health!! • http://www.youtube.com/watch?v=UHiBhpmGd4E

  34. Three Broad Areas R Respect Yourself and Others E Educate Yourself and Others P Protect Yourself and Others

  35. How Do You Break These Down For the Classroom?

  36. Respect Yourself and Others Digital Etiquette: the standards of conduct expected by other digital technology users. Digital Access: full electronic participation in society. Digital Law: the legal rights and restrictions governing technology use.

  37. Educate Yourself and Others Digital Communication: electronic exchange of information. Digital Literacy: the capability to use digital technology and knowing when and how to use it. Digital Commerce: the buying and selling of goods online.

  38. Protect Yourself and Others Digital Rights and Responsibilities: the privileges and freedoms extended to all digital technology users, and the behavioral expectations that come with them Digital Security (self-protection): the precautions that all technology users must take to guarantee their personal safety and the security of their network. Digital Health and Welfare: the elements of physical and psychological well-being related to digital technology use.

  39. When, Where and How are we going to teach Digital Citizenship?

  40. 1st Set of REPs Kindergarten - 2nd Digital Manners (Etiquette) Digital Communication Digital Rights and Responsibilities Reinforce Topics

  41. 2nd Set of REPs 3rd – 5th Digital Access Digital Literacy (Education) Digital Safety (Security) Reinforce Topics

  42. 3rd Set of REPs • 6th – 8th Grades • Digital Law • Digital Commerce • Digital Health and Welfare • Reinforce topics • Now you can focus your 9-12 graders on applying concepts they should have covered K-8

  43. Who is Responsible? Is it Schools? Is it Home? Is it Society? http://www.youtube.com/watch?v=N4uc1iVxLxU

  44. Schools, Families and Society Working Together

  45. What Will You Do Now!!??

  46. It’s Time to Come Up With A Plan • How will you use this information from this seminar? • How soon will you begin? • Who needs to be involved? • What needs to be covered? • Where do you start?

  47. Break Up into Small Groups • 1st – Identify your greatest needs. • 2nd – What is your timeline? • 3rd – Who needs more information, training, staff development? • 4th – Who will lead this process? • 5th – What projects, programs processes will you do? • 6th – How do we get started?

  48. Get Back Together • Give a short report. • Ask questions. • Provide support and encouragement. • Find ways to work together.

  49. Digital Citizen Mission As a technological society it is our responsibility to provide all users the opportunity to work, interact, and use technology without the interference, destruction, or obstruction by the actions of inappropriate users. As digital citizens we pledge to help create a society of users that strive to use technology appropriately. We will work with others to identify the needs of technology users and provide opportunities to make them effective.

  50. Go and Become Digital Citizens. Remember that Digital Citizens are not perfect – just perfectly you.

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