1 / 24

Skill Acquisition

Skill Acquisition. by: Michael Merchant. Why go to University?. To get job skills!. Learn Skills to. Build cool things. Many courses are disengaging!. ADD Rates are going up dramatically!. 20% increase in ADD in the last 10 years. How can we make  learning skills fun again?.

annhiggins
Télécharger la présentation

Skill Acquisition

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Skill Acquisition by: Michael Merchant

  2. Why go to University? To get job skills!

  3. Learn Skills to....

  4. Build cool things

  5. Many courses are disengaging!

  6. ADD Rates are going up dramatically! 20% increase in ADD in the last 10 years

  7. How can we make learning skills fun again?

  8. How do you acquire skills?

  9. Select a skill!

  10. Find a Master!

  11. Find a Tutorial

  12. Practice Practice Practice

  13. Share your success!

  14. The Skill Acquisition Process

  15. Skill Trees

  16. StackOverFlow.com

  17. Beeminder.com

  18. Plan with the Experts

  19. The Community

  20. Competition

  21. Guilds!

  22. Old School Guilds

  23. My Advisor - Judy Olson Judith Olson is the Bren Professor of Information and Computer Sciences in theInformatics Department at the UC Irvine, with courtesy appointments in the School of Social Ecology and the Merage School of Business. She has researched teams whose members are not collocated for over 20 years, summaries of which are found in her most cited paper, “Distance Matters,” (Olson & Olson, 2000), and in her key theoretical contribution in the book Scientific Collaboration on the Internet (Olson, Zimerman, and Bos, Eds., 2008). Her current work focuses on ways to verify the theory's components while at the same time helping new scientific collaborations succeed. She has studied distributed teams both in the field and in the laboratory, the latter focusing on the communication hurdles distributed teams have and the consequent underutilization of remote team members skills and the reduction in trust. Fellow of the Association for Computing Machinery and with her husband and colleague, Gary Olson, holds the Lifetime Achievement award from the Special Interest Group in Computer Human Interaction.

More Related