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Daniel O’Keefe, Lead, Learning Technologies, Institute of Play This presentation was given at the 2016 Serious Play Conference, hosted by the UNC Kenan-Flagler Business School. How do you design game-like, effective, game-based learning training that helps educators engage learners, implement research-based practices, and value 21st-century competencies? TeacherQuest is a design solution by Institute of Play, focused on the importance of rapid prototyping and playtesting. We invite you to inquire into it with us.
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Learning to Fail Fast Game Design for Educators Daniel O’Keefe Ins8tute of Play
Mod & Playtest Easy Street Make the following change to the game: AFer your turn, point to who goes next. Playtest! Middle Road Provoca've Design Constraint Add “Nope!”. Make a change to the game. Playtest! Hard Way Provoca've Design Constraint: No talking. Make a change to the game. Playtest!
It’s about what teachers feel, think, and do. How can that change?
Daniel O’Keefe @dokeefe daniel@ins8tuteofplay.org @ins8tuteofplay