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batt L E D ship

batt L E D ship. PRESENTED BY: MELODY KIDD (FALL TEAM LEAD) KELLY MACFARLANE (FALL WEBMASTER) SCOTT MATSUO (SPRING WEBMASTER) RAPHAEL RAMOS (SPRING TEAM LEAD) ACADEMIC ADVISOR: WAYNE LU. OUTLINE. What is battLEDship ? Methods Design description Architecture Results Issues

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batt L E D ship

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  1. battLEDship PRESENTED BY: MELODY KIDD (FALL TEAM LEAD) KELLY MACFARLANE (FALL WEBMASTER) SCOTT MATSUO (SPRING WEBMASTER) RAPHAEL RAMOS (SPRING TEAM LEAD) ACADEMIC ADVISOR: WAYNE LU

  2. OUTLINE • What is battLEDship? • Methods • Design description • Architecture • Results • Issues • Demonstration • Conclusion

  3. BACKGROUND • Modernize version of the classic Battleship® game • Goal: More interactive and technology-oriented game that will appeal to all ages. Key: = Blue color lit up on LED = Red color lit up on LED (hit) = All colors lit up on LED (miss)

  4. METHODS MATERIALS RGB Surface-Mounted LEDs Surface-Mounted Reflective Phototransistor Sensors Printed Circuit Boards Arduino • LED and Sensor connection to PCB • PCB Connection to Decoders • Decoders Connection to breadboard

  5. Arduino Board Four 10x10 Reflective Object Sensor Arrays Four 10x10 LED Arrays Amplifier w/ Speaker ARCHITECTURE

  6. HARDWARE DESIGN • PCBs • 10x10 LED Array • 10x10 Sensor Array • Breadboard Binary schematic for LED Array Binary schematic for Sensor Array

  7. SOFTWARE DESIGN • Arduino Mega 2560 • Cycling through LEDs and sensors • Game states

  8. ISSUES • LEDs not working • Intricacy of wire connection • Change from protoboard to PCB • Debugging & testing of system

  9. DEMOS&RESULTS • GAME SIMULATION

  10. CONCLUSION • battLEDship is an interactive modern take on the classic game Battleship® • How the team designed and built the project • Architecture • Results • Issues • Demonstration

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