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“Off with their heads!”

“Off with their heads!”. Alice in Wonderland In Depth Analysis. Lewis Carroll. Lewis Carroll is the pseudonym of the English writer and mathematician Charles Lutwidge Dodgson

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“Off with their heads!”

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  1. “Off with their heads!” Alice in Wonderland In Depth Analysis

  2. Lewis Carroll • Lewis Carroll is the pseudonym of the English writer and mathematician Charles Lutwidge Dodgson • Carroll invented his pen name by translating his first two names into the Latin "Carolus Lodovicus" and then anglicizing it into "Lewis Carroll."

  3. The son of a clergyman and the firstborn of 11 children, Carroll began at an early age to entertain himself and his family with magic tricks, marionette shows, and poems written for homemade newspapers. From 1846 to 1850 he attended Rugby School; he graduated from Christ Church College, Oxford, in 1854. Carroll remained there, lecturing on mathematics and writing treatises and guides for students. Although he took deacon's orders in 1861, Carroll was never ordained a priest, partly because he was afflicted with a stammer that made preaching difficult and partly, perhaps, because he had discovered other interests.

  4. How Did Alice Come About • The story "Alice's Adventures in Wonderland" arose on July 4, 1862. Charles Dodgeson, his friend reverend Canon Duckworth, and the sisters Alice, Lorina and Edith Liddell were on a boat trip on the river Isis (the local name for the stretch of the Thames that flows through Oxford) from Oxford to Godstow. • Alice grew restless and begged Dodgson for a story "with lots of nonsense in it". Dodgson began, and invented the story while he was telling it. Much of the story was based on a picnic a couple of weeks earlier when they had been caught in the rain.

  5. St. George and The Dragon

  6. Saint George is the patron Saint of England. • He saved the people by slaying the dragon who was terrorizing the towns. • He took on the duty that no one else wanted

  7. Queen Mary and Princess Elizabeth • Both Mary and Elizabeth were daughters of King Henry VIII. • Both had been proclaimed bastards when their father got rid of their mothers. • Mary, was a staunch Catholic while Elizabeth was a staunch Protestant.

  8. Queen Mary • When Mary became queen she decided that England would become Catholic. • To achieve this end, she beheaded, burned at the stake and imprisoned hundreds of Protestants. • She earned the epithet Bloody Mary.

  9. Mary was very insecure about her role as queen. She saw plots everywhere. • Elizabeth was often accused of plotting against her sister. • The people of England hated Mary for her killing of so many protestants and marrying a foreign king.

  10. Princess Elizabeth • Elizabeth was often in opposition to Mary. • She was called the Virgin Queen and was often depicted in white. • When Elizabeth took the throne she was much more moderate with religious tolerance than her sister.

  11. Alice In Wonderland

  12. Basic Plot Alice sits on a riverbank on a warm summer day, drowsily reading over her sister’s shoulder, when she catches sight of a White Rabbit in a waistcoat running by her. The White Rabbit pulls out a pocket watch, exclaims that he is late, and pops down a rabbit hole.

  13. Alice follows White Rabbit down the hole and comes upon a great hallway lined with doors. She finds a small door that she opens using a key she discovers on a nearby table. Through the door, she sees a beautiful garden, and Alice begins to cry when she realizes she cannot fit through the door. She finds a bottle marked “DRINK ME” and downs the contents. She shrinks down to the right size to enter the door but cannot enter since she has left the key on the tabletop above her head. Alice discovers a cake marked “EAT ME” which causes her to grow to an inordinately large height. Still unable to enter the garden, Alice begins to cry again, and her giant tears form a pool at her feet. As she cries, Alice shrinks and falls into the pool of tears. The pool of tears becomes a sea, and as she treads water she meets a Mouse. The Mouse accompanies Alice to shore, where a number of animals stand gathered on a bank. After a “Caucus Race”, Alice scares the animals away with tales of her cat, Dinah, and finds herself alone again.

  14. Alice meets the White Rabbit again, who mistakes her for a servant and sends her off to fetch his things. While in the White Rabbit’s house, Alice drinks an unmarked bottle of liquid and grows to the size of the room. The White Rabbit returns to his house, fuming at the now-giant Alice, but she swats him and his servants away with her giant hand. The animals outside try to get her out of the house by throwing rocks at her, which inexplicably transform into cakes when they land in the house. Alice eats one of the cakes, which causes her to shrink to a small size. She wanders off into the forest, where she meets a Caterpillar sitting on a mushroom and smoking a hookan. The Caterpillar and Alice get into an argument, but before the Caterpillar crawls away in disgust, he tells Alice that different parts of the mushroom will make her grow or shrink.

  15. Alice tastes a part of the mushroom, and her neck stretches above the trees. A pigeon sees her and attacks, deeming her a serpent hungry for pigeon eggs.

  16. Alice eats another part of the mushroom and shrinks down to a normal height. She wanders until she comes across the house of the Duchess. She enters and finds the Duchess, who is nursing a squealing baby, as well as a grinning Cheshire Cat, and a Cook who tosses massive amounts of pepper into a cauldron of soup. The Duchess behaves rudely to Alice and then departs to prepare for a croquet game with the Queen. As she leaves, the Duchess hands Alice the baby, which Alice discovers is a pig. Alice lets the pig go and reenters the forest, where she meets the Cheshire Cat again. The Cheshire Cat explains to Alice that everyone in Wonderland is mad, including Alice herself. The Cheshire Cat gives directions to the March Hare’s house and fades away to nothing but a floating grin.

  17. Alice travels to the March Hare’s house to find the March Hare, the Mad Hatter, and the Dormouse having tea together. Treated rudely by all three, Alice stands by the tea party, uninvited. She learns that they have wronged Time and are trapped in perpetual tea-time. After a final discourtesy, Alice leaves and journeys through the forest. She finds a tree with a door in its side, and travels through it to find herself back in the great hall. She takes the key and uses the mushroom to shrink down and enter the garden.

  18. After saving several gardeners from the temper of the Queen of Hearts, Alice joins the Queen in a strange game of croquet. The croquet ground is hilly, the mallets and balls are live flamingos and hedgehogs, and the Queen tears about, frantically calling for the other player’s executions. Amidst this madness, Alice bumps into the Cheshire Cat again, who asks her how she is doing. The King of Hearts interrupts their conversation and attempts to bully the Cheshire Cat, who impudently dismisses the King. The King takes offense and arranges for the Cheshire Cat’s execution, but since the Cheshire Cat is now only a head floating in midair, no one can agree on how to behead it.

  19. The Duchess approaches Alice and attempts to befriend her, but the Duchess makes Alice feel uneasy. The Queen of Hearts chases the Duchess off and tells Alice that she must visit the Mock Turtle to hear his story. The Queen of Hearts sends Alice with the Gryphon as her escort to meet the Mock Turtle. Alice shares her strange experiences with the Mock Turtle and the Gryphon, who listen sympathetically and comment on the strangeness of her adventures. After listening to the Mock Turtle’s story, they hear an announcement that a trial is about to begin, and the Gryphon brings Alice back to the croquet ground.

  20. The Knave of Hearts stands trial for stealing the Queen’s tarts. The King of Hearts leads the proceedings, and various witnesses approach the stand to give evidence. The Mad Hatter and the Cook both give their testimony, but none of it makes any sense. The White Rabbit, acting as a herald, calls Alice to the witness stand. The King goes nowhere with his line of questioning, but takes encouragement when the White Rabbit provides new evidence in the form of a letter written by the Knave. The letter turns out to be a poem, which the King interprets as an admission of guilt on the part of the Knave. Alice believes the note to be nonsense and protests the King’s interpretation. The Queen becomes furious with Alice and orders her beheading, but Alice grows to a huge size and knocks over the Queen’s army of playing cards.

  21. All of a sudden, Alice finds herself awake on her sister’s lap, back at the riverbank. She tells her sister about her dream and goes inside for tea as her sister ponders Alice’s adventures.

  22. Major Characters Do the book and movie line up?

  23. Alice • Prebuescent girl from a wealthy English Family • Alice is Comfortable with her identity • Alice has a feeling of entitlement. • Wonderland challenges her fundamental beliefs at each turn.

  24. The Cheshire Cat • Threatened by no one. • The Cheshire Cat understands the inner workings of Wonderland. • He reveals to Alice that to be in Wonderland is to be “mad”. • Wonderland is ruled by nonsense and Alice’s normal behavior is inconsistent with their world

  25. The Queen of Hearts • The ruler of Wonderland and Alice must face her to figure out the puzzle of Wonderland. • The Queen is not worried about nonsense but rather absolute rule and execution. • Alice experiences great fear even though she knows the Queen is just a playing card.

  26. Major Themes • Growing up • Identity- Who am I? • In the book Alice is continually being tested to determine if she is another girl other than Alice. • The Growing and shrinking several times correlates with this period of life when one is either too big or too small. The effort of fitting into an ever changing body.

  27. Through The Looking Glass

  28. Basic Plot Alice sits in her armchair at home, drowsily watching her pet kitten, Kitty, as she unravels a ball of string. She snatches Kitty up and begins telling her about “Looking-Glass House,” an imaginary world on the other side of the mirror where everything is backward. Alice suddenly finds herself on the mantelpiece and steps through the mirror into Looking-Glass House. On the other side of the mirror, Alice discovers a room similar to her own but with several strange differences. The chessmen stand in the fireplace in pairs, oblivious to Alice’s presence. She comes to the aid of the White Queen’s daughter, Lily, but realizes that the chess pieces cannot see her. Alice becomes distracted by a book on the shelf, in which she reads a nonsensical poem entitled “Jabberwocky.” Frustrated by the strange poem, she sets off to explore the rest of the house.

  29. Alice leaves the house and spots a beautiful garden in the distance, but every time she tries to follow the path to the garden she finds herself back at the door to the house. Confused, she wonders aloud how to get to the garden, and to her surprise a Tiger-lily responds. Other flowers join in the conversation, and several of them start to insult Alice. Alice learns from the flowers that the Red Queen is nearby, and Alice sets off to meet her. Alice meets the Red Queen, and the two engage in conversation, but the Red Queen constantly corrects Alice’s etiquette. Alice looks out over a field, sees a great game of chess in progress, and tells the Red Queen that she would like to join. The Red Queen tells Alice she can stand in as a White Pawn and marks a course for Alice, explaining that when she reaches the end of the game, Alice will become a Queen.

  30. Alice inexplicably finds herself on a train with a Goat, a Beetle, and a man dressed in white paper. They each nag Alice until the train eventually lurches to a halt. Alice finds herself in a forest, conversing with a chicken sized Gnat, who tells her about the different insects of Looking-Glass World. After learning the names of the insects, Alice sets off again and discovers that she has forgotten the names of things, even her own name. She comes across a Fawn, who has also forgotten the names of things, and the two press on through the forest.

  31. When Alice and the Fawn emerge from the forest, their memories of names come back, and the Fawn runs away in fear of Alice. Alice soldiers on alone until she meets Tweedledum and Tweedledee, an identical pair of heavyset men. The twins ignore Alice’s repeated requests for directions and recite a poem instead. Tweedledum and Tweedledee notice the Red King sleeping nearby and explain to Alice that she exists only as a figment of the Red King’s dream. Upset at first, Alice decides that the two of them speak nonsense. A fight spontaneously erupts between Tweedledum and Tweedledee over a broken rattle. A giant crow swoops down and interrupts the fight, sending Tweedledum and Tweedledee running.

  32. Alice slips away and encounters the White Queen, who explains that time moves backward in Looking-Glass World. As they speak, the White Queen plasters her finger, then screams in pain, and finally pricks her finger on a brooch. After explaining to Alice that she used to practice the impossible daily, she transforms into a sheep in a shop. The Sheep asks a disoriented Alice what she would like to buy. Though the shop is full of curious things, Alice finds that she cannot fix her eye on any one thing. The Sheep asks Alice if she knows how to row. Before she knows it, Alice finds herself in a boat with the Sheep, rowing down a stream. The boat crashes into something and sends Alice tumbling to the ground. When she stands she finds herself back in the shop. She purchases an egg from the Sheep, who places the egg on a shelf. Alice reaches for the egg and finds herself back in the forest, where the egg has transformed into Humpty Dumpty.

  33. Humpty Dumpty sits on a wall and criticizes Alice for having a name that doesn’t mean anything, explaining that all names should mean something. Humpty Dumpty treats Alice rudely, boasting that he can change the meanings of words at will. When Alice learns this, she asks Humpty Dumpty to explain the words of the nonsense poem “Jabberwocky” to her. He defines the words of the first stanza and then recites a portion of his own poem. He abruptly bids her goodbye, and Alice storms off, annoyed. All of a sudden, a loud crash shakes the forest and she watches soldiers and horsemen run by.

  34. Alice comes across the White King, who explains to her that he has sent all of his horses and men, presumably to put the shattered Humpty Dumpty back together again. The King’s messenger Haigha approaches and informs them that the Lion and the Unicorn are doing battle in the town. Alice sets off with her new companions toward the town to watch the battle. They catch up with another of the King’s messengers, Hatta, who explains the events of the fight thus far. The Lion and Unicorn stop battling and the White King calls for refreshments to be served. The White King tells Alice to cut the cake, but she finds that every time she slices the cake the pieces fuse back together. The Unicorn instructs Alice that Looking-glass cakes must be passed around first before they are sliced. Alice distributes the cake, but before they begin eating, a great noise interrupts, and when Alice looks up, she finds herself alone again.

  35. The Red Knight gallops up to Alice and takes her as a prisoner. The White Knight arrives at Alice’s side and vanquishes the Red Knight. Alice and the White Knight walk and talk together, and Alice finds a friend in the eccentric chessman. He promises to bring her safely to the last square where she will become a queen. As they walk, he tells her about all of his inventions before sending her off with a song. She crosses the final brook and finds herself sitting on the bank with a crown on her head.

  36. Alice finds herself in the company of the Red Queen and the White Queen, who question her relentlessly before falling asleep in her lap. The sound of their snoring resembles music. The sound is so distracting that Alice doesn’t notice when the two queens disappear. Alice discovers a castle with a huge door marked “QUEEN ALICE.” Alice goes through the door and finds a huge banquet in her honor. She sits and begins eating, but the party quickly devolves into total chaos. Overwhelmed, Alice pulls away the tablecloth and grabs the Red Queen.

  37. Alice wakes up from her dream to find herself holding Kitty. She wonders aloud whether or not her adventures where her own dream or the dream of the Red King.

  38. Major Characters Are any of these in the movie?

  39. Alice • Is not yet 8 years old • Alice feels lonely, which motivates her to seek out company that she can sympathize and identify with. • Alice is occasionally sad and lonely because she knows the creatures she meets are not real • Alice’s maturation transform s into a game of chess, in which her growth to woman hood becomes the a quest to become queen

  40. The Red Queen • Behaves like a typical Victorian Governess • Is overbearing, meticulously obsessive about manners, and civil in a self righteous way. • The Red Queen uses her arbitrary position of authority as a justification to do what she wants

  41. The White Knight • Compulsively prepares for any kind of contingency regardless of how ridiculous. • The White Knight represents a figure from childhood who can bring Alice to the point which she reaches adulthood before he must let her go.

  42. Themes • Being Grown Up • Learning to achieve a higher social position • Identity

  43. Motifs They are everywhere in this film.

  44. Madness Time /Madness • Time

  45. Games/Bloody Mary/Sleep

  46. Color Symbolism What does all that Blue mean?

  47. Meanings of Blue • Natural Color • Is a universal color • Cool calming effect of blue makes time pass more quickly • Helps you sleep. • Conveys importance and confidence without being somber or sinister hence the blue power suit/blue uniforms of police. • Associated with intelligence, stability, unity.

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