I/O Brush: Drawing with Everyday Objects as Ink Kimiko Ryokai, Stefan Marti, and Hiroshi Ishii, MIT Media Laboratory
Outline • Introduction • Implementation • Study • Future Work • Conclusions • Video
Introduction • Creating visual art is to contribute to children’s cognitive development. • I/O Brush • An augmented paintbrush that can pick up textures, colors, and movements from the real world, and allows children to immediately use, explore and make drawings with them. • To support children’s transformation from concrete and familiar material into abstract representations
Implementation • 2 parts • Brush • Canvas • 3 modes • Texture • Color • Movement Wacom pen tip
Study • Set it up in a corner of a kindergarten classroom • 20 kindergarteners, ages 4-5, played with I/O Brush in pairs. • Item that Children Cared for • Classroom items • Clothes • Personal belongings • Body
Future Work • Wireless brush • Mobile canvas • The use of multiple brushes for more collaborative drawing activities • Adding the capability of incorporating non-visual properties, such as sound into the brush
Conclusions • Children not only produced drawings, but they also explored objects that surround them, and during the process, explicitly talked about the elements and principle of design such as color, texture, and movement.
Video • play