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Grand Theft Auto: University of Michigan - Dearborn. By: Nick Martineau. Abstract. You are a U of M student who has had one to many bad grades from numerous professors. It is time for revenge!. Appearance.
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Grand Theft Auto:University of Michigan - Dearborn By: Nick Martineau
Abstract • You are a U of M student who has had one to many bad grades from numerous professors. It is time for revenge!
Appearance • The setting for this game will be on campus at U of M Dearborn. All buildings, parking lots, structures should be as is in real life.
Player Roles and Actions • The player will a multitude of choices at any given time: • Run around killing people with laptops, keyboards and other interesting objects… • Do missions (i.e. take a professor out and I don’t mean to the movies or dinner) • Steal cars • Etc…
Strategies and Motivations • Strategies • Do the most damage and kill the most people without having campus safety catch you. • Motivations • Getting back at the establishment that takes all of your money, the professors that give you bad grades and the students that just piss you off.
Level Summary • The main level of this game is the entire campus of UMD. • Since the level design does not have to be thought of or designed, the game can focus on smaller things like missions and character and item details.
Hardware • Requirement Specs from Unreal 2004
Software • Unreal?
Algorithms • Scripting done in Unreal 2004
END • Questions? • Comments?