1 / 14

F UTURE L EARNING E NVIRONMENT mlab.uiah.fi/fle/

Explore the innovative Future Learning Environment (FLE) project, a platform developed for collaborative learning. FLE incorporates Problem Based Learning, Inquiry Learning, and Distributed Expertise to enhance educational experiences. The FLE-Tools prototype offers a web-based service for Computer Supported Collaborative Learning, enabling online communities, knowledge sharing, and digital material storage. Join the FLE community to engage in collaborative construction and digital artefact creation. Discover interactive tools like the Jam Session module and library for a dynamic learning experience.

alisondunn
Télécharger la présentation

F UTURE L EARNING E NVIRONMENT mlab.uiah.fi/fle/

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. FUTURE LEARNING ENVIRONMENThttp://mlab.uiah.fi/fle/ Teemu Leinonen UIAH Media Lab University of Art and Design, Helsinki

  2. FUTURE LEARNING ENVIRONMENTR&D Project Research Partners • Media Lab, University of Art and Design, Helsinki, Finland • Department of Psychology, University of Helsinki, Finland • Media Education Centre, University of Helsinki, Finland Industrial Partners • Sonera Ltd (Telecom Finland) • Grey Interactive Ltd • WSOY Publishing Ltd • Apple Computer Finland Financing • TEKES (Finnish Technology Development Centre) • Finnish Ministry of Education • Industrial Partners • Research Partners

  3. Design Principles of the FLE

  4. FLE pedagogy? • Problem Based Learning (PBL) • Inquiry Learning • Collaborative Knowledge Building • Distributed Expertise

  5. What is the FLE-Tools prototype? • www-based service for computer supported collaborative learning (CSCL) • On-line learning community • Collection of server-based applications and databases • Cross platform (Linux, Mac, Win PC, WebTV, Nokia 9000, etc)

  6. FLE-Tools prototype: • Personal WebTop (desktop in the www) • Knowledge building (conferencing) • Jam Session -module • Library • People • Administration

  7. Personal WebTop (desktop in the www) • Virtual desktop • To store and share digital materials with other students • Fellow students - the learning team • ”Leaving” and sending messages (“stickies”) • Evaluation tool

  8. Knowledge Building • Shared spaces for discussion / conferencing • The discussion is guided by the 'Deep Principles' • Students are asked to label the discussion notes with different 'Categories of Inquiry', such as: My Working Theory Problem Deepening Knowledge Help Comment Summary Meta Comment

  9. To develop ideas and concepts Collaborative construction of digital artefacts Providing graphical representations of projects phases Jam Session -module

  10. Library • Space to publish and browse multimedia learning materials • The tutor or teacher may search ”clips” from the FLE-Library’s database • The tutor may choose relevant clips and publish them for the course • Also the work of the study groups will be saved to the FLE-database

  11. People • People (users) database • User groups: 1. Students/ basic users 2. Tutors (administrating courses) 3. Admin. (system administration)

  12. Administration • Courses (new, remove, edit) • Course materials (upload, remove) • Users: students, tutors (new, remove, edit)

  13. FUTURE LEARNING ENVIRONMENThttp://mlab.uiah.fi/fle/ Teemu Leinonen UIAH Media Lab University of Art and Design, Helsinki

More Related