1 / 19

CGMB 234

CGMB 234. Multimedia Systems Design. Chapter 00 Course Introduction. About The Course. The course aims to: Teach students the terms and concepts of multimedia systems. Provide students with an overview of multimedia technologies, applications and systems requirements..

althea
Télécharger la présentation

CGMB 234

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. CGMB 234 Multimedia Systems Design Chapter 00 Course Introduction

  2. About The Course • The course aims to: • Teach students the terms and concepts of multimedia systems. • Provide students with an overview of multimedia technologies, applications and systems requirements.. • Educate student on the methods and techniques related to multimedia data compression. • Teach students the terms and concepts related to multimedia storage devices and networking. • Teach students the concepts and techniques of delivering multimedia data on the web • Provide students with valuable hands-on experience in designing and creating interactive multimedia applications

  3. Learning Outcomes • At the end of this course, students should be able to : • Define common terms and concepts related to multimedia systems • Discuss the common types of multimedia applications • Identify basic multimedia systems requirements and its characteristics • Identify the most common hardware and software needed for a multimedia project • Explain how compression is achieved for multimedia data such as audio, graphics and video • Analyze and choose the appropriate multimedia storage device to keep multimedia data • Discuss the concepts and techniques of delivering multimedia data on the web • Apply the knowledge gained to produce a multimedia application (project), write a report and present the project to the class

  4. Course Coordinator & Lecturer • T.J.Iskandar B. Abd. Aziz (tjiskandar@uniten.edu.my) • Room No. : BW-4-C31 • Extension No. : 2357 • CourseWeb folder - http://metalab.uniten.edu.my/~iskandar/CGMB234 • Please check the course website as often as possible for important announcements, notes, guidelines and results.

  5. Course Content • Chapter 00 : Course Information • Chapter 01 : Introduction to Multimedia • Chapter 02 : Multimedia Technologies • Chapter 03 : Multimedia Application • Chapter 04 : Multimedia Systems Requirement • Chapter 05 : Multimedia Data Compression • Chapter 06 : Multimedia Storage Devices • Chapter 07 : Multimedia Networking • Chapter 08 : Multimedia On The Web

  6. Textbooks • The main textbook will be: • Nigel Chapman & Jenny Chapman. “ Digital Multimedia : 3rd Edition”, Wiley, April 2009 • Other recommended text • Multimedia : Making It Work, 7th Edition by Tay Vaughan • Designing Interactive Multimedia Systems by Mohammad Dastbaz, McGraw-Hill • Fundamentals of Multimedia by Ze-Nian Li & Mark S. Drew, Pearson-Prentice Hall (2004) • Students are recommended to also refer to any other resources that pertain to the content of the course

  7. Further Reading • The scope of the subject is very wide • Impossible to cover the whole text in one semester • Students are advised (and expected) to read topics which may not be covered in the lectures but recommended to improve understanding

  8. Course Assessment • Students will be continuously assessed during the semester

  9. Penalties • Poor Attendance - Students who do not attend at least 80%of lectures AND labs will be BARRED from taking the final exam. • Lectures are crucial to understanding the course material and passing the exam. • The notes alone will not be sufficient. • Make sure your name has been called for attendance purposes or you will be counted as being absent.

  10. Penalties • Late Penalties • Assignments are due at specific times. Generally, for each day late without a valid reason, 20% of the total possible marks will be deducted. • No work will be accepted after 5 days without legitimate reasons. • You should inform me personally or have a representative contact me if you can’t make it due to extenuating circumstances. • Evidence is, of course, required – such as an MC.

  11. Penalties • Cheating • Cheating, plagiarism, copying and in some cases even unoriginality are offences and those who are caught doing so will get their marks nullified or significantly reduced.

  12. Absenteeism • Do not be absent for any of the assessments and final examination • Make up tests will NOT be considered unless you have a very good reason and proof. • Even then, the one you take, will have to be different from the one everyone else did. • All MCs and letters must be handed to me within 3 days of the last absenteeism or it will not be accepted. • Keep a copy of the MC or letter for your own records.

  13. Lecture Sessions • All lectures and labs will be conducted at the times and places scheduled. • Students are advised to seek help and ask relevant questions during lecture hours, if necessary. • All lectures should be completed by the end of the semester so that students will have a one-week study break for revision.

  14. Lecture Notes • A copy of the lecture slides will be made available to you at the web folder. • Please download the latest versions because they are frequently updated. • You are advised to keep a printed copy of the slides at hand in case of multimedia equipment failure during class. • Contents of lectures are based on the textbook, recommended text and supplementary material. • Please read the textbook and any supplementary material on the subject you can find

  15. Laboratory • (ONE) Lab session per week • In the lab you will learn concepts pertaining to authoring tools, photo editors and video editors. This will be helpful to your course project. • There will be assignments to test what you have learned in the lab. • A practical approach to what is taught during lectures will also be covered in the labs. • Don’t miss any unless you wish to be at a disadvantage.

  16. Project • There will be a semester-long group project in which you will have to work together to create some kind of multimedia product. • The details of this project will be given to you come the 3rd week of lectures, when the final list of students taking the course are confirmed.

  17. Quizzes • Maximum of THREE(3) quizzes will be administered in the course during lecture hours • Usually, you will be informed of upcoming quizzes about 1 week in advance. • You might also be given a pop-quiz any time during lecture hours. • Be prepared and do not be absent • No repeat quiz will be given for absentees unless supported by strong reasons

  18. Final Examination • Final Examination questions will be based on ALL the topics covered in the course • Some questions will be based on the slides and textbook • Some questions will require you to think beyond the confines of the slides and the textbook(s) • Basically, you need to be able to piece together the various aspects and knowledge of multimedia you have studied and apply them in new situations.

  19. Meeting The Lecturer • This course is not difficult. If you put in the effort, you should do fine. • If you do not understand any of the topics covered in the lecture, please ask questions. • Students can meet the lecturer during consultation hours (posted at the office window) or make an appointment.

More Related