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Information Systems

Information Systems. Jon Atle Gulla, Monica Divitini, and Hallvard Tr ætteberg Department of Computer and Information Science, NTNU Ingunn Amdal Department of Electronics and Telecommunications, NTNU Helge Langseth Department of Mathematical Sciences, NTNU.

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Information Systems

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  1. Information Systems Jon Atle Gulla, Monica Divitini, and Hallvard Trætteberg Department of Computer and Information Science, NTNU Ingunn Amdal Department of Electronics and Telecommunications, NTNU Helge Langseth Department of Mathematical Sciences, NTNU

  2. Information-processing software systems Mixture of technological and human resources Apply specialized technologies to meet individual and organizational needs Wide range of research fields Development processes Analysis and design methods User interfaces Methods for mining, retrieving and managing information Support for collaboration and coordination Adaptations to individual and organizational needs Mobile and distributed systems Knowledge discovery and management Social and legal implications The Information Systems Discipline Information Systems Research Fields

  3. Trends Towards 2020 • Interaction – body and environment • lntelligent support • Universal personalized services • Ubiquitous computing • Networked communities • Emerging development processes

  4. Interaction – Body and Environment • How will we interact with information systems or use information systems to interact with other humans? • Multi-modal interaction • Sensor technology • Interfaces combining several sensors and input/output modalities • Wearable computing • Models from human-human interaction • Context-based interaction and uncertainties

  5. Intelligent Support • How can the systems make sense of all the data available? • Knowledge discovery from structured and unstructured data • Growing intelligence from growing data • Combining methods from statistics, linguistics and logic • Explicit representation of knowledge about data • Structured domain knowledge (ontologies) for interpretation, exchange and reasoning about data

  6. Universal Personalized Services • How can the systems provide the information we need at the right time and at the right place? • Analysis of past and present user behavior • Personalization • Decisions support systems • Available anytime anywhere • Integrated with other devices/artefacts

  7. Ubiquitous Computing • How will computers be perceived? • “Our goal is to make the computer disappear.” (F. C., Apple Computers) • Embedded in other devices and used subconsciously • Border between computers and non-computers blurred • The extended information system • Social and ethical implications

  8. Networked Communities • How will communities deal to the information society? • New forms of social communities • More democratic society • More control on citizens • Lack of privacy • New system requirements • Patterns of usage & system evolution

  9. Emerging Development Processes • How will information and software systems be developed? • Smaller projects? • Continuously changing systems • Closer customer/developer cooperation • Standards • Component-based, customized systems • Development transparency

  10. The 2020 Information Society • More data than ever • From data to knowledge • Users embedded in information systems • Human/computer distinction disappears? • Users threatened by information systems?

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