1 / 30

Wanderlust Pilot Usability Test

Wanderlust Pilot Usability Test. Presented by Carolyn Scoville. Wanderlust App for Android. Value Proposition: "Collaborative exploration. Discover what is going on around you right now." Team Members: Ari Ashkenazi Brandon Bond Carolyn Scoville Sheena Kapur Vince Blas. Overview.

arwen
Télécharger la présentation

Wanderlust Pilot Usability Test

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Wanderlust Pilot Usability Test Presented by Carolyn Scoville

  2. Wanderlust App for Android • Value Proposition: "Collaborative exploration. Discover what is going on around you right now." • Team Members: • Ari Ashkenazi • Brandon Bond • Carolyn Scoville • Sheena Kapur • Vince Blas

  3. Overview • Problem and Solution • Previous Quarter's Design • Major Design Changes and Why • Method for User Study • 3 Representative Tasks • Experimental Results • Suggested UI Changes • Summary

  4. Problem Currently, people have difficulty finding something to do nearby when they have a small amount of free time to spend, and there is no way to see real time data about things currently going on. Furthermore, people will tend to stay at home even if they want to go do something when they do not have others to share the experience with.

  5. Solution This application, with the help of crowdsourcing, helps broadcast new events that you want to share with the public to make other people’s lives more enjoyable and exciting.

  6. Previous Quarter's Design

  7. Previous Quarter's Design

  8. Previous Quarter's Design cont.

  9. Previous Quarter's Design cont.

  10. Major Design Changes and Why

  11. Major Design Changes and Why • New Navigation Bar - easier navigation • Map tab - points of interest and MeetUps • Points of Interest tab - list view, location field, and MeetUp button

  12. Major Design Changes and Why cont. • Added fields to the "create new MeetUp" screen - more versatile • No more "share" button- invite through email

  13. Major Design Changes and Why cont. • "Friends" tab - more social versatility

  14. Major Design Changes and Why cont. • Profile tab - "at a glance" functionality

  15. Method for User Study

  16. Method for User Study • 5 participants • 4 female, 1 male (2 were international students) • Age range: 20-26 • All were current or former UW students • Compensated with doughnuts

  17. Method for User Study cont. • Testing environment: ACM lounge in CS building • Tools used: • Axure Prototype + script (1 person) • Task completion info + timer (1 person) • Video recording (1 person) • Picture taker (1 person) • Qualitative note taker (1 person)

  18. Test Measures • Task-oriented measurements: participants were asked to rate the task after finishing it • Ease of use • Likeability • Other measurements • Expected completion time vs actual • # of errors made

  19. 3 Representative Tasks

  20. Task 1: Browse Points of Interest • "Please find the location named ‘Orange Statue’ located at N 51st St & Wallingford Ave N."

  21. Task 2: Create a MeetUp • “Arrange to hang out with their friend ‘Tom Cat’ at the ‘Diner’ at 7:00pm”.

  22. Task 3: Create a new Point of Interest • “Create a New Point of Interest called ‘The Lodge’ at ‘2990 50th Ave NE’”.

  23. Experimental Results

  24. Experimental Results: Task 1 • Some users didn't see the 'x' button to close a tab • Users wanted to use non-functional "search' and "filter" buttons • Average completion time: 40.6 sec, error rate of .4 • Average ease of use rating: 7/10 • Average likeability rating: 7.4 /10

  25. Experimental Results: Task 2 • Most users initially went to the "Friends" tab to create a MeetUp • Some users wanted to create a MeetUp from the "Map" screen • Average completion time: 65 sec, error rate of 1 • Average ease of use rating: 7.2/10 • Average likeability rating: 7 /10

  26. Experimental Results: Task 3 • Some users didn't realize what POI stood for at first, tried to create a POI from the "Map" screen • Some users didn't see the '+' button on the "POI" screen • Average completion time: 46 sec, error rate of .4 • Average ease of use rating: 8.3/10 • Average likeability rating: 8 /10

  27. Suggested UI Changes

  28. Suggested UI Changes • Possibly change the "POI" tab to say "Point of Interest" to avoid confusion • Let users create a MeetUp from the "Friends" tab • Consider adding a "current location" button to the "Map" screen

  29. Summary • Users thought the app was fairly easy to use once they figured out the terminology • Based on feedback, we want to create as many points of entry for tasks as will be logical

  30. Questions?

More Related