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Digital Signal Processing Laboratory Work 521280S

Digital Signal Processing Laboratory Work 521280S. Miguel Bordallo, miguelbl@ee.oulu.fi , TS301 Department of Computer Science and Engineering (CSE) University of Oulu. Organization of the course. The course consists on only ONE exercise Divided into sections

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Digital Signal Processing Laboratory Work 521280S

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  1. Digital Signal Processing Laboratory Work 521280S Miguel Bordallo, miguelbl@ee.oulu.fi, TS301 Department of Computer Science and Engineering (CSE) University of Oulu

  2. Organization of the course • The course consists on only ONE exercise • Divided into sections • Probably published in two or more parts Assistant: • TMS320C67x exercise: • Miguel Bordallo: miguelbl@ee.oulu.fi ,TS301

  3. Credits, grades… • When the exercise of the course is completed, you will receive 5 ECTS • Same as last year • No exams: each returned exercise will be either accepted or rejected • When accepted, a grade 1-5 will be given depending on the overall quality • Documentation, accuracy of the answers, reasoning, elegance of solutions !!! • Grades are negotiable  (self assesment)

  4. Doubts about organization… • Check the official webpage of the course in Noppa • For news and updates • Old style website also in use (in case Noppa fails) • Contact the assistant (me) in third floor: • For questions • For returning completed exercises

  5. Registration to the course • Register by sending the group member names by email to me or adding them now to the registration list. • Register also in Weboodi if you want to get emails

  6. Organization of groups • Recommended: Before December 1st • Maximum two students per group • Alone is possible but same workload • You will need a grey key and permission for the development class room TS139 • Send me email with key number. • Access granted December 3rd or one week after email • If you don't yet have the grey key, you must first obtain it. • Instructions are here: http://www.otit.fi/site/index.php/etusivu/tietopankki/41-avainhakemus

  7. Instructions • Instructions will be published and updated on the course webpage on the corresponding section: • https://noppa.oulu.fi/noppa/kurssi/521280s/ • If you need, borrow the course instructions from course material shelf ("Lainattava kurssimateriaali") in third floor for copying • Do not print large manuals! The full manuals are available in the exercise class room; you may print a few pages for reference but printing the manuals is useless

  8. Before the exercise • A period of study: (about two weeks) • Basics of Digital Signal Processing • Frequency domain processing, FFT, IIR and FIR Filtering, Interpolation, Decimation,CIC Filters, Multirate processing, Adaptive Filters (LMS) • Programming concepts • C, Embbeded programming, Real-time, DSP • Interruptions, Compiler optimization, Intrinsics, Inline assembly, Memory management • DSP architecture • Pipelining, number of units, parallelization of instructions and data

  9. Before the exercise • A questionary will be published this week • No need to return it • But you can return it if you want • Return all the answers or only some • It will have many questions of things you need to know • Covers problems that you will face later

  10. Doing the exercise… • Instructions will be published around 2nd of December: (Published in two parts) • They will contain a guide to do the exercise (7 questions), that must be done in order • A Project Template with tools and a code skeleton will be distributed with them • The code must be written in “C” –language • A small exercise requires the use of DSP assembly language (specified in the exercise instructions)

  11. Doing the exercise… • First, the code shouldbe developed on workstation classes (e.g. TS138) (except assembly functions) • Only when the algorithm is functional and correct, you can switch the development environment to the DSP stations (TS139) • Optimizations (and measurements) must be made on DSP platform: • Rewriting some functions • Memory management • ASM coding

  12. Doing the exercise… • Laboratory fully functional on December 15th: • There will be several C67x platforms available, and they are located in room TS139 • Before going to use the computers, it is recommended to reserve a time (max 2 hours) • Reservation must be done on the Internet at http://www.ee.oulu.fi/research/tklab/courses/521485S/reservation/ • You may create a temporary working directory in the development computers • It must be deleted after use! • Always make backups e.g. email, unix server, usb mem.

  13. Returning the exercise • The finished exercise work should be returned before May 31st , 2013 Early bird deadline: March 31st . It means one extra point: minimum grade 2) • It must contain answers for all questions and all written code in appendices. • Dsp_lab.c + multiply.s62 + DSP_report.pdf • If you are unable to finish the work in time, you should explicitly ask for additional time. • Although support is not guaranteed outside official dates

  14. Returning the exercise (2) • You may use any published information (books, Internet) for completing the work • You must always reference the source if you directly cite/use some material • The exercise instructions may require you to actually write yourself parts of the code (e.g. no copying of FFT code) • Copying code from other students is always prohibited

  15. Self Assesment • It is advised to create a ”working time management” diary • Number of hours done by every student • Description of tasks done in every hour • Can have an impact on the grade • Students propose their own grade • Can be accepted or changed • Based on published criteria • Can be the same for both or different • Negotiation possible

  16. Evaluation • Grades from 1-5 • Functional work: 1 points. COMPULSORY !!! • Early bird deadline: 0-1 point • Quality of documentation: 0-2 points • Filter design, scheme, detailed time management • Quality of code: 0-2 points • Comments, structure, indentation, speed • Accuracy of measurements: 0-1 point • Realistic vs. unrealistic  • Audio quality + filter design quality: 0-1 point ”0” means minimum acceptable

  17. Schedule • November 12th: Initial lecture • You are already here  • November 15th: Preliminary questionary published • No need to return the answers (but you can) • December 1st: Groups formed. Key numbers sent. • December 2nd: Exercise instructions published • Coding can start in UNIX stations • December 15th: DSP-Laboratory fully equipped • At least 2 boards will be operating (C6711 or C6713) • March 31st: Early bird deadline • It grants 1 extra point (minimum grade: 2) • May 31st: Last day to return exercises • You MUST inform if you are not meeting the deadline

  18. Where?

  19. What is a DSP Solution ? DIGITAL SIGNAL PROCESSING SOLUTIONS • DSP + Analog + Development Tools + SW + System Expertise DSP Chip Market • Fast growing segment in the SC market (>12% CAGR)

  20. TMS320 DSP Families C2000 >50 Products ASP: $3 - $15 • World’s most code-efficient DSP • Advanced embedded control applications • Leadership integration of analog and high-speed Flash memory • C28x fully code compatible

  21. TMS320 DSP Families C2000 C5000 >50 Products ASP: $3 - $15 >100 Products ASP: $5 - $120 • World’s most power-efficient DSP • World’s most popular DSP • Heart of handheld solutions in Internet era • C55x fully code compatible • World’s most code-efficient DSP • Advanced embedded control applications • Leadership integration of analog and high-speed Flash memory • C28x fully code compatible

  22. TMS320 DSP Families C2000 C5000 C6000 >50 Products ASP: $3 - $15 >100 Products ASP: $5 - $120 >30 Products ASP: $10 - $350 • World’s highest-performance DSP • Used in high-bandwidth comms and video equipment • C64x fully code compatible • World’s most power-efficient DSP • World’s most popular DSP • Heart of handheld solutions in Internet era • C55x fully code compatible • World’s most code-efficient DSP • Advanced embedded control applications • Leadership integration of analog and high-speed Flash memory • C28x fully code compatible

  23. TMS320 DSP Families C2000 C6000 >100 Products ASP: $5 - $120 >50 Products ASP: $3 - $15 • World’s most power efficient and highest performance DSP • World’s most popular DSP • Heart of handheld solutions in Internet era • C64x fully code compatible • World’s most code-efficient DSP • Advanced embedded control applications • Leadership integration of analog and high-speed Flash memory • C28x fully code compatible

  24. >30 Products ASP: $10 - $350 C6000™ DSP platform • World’s highest-performance DSP • Heart of solutions for new, high-bandwidth communications and video equipment • Wireless basestations and transcoders • DSL • Home theater audio • Digital radio • Imaging and video servers & gateways • Smartphone SoCs !!! • Millions shipped to hundreds of customers • New generation C67x DSP products fully code compatible

  25. What can I do with a DSP ?

  26. What can I do with a DSP ? • Process signals: • VERY FAST using VERY LITTLE POWER

  27. What can I do with a DSP ? • Process signals: • VERY FAST using VERY LITTLE POWER Eight cores

  28. Digital Signal Processing Laboratory Work 521485S C67x exercise Miguel Bordallo, miguelbl@ee.oulu.fi, TS301 Department of Computer Science and Engineering (CSE) University of Oulu

  29. C67x Development Platform • TMS320C67x is Texas Instruments' family of floating point digital signal processors. • It is downward compatible with the TMS320C62x fixed point family, • Very Long Instruction Word (VLIW) architecture, • 256-bit wide Instruction Fetch Packed (IFPs) • Contains up to 8 simple 32-bit RISC Instructions • Execution is started simultaneously at the same clock cycle. • The instructions are pipelined: • new instructions can be dispatched before earlier instructions have finished.

  30. C67x Development Platform (2) • Special instructions for loading and storing data from and to memory; • All arithmetic instructions can use directly built-in registers. • The instructions have flexible addressing modes: • Register direct, register indirect, and base + index modes are supported. • The index register can be post- or preincremented or decremented. • Two register sets: • both have sixteen 32-bit registers (Or up to 32 smaller registers). • Two 32-bit registers can be combined into one 64-bit floating point or a 40-bit fixed point register. • The DSP has plenty of computing resources: there are two multipliers and six arithmetic-logical units (ALUs).

  31. C67x Development Platform (3) • The DSP is attached to the DSP Starter Kit (DSK) where it is clocked at 150/225 MHz rate. • The DSK contains power supply, - line in and speaker connectors, • 6 megabytes of SDRAM, - 16-bit D/A and A/D converters, • 128 kilobytes of flash ROM, - Parallel/USB port interface • programmable LEDs, • The code development can be made with Code Composer Studio (CCS), • integrated development environment (IDE) containing: • code editor, • C compiler, • assembler, • linker, • debugger • Utilities

  32. Code Composer Studio • DSP industry’s first comprehensive, open Integrated Development Environment (IDE) • Advanced visualization • Intuitive ease-to-use • Third-party plug-ins • Visualization without stopping the processor

  33. C67x Development Platform (4) • The Code Composer Studio contains a firmware kernel called DSP/BIOS, • provides basic runtime services for managing block-based data transfers. • Analog-to-digital (A/D) converter produces samples one by one, generating a hardware interrupt for each. • The DSP/BIOS collects the samples into a frame. • When the frame fills up, a software interrupt is generated • The control is transferred to the user application. • The application will receive the whole frame at once, • It does not need to take care of collecting single samples. • DSP/BIOS contains routines for outputting framed data via digital-to-analog (D/A) converter.

  34. C67x Exercises • All C code can be written by modifying example program: dsp_lab.c. • Exercise questions increase in complexity • Last questions combines results from previous questions: questions should be done in order • For doing the exercises, you must understand: • Generation of sine signals using IIR filters • Decimation • Interpolation • Implementation of a fast Fourier transform (FFT) • Frame based processing, • Overlap save algorithm, CIC filtering, LMS filtering • Basics of C67x architecture (DSP assembly, DSP architecture) • Most code should be written on any workstation, but the final program must run on the DSPs

  35. C67 Exercise (2) Audio in USB/

  36. C67 Exercise (2) Audio in USB/

  37. C67 Exercise (2) USB/ USB/ Bypass function

  38. C67 Exercise (2) USB/ USB/

  39. C67 Exercise (2) USB/ USB/

  40. C67 Exercise (2) USB/ USB/ Filter

  41. C67 Exercise (2) USB/ USB/ FFT Filter

  42. C67 Exercise (2) USB/ USB/ Filter Filter FFT Filter

  43. C67 Exercise (2) USB/ USB/ Filter Filter Filter Filter FFT Filter

  44. C67 Exercise (2) USB/ USB/ Filter Filter Filter Filter Filter FFT Filter

  45. C67 Exercise (2) USB/ USB/ Filter Filter Filter Filter Filter FFT ASM Filter

  46. C67x Exercise (3) • The final version of the exercise instructions and the final code template will be published by December 2nd • Access to the DSP lab will be granted in two weeks. The lab will be Fully operative about 15th December • First steps of the development should be done on a workstation

  47. How to proceed ? • Study the concepts on the questionary carefully • Study the algorithms and concepts involved • Convolution, complex multiplication, IIR, FIR, overlap-save • Answer the questions to test your knowledge • Study the EXERCISE INSTRUCTIONS carefully (all of them) • Gather the documentation that you will need • Design the algorithms. Test some parts with MATLAB • (e.g. FFT) • Start coding on a Unix station • Test your code against well known results (e.g. in Matlab) • When the final code is working: • Think about the DSP architecture and make some changes • Check the memory usage. Check the data types. Check the use of very slow functions (such as pow() or sinf() ) • Move to the DSP platform

  48. In the DSP platform • Test the environment • Familiarize yourself with the debugging tools • Try your code • Only the code that works on a Unix station has chances of working on the DSP • Debug, debug, debug, debug, debug… • Debug a little more • When the code works: • Make the final time measurements. • Compile your answers into a document. • Return the exercises including the code (C + assembly)

  49. In case of problems • Read the instructions and the webpage (FAQ) It might be that the question is already answered there • First, send and email to me. • Always attatch the code and results • Specify the problem as much as possible, so it can be reproduced. • I will answer with debugging strategies and suggestions of tests. • If all fails, I will set up a time to meet you in the lab.

  50. Questions? ?? ?? ?? ?? ?? ?? ?? ??

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