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ECE 551: Digital System Design & Synthesis

ECE 551: Digital System Design & Synthesis. Lecture Set 8 8.1: Miscellaneous Synthesis (In separate file) 8.2: Sequential Synthesis. ECE 551 - Digital System Design & Synthesis Lecture 8.2 - Synthesis of Sequential Logic. Overview Latches Edge-triggered flip-flops

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ECE 551: Digital System Design & Synthesis

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  1. ECE 551: Digital System Design & Synthesis Lecture Set 8 8.1: Miscellaneous Synthesis (In separate file) 8.2: Sequential Synthesis

  2. ECE 551 - Digital System Design & SynthesisLecture 8.2 - Synthesis of Sequential Logic Overview • Latches • Edge-triggered flip-flops • Finite state machines (FSMs) • Resets • Gated Clocks

  3. Synthesis of Latches • Implication of latches • Implementation of latches • Implementation issue

  4. Implication of Latches • Latches are synthesized in response to the following: • A variable with an unassigned valueon a thread (e. g., missing branches in case or if) • Assignment of value to self (e. g. Q = Q) with either fully or partially assigned threads. • Conditional assignment statement ( ? :) with feedback (equivalent to assignment of value to self).

  5. Implementation of Latches • Forms of storage • Combinational logic with feedback • Multiplexer with feedback • Latch component • Which of the above is the best?

  6. Implementation Issue • Latches (as any storage element) are at the fundamental level asynchronous circuits • Thus, they suffer from asynchronous circuit problems • Example: Multiplexer-based latch: • Q = E D + ~E Q. • Note the feedback

  7. Implementation Issue - 1 • Consider this circuit open-loop: • P = E D + ~E Q. • In the face of different path delays as E changes from 1 to 0 with D and Q = 1, the RHS can exhibit a static 1 hazard (will drop momentarily from 1 to 0 in response to the change in E and then return to 1. • But in the closed loop case with Q on the LHS propagating the 0 to the Q on the RHS, the resulting stored value may erroneously become 0!

  8. Implementation Issue - 2 • The solution is to add a static hazard elimination term • P = E D + ~E Q + D Q • This term will be present or the problem handled otherwise in a latch component • But what will happen in synthesis? • Conclusion: For a given synthesis tool, it is best to use constructs that will synthesize to a latch, not a multiplexer with feedback or combinational logic

  9. Synthesis of Flip-Flops • Implication of flip-flops • Implementation of flip-flops

  10. Implication of Flip-flops - 1 • Flip-flops are synthesized in response to the following: • A variable that is referenced outside of the scope of the behavior • A variable that is referenced within a behavior beforebeing assigned (including assignment of value to self) • A variable with an unassigned valueon a thread (e. g., missing branches in case or if) • The 3rd condition is the same as one that implies a latch, but the first two are new • What is different here?

  11. Using edge-triggering: always @ (posedge clk) begin A <= B; B <= A; end Implication of Flip-flops - 2 • Edge sensitivity permits fully assigned threads without unassigned values that are meaningful. • Example 1: Referenced before being assigned

  12. Using edge-triggering: always @ (posedge clk) begin A <= B; end always @ (posedge clk) begin B <= A; end Implication of Flip-flops - 3 • Example 2: Referenced outside scope of behavior

  13. Implication of Flip-Flops - 4 • If actions, other than synchronous, described with the flip-flop implied by a unassigned value on a thread, the last branch must describe the synchronous activity. • The synchronizing signal is not tested explicitly in the body of the if statement. • Use of if (reset), else if (clk) may not synthesize!

  14. Comments on Finite State Machines (FSMs) - 1 • default: applies only to expression items, not to embedded if, case, or “? :” • Thus, embedded structures must avoid latch formation independently • Pre-assignment before case statement provides default for all • If don’t cares desired need to reinsert using default in case

  15. Comments on Finite State Machines (FSMs) • State Encoding • Typical assignments • Binary count • Random • Gray - low power • One hot - no decoding - fast - low power? • Johnson (twisted ring counter) minimal decoding with glitch suppression. • Algorithmic - uses state assignment algorithm to achieve specific tradeoffs

  16. Pragmatics: Resets - 1 • assign … deassign allow a separate behavior for an asynchronous reset/set • Simulation efficient, but not universally supported • If library components selected by synthesis tool have sets/resets that do not appear in the Verilog, will be tied to power and ground.

  17. Pragmatics: Resets - 2 • Be sure to a reset on all storage elements where needed. • Asynchronous • Power-up • Explicit • Synchronous • clocked reset • Resetting for normal synchronous functionality

  18. Pragmatics: Gated Clocks • Use only if necessary • Low-power is a use • Often done more globally • The author’s gated clock is NOT a gated clock+ • Is a clock enable • and does not achieve the full power savings of a gated clock! • Clock gating details (done in class) • Correct implementations • Dealing with delay

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