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This research examines social interactions within various mediated play spaces in New York City, focusing on key locations such as Union Square, Central Park South, and Barcade. It analyzes patterns of movement, the nature of strangers in these spaces, and their modes of communication, particularly through technology and physical presence. The study highlights how these environments fluctuate in activity throughout the day, with insights on the demographics of users and their social behaviors. It proposes ideas for enhancing artistic engagement and interaction in these urban settings.
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Mediated Play Space Observations, Research, & Analysis According to Carol Chiu, Julia Valera, and Joana Kelly
Locations • Columbus Circle/ Grand Army Plaza • Union Square • Barcade
Union Square Patterns: Day - Green Market (shoppers walk towards the outer edges of the park) - area in flux - some stopping Night - area in flux - no stopping - large skating population (average 13 men) Who are Strangers in this space: people who want to be isolated, or in a quiet space (it’s hard to be a stranger to union square) Modes of interaction (how do strangers communicate): cell phone (to people outside of union square) ipod (suggest they do not want to talk) walking pace?
Central Park South Entrances Patterns:area in flux - transportation hub - high traffic Apple Store shoppers? Tourists. Higher income area. Corporate types. Who are Strangers in this space: hipsters, bohemians, protestors, sketchy characters Modes of interaction (how do strangers communicate): walking slowly - “I am a tourist” groups talk to each other cell phones
Barcade Patterns: in general: walk in, buy a drink, play some games, buy more beer - if seats are available, groups move towards the booths in the back Who are Strangers in this space: Bachelorette party Someone not in age group between 21 and 39 Businessmen Modes of interaction (how do strangers communicate): placing beer next to arcade game (thus claiming space) leaving high score initials groups of 2 - 4 communicate with each other exclusively
Analysis/Conclusions Consider power source for projector Consider difference between weekday and weekend Preliminary ideas: Barcade - arcade-style game using body as controller Union Square - project onto building on the North side of the park - something more artistic OR attract/include skaters in floor installation Central Park South entrance - something for tourists - a way to leave a mark on the city, directions, visualize other seasons