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EECS 373 Design of Microprocessor-Based Systems Mark Brehob University of Michigan

EECS 373 Design of Microprocessor-Based Systems Mark Brehob University of Michigan Lecture 13: Embedded processors October 24 th and 29 th , 2013. Much of the material for these slides comes from LeeSeshia (see website). Today. Embedded processor overview Student talks:

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EECS 373 Design of Microprocessor-Based Systems Mark Brehob University of Michigan

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  1. EECS 373 Design of Microprocessor-Based Systems Mark Brehob University of Michigan Lecture 13: Embedded processors October 24th and 29th, 2013 Much of the material for these slides comes from LeeSeshia (see website)

  2. Today • Embedded processor overview • Student talks: • N64 controller • Distance sensors

  3. Computer architecture review • Types of memories • ISA vs. chip implementation • General-purpose computing

  4. Memories from an embedded viewpoint (1/4) • DRAM • Dynamic (duh) • Can be very large (multiple GB reasonable) • Often difficult to interface with • Tight wire rules (length, width, turns) often exist and may be tricky to implement • May require you to track what needs to be refreshed (though generally has a mode where it will do it for you) • Latency can be quite variable and/or slow • Open vs. closed page, page hit vs. page miss • There are a huge variety • Some are small, fast and easy to work with. • Consider using DRAM when massive memory (>10MB) needed where high latency (100ns+) can be tolerated.

  5. Memories from an embedded viewpoint (2/4) • SRAM • Fast (<10ns common) • Often (but not always) easy to interface to. • Can even find SPI SRAM (but really slow of course) • Generally small • Our first choice for memory if volatileis acceptable and size is fairly small (<2MB or so)

  6. Memories from an embedded viewpoint (3/4) • Flash • Non-volatile • Large • Cheap • Slow writes, limited write cycles • HY27UF084G2M 4Gbit (512Mx8bit) NAND Flash • Uses an internal cache • Reading from cache is about 30ns • Moving from cell to cache is about 200μs • Erasing block looks to take around 3ms • 100,000 write cycles/bit.

  7. Memories from an embedded viewpoint (4/4) • FRAM—Ferroelectric RAM • Non-volatile • Highly radiation resistant • Fast • Smaller/more expensive than FLASH (from what I can find) • The MB85R4002A is a 4Mbit FRAM • About as big as they seem to come • 150ns access time for reads and writes (AFAICT) • 1E12 write cycles

  8. Processing unit overview Where to start? • When designing an embedded system, one key question is: • “What processor should I use?” • Obviously the answer depends on a massive number of factors. • CPU computational power needed • And even the type of computational power needed • Interfaces needed • Cost • Power • Expected design time • Debug capabilities • Current familiarity with tools • Etc.

  9. Processing unit overview Highest level: ASIC, off-the-shelf processor, FPGA • These three categories are pretty straightforward and mostly non-overlapping. • An ASIC is an Application Specific Integrated Circuit. • You are “spinning” a chip designed specifically for your application. • Manufacturing costs are a bit difficult to figure out • MOSIS would charge $10,000 for an extremely small chip (40 chips, 1 square mm each) in a very large (700nm) process. • I’ve seen groups pay prices of $50K for a couple of larger ARM-based chips. • Design costs are yet more. • So: • Pros? • Cons?

  10. Processing unit overview Highest level: ASIC, off-the-shelf processor, FPGA • An off-the-shelf processor is one that has been manufactured by someone else. • This doesn’t mean that the processor isn’t highly specialized. • There are chips designed just for printers for example • the HP Unity is MIPs based, ½ GHz, ½ Gbyte standard • Pros? • Cons?

  11. Processing unit overview Highest level: ASIC, off-the-shelf processor, FPGA • You all know what an FPGA is. • But when would you choose to use one in an embedded system? • Even if it isn’t in your embedded system, why else might an FPGA be helpful to embedded system designers? • Pros? • Cons?

  12. Processing unit overview But at this high level, things are fuzzy • Sometimes an FPGA and off-the-shelf processor are integrated. • Actel in 373 • Cypress Semiconductor • Their fabric is generally a bit less flexible than an FPGA, but easier to work with. • And many ASICs are based on standard “off-the-shelf” architectures • ARM being the most common these days • MIPS was similar at one point.

  13. Let’s start with off-the-shelf processors… • This is the most common solution • We’ll spend about 90% of our time here.

  14. Off-the-shelf What device options are there? • One fun part about this is that there are a number of terms used to describe the options, but they aren’t very well defined. • For example, what’s the difference between a microprocessor, a microcontroller and a System-on-a-Chip (SoC)? • It’s really not clear • One axis is that a SoC is expected to have a richer set of peripheral interface capability More peripherals and interface capability SoC Micocontroller Processor

  15. Off-the-shelf However the terms also carry other connotations • For example, in the “CPU-capability” axis microcontrollers are generally thought of as being very limited, generally in the 1-30 MIPs range. • And correspondingly, the microcontroller is expected to have lower power needs. • So keep in mind that terms aren’t always well-defined! Processor SoC Micocontroller CPU-capability

  16. Off-the-shelf So… • While those terms (SoC, Microcontroller, Processor) are commonly used • They aren’t all that well-defined. • None-the-less, we are stuck with them • So let’s explore a bit…

  17. Off-the-shelf (aside) What type of specialized off-the-shelf processors are there? • Generally speaking, you are looking at either: • CPU instructions and features focused on improving performance on a specific type of application • DSP and encryption both have very specific needs. • Specialized I/O. • So CAN bus (standard automotive shared serial bus) • Capacitive touch screen interfaces

  18. Off-the-shelf (μcontroller) Microcontrolers • A small CPU with peripheral devices • Often a wide variety of interfaces (SPI, I2C, UART, GPIO, CAN, etc. available) • Mostly about the I/O • CPUs can be quite weak • low end: 4MHz with a slow microarchitecture getting 1MIPS or so • Often limited memory, but a variety • Might have SRAM, Flash and EEROM all on board! • Sometimes large processors are put in this bucket (Intel’s Atom for example) • Not really what this generally is.

  19. Off-the-shelf (μcontroller) Microcontrollers • Often focus on low power

  20. Off-the-shelf (μcontroller) Example microcontroller • PIC10F200 is about $0.35 each in quantity from DigiKey. • 1MHz, ~1MIPS.

  21. Off-the-shelf (μcontroller) AVR Microcontroller • The AVR processor another example of a microcontroller • Flash, SRAM, EEPROM • 6-30 GPIOs • 4-20MHz • Basic serial I/O capability

  22. Off-the-shelf (SoC) Off-the-shelf Example SoC: Cypress PSoC3: CY8C38

  23. Off-the-shelf (SoC) Example SoC: Cypress • It looks similar to a microcontroller • A bit faster for sure, but when you are advertising multiply and divide… • Power: • How long would a 2000mAh battery be able to keep this thing running? • But it’s peripherals are much more significant. • 68 GPIOs, • Highly configurable on the fly. Can have: • Built-in hardware blocks for FIR/IIR filters @67MHz • Has 4 built-in op-amps (less parts on board) • Can directly interface to a capacitive touch screen

  24. Off-the-shelf (SoC) Just the analog…

  25. Off-the-shelf (processor) Processor • When people discuss processors they often mean something like a desktop CPU. • Power in the 20-200W range for example, but speeds in the 2-3 GHz range. • However there are things like the Atom core (which, Intel markets as a SoC…)

  26. Off-the-shelf Intel AtomWhat looks different? • ~40 Watts

  27. Off-the-shelf Let’s look at DSP • Application characteristics: • Generally walk through fixed size circular buffers • Generally are taking sums-of-products of two buffers. • Often (but not always) use fixed-point notation • Occasionally need to bit-reverse memory. • Low power is often critical. • So what do digital signal processors need to supply?

  28. DSP • Filtering example…

  29. ASIC ASIC • Not a lot to say here, each case is, by definition, different. • A lot of embedded systems work is with ASICs these days. • The (vast?) majority of cell phones use in-house designed processors, 95%+ of which are ARM based. • The iPad uses an ASIC. • What’s interesting is how design costs generally dominate over the one-off mask costs • Not that mask costs aren’t a major factor. • You really want to avoid respins… • If you have a large market, need decent performance and are highly power constrained • ASIC is clearly the way to go.

  30. FPGA FPGA • There can be quite a bit of feature difference between the different FPGA choices. • You can find FPGAs for as little as $10 and as much as $3000. • Some use non-volatile memory, others need external help on power-up.

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