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Multimedia Instructional Design

Multimedia Instructional Design. Part II. Why the team creates the CDS. To capture innovative and creative design ideas early in the process. To obtain consensus and shared understanding of the design specifications. To create an appreciation for the necessity for a consistent approach.

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Multimedia Instructional Design

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  1. Multimedia Instructional Design Part II

  2. Why the team creates the CDS. • To capture innovative and creative design ideas early in the process. • To obtain consensus and shared understanding of the design specifications. • To create an appreciation for the necessity for a consistent approach.

  3. Project Schedule Process • 1) Document general project information. • Purpose of the project & business need addressed • Current performance gaps & obstacles • Desired outcome & high-level performance needs • Project constraints or issues • Assumptions

  4. Project Schedule Process • 2) List project deliverables • Audio scripts • Storyboards • Prototype screen interface • Programming templates or models • Video scripts • Video broadcast schedule & script

  5. Project Schedule Process • 3) Schedule project activities. • Schedule reviews to ensure quality & validate content. • Technical or functional reviews • ID reviews • Standards reviews • Editorial reviews • Management reviews

  6. Project Schedule • To work together most effectively, all team members should: • Know their roles and responsibilities • Be aware of the project time line • Deliver their project components on time

  7. Audio producer/technician Author Creative director Editor evaluation specialist Graphic artist Graphic designer Implementation rep. Interactive designer, instructional designer Performance analyst Project manager, leader Quality reviewer Sponsor SME Systems designer Systems engineer Video editor/technician Video producer Project Team

  8. Project Team Process • 1) List team roles. • 2) Assign roles and responsibilities • 3) Match tasks to members.

  9. Media Specifications • Describe standards and design for multimedia elements: • Theme & interface design & functionality • Writing style & grammar guidelines • Feedback & interaction standards • Video & audio treatments • Text design & standards • Graphic design & standards • Animation & special effects

  10. Media Specifications • Design goals: • Engage the learners’ modalities. • Provide a comfortable, stress-free learning environment. • Present content at the right level and sequence, as close to the real environment as possible. • Meet the constraints & requirements of the project goals.

  11. Media Specifications Process • 1) Define the look & feel of the theme. • 2) Define the interface & functionality. • Keep it simple. • Be consistent (screen & navigation). • Use a “Z” pattern. • 3) Define interaction & feedback standards. • Interaction should be frequent & student-controlled • Feedback should be immediate, informative, positive, & motivational

  12. Media Specifications Process • 4) Define audio & video treatments. • Audio narration style & tone • Photography & video file type, file-naming conventions • 5) Indicate text design & standards. • Font size, style, & color • Justification & letter spacing

  13. Media Specifications Process • 6) Prepare the graphic design standards. • Define file type, size, naming convection, & color. Hints: • Use 4 or less colors on the screen at one time. • Use 7 or less colors in the entire course. • Be consistent. • Manage color contrasts (not too extreme) • 7) Determine animation & special effects. • Used to support learning objectives ONLY!

  14. Content Structure Group instruction into concepts or lessons and apply an instructional strategy using the principles of learning.

  15. Use review Include introductions & specified objectives Be sure verbal content is effective Use examples & demonstrations Build in student success Tailor course to audience Keep the pace brisk and variable Use smooth transitions Principles of Learning

  16. Use clear assignments & directions Maintain proper standards Monitor, circulate, & check work Ask one question at a time Work in feedback Follow feedback with appropriate technique Use material that motivates Connect material to the real world Principles of Learning

  17. Lecture or linear present. Lecture, recitation, interaction Lecture & discussion Lecture & demonstration Guided learning, open exploration Brainstorming Games Role playing Simulation Performance support Delivery StrategiesUse a variety

  18. Content Structure Process • 1) Break the content into units. • a) Categorize content: • Concepts • Processes • Procedures • Principles • Facts • Systems • b) Arrange information according to job task order, simple to complex, or by logical content groups

  19. Content Structure Process • 2) Map the information. • Create a lesson outline or concept map. Outlines include: • Objectives • Lesson length • Lesson weight • Lesson introduction • Presentation strategy • Testing strategy • Lesson summary • List of media used • List of resources required • Create a course flowchart or map.

  20. Advance organizer Objectives Content Guided practice Feedback Transition Summary Independent practice Test Remediation Retest Events of Instruction

  21. Configuration Control (CC) Establish the project’s quality control process.

  22. Configuration Control • Hints: • Keep a master hard copy and an electronic copy of each version of the materials securely archived. • Team members provide hard and electronic copies of each version to the CCG (CC gatekeeper), who dispenses the correct, current version of the materials as needed. • The CCG manages the review cycles (see ex. pg. 132).

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