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MuSL.Builder is a Ruby-based tool for crafting protocol scenarios in the Mu Scenario Language (MuSL). It allows users to chain message classes to assemble detailed scenarios from simple properties files. For instance, generating a 'ping' flood scenario requires just one ICMP message class. The project supports multiple protocol types, including SIP, IMAP, FTP, BGP, and ICMP, enabling diverse scenario creation. Users can define sequences, messages, and various parameters using properties files to construct unique communication flows, facilitating automated testing and protocol modeling.
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MuSL Builder Handcrafting custom Mu Scenarios
MuSL Builder Overview • MuSL_Builder is a Ruby project that creates scenarios in the Mu Scenario Language (MuSL) • Each MuSL_Builder component class creates a single protocol message • Classes are chained together to create a complete scenario
The Power of MuSL_Builder • From a few message classes, it is easy to create a wide variety of scenarios • For example, to create a simple ‘ping’ flood, one would only need to use a single ICMP message class and a one-line statement in a MuSL_Builder properties file: messages=ICMPPing(100)
A SIP Example • Given the sample SIP message templates, you could easily create a wacky scenario from properties files entries such as: sequence=wacky:SIPInvite(17),SIPPrack(3),SIPBye,SIPRegister(2),SIPAck,SIPBye,SIPTrying(12) messages=wacky(114) • A scenario created from this definition would contain 4,218 messages
MuSL Builder Source Code • The project is located in mu-labs: • http://code.google.com/p/mu-labs/source/browse/trunk/analyzer/automation/MuSL_Builder • The project contains sample code for a variety of protocols, including SIP, IMAP, FTP, BGP and ICMP
MuSL Builder Pieces • A complete set of MuSL Builder components includes: • The MuslBuilder class • the executable run from the command-line • A Base class • defines custom headers, options and variables • A Properties File • defines the scenario • Protocol Message Classes • composes the scenario steps
Base Classes • Each component implements its own Base class in order to customize the header with: • global transports • options • variables • Base classes derive from a common base class which contains the main processing methods
Message Classes • There are two types of messages: • Client messages are sent to a Server • Server messages are sent to a Client • Each message class creates a complete protocol message in MuSL • Message classes are always enclosed in module MuslMessage
A Sample Message • Each message class consists of: • a constructor (def initialize) • a configure() method, which produces a protocol message in text from a template object, and increments a step counter • Templates often contain some embedded ruby code, which is replaced at runtime by option or variable values
A Sample Message • In the example template, the following line in the template: • SIP_Client_Send_<%= @base.counter %> = • Is transformed at runtime, replacing <%= @base.counter %> with the value of the base class’s ‘counter’ field. • The resulting line might look like this: • SIP_Client_Send_2 =
The MuslBuilder Class • muslbuilder.rb is the executable class • reads in a properties file or array • output a complete scenario in the Mu Scenario Language • The builder class creates a Hash (called ‘params’) from the properties which is passed into the Component base class constructor
Properties • Properties can be in a text file or passed in to muslbuilder as an array, containing • options • sequences • messages • base class name • The properties are read by the muslbuilder (executable) and contain the blueprint for constructing the scenario • Properties files can have any name
Properties: Parameters • Parameters are passed along to base class constructors, and typically contain global Scenario option or variable names and default values: • domain=mydomain.com • sender=joe_sender • recipient=joanna-recipient • The only required parameter is “class”, defining the name of the component base class, e.g: • class=SIPBase
Properties Files: Sequences • Sequences • Sequences are comma-separated lists of component message class names, in the format • sequence=sequence_name:Class1,Class2,Class3… • sequence=bye:SIPBye,SIPOk • A properties file can contain any number of user defined sequences • Sequences also provide a repeat syntax, which causes the specified message to be repeated as many times in a row as indicated • sequence=flood:SIPInvite(1000),SIPBye(12),SIPOk
Properties Files: Messages • Messages are a comma-separated list containing any combination of message class and/or sequence names • There can be only one messages line per properties file messages=bye,SIPAck(12),flood,SIPRinging,SIPAck(2) • Using messages and sequences, all sorts of message patterns can be arbitrarily constructed
Building a Scenario • From the command-line in the root directory, invoke ruby specifying and a properties file name. ruby muslbuilder.rb properties/sip.properties • The resulting text is a complete scenario in the Mu Scenario Language
Load the scenario into the MuSL Editor • Open the Mu Scenario Editor in pcapr.net • Copy and Paste your MuSL Builder scenario into the left pane • Any syntax errors will be caught and indicated by the editor • The right pane will show the actual hex or text output of the scenario
Importing into Studio • In order to import your scenario into Studio from the Mu Scenario Editor, you must have first opened pcapr from the Mu • Click the ‘studio’ link above the right pane • The scenario will be imported into the Mu and opened in a new browser window
Executing the Scenario • In Mu Studio, set your testbed appropriately and run the scenario as usual • Scenario -> Verify
Customizing the Scenario • Assertions are placed in Component Server classes • Global options and variables are placed in Component Base classes • Captured variables are placed in Component Server classes
Sample Assertions and Variables SIP_Client_Receive=SIP_Server_Send.client_receive { assertions { /SIP\\/2.0 (\\d+)/:1 == "200" } variables { @to_tag = /To:.*?tag=(\\w+)/:1 } }
Sample Global Options template = 'scenario(name: "SIP") { options { $domain="<%= @domain %>” $sender="<%= @sender %>" $recipient="<%= @recipient %>" } steps { SIP = udp(src_port: 5060, dst_port: 5060) } }'
Sample Global Variables template ='scenario(name: "ICMP") { variables { @data = random_bytes(56) @id = random_integer(4096) } steps { ICMP = ip(protocol: 1) } }'
Builder UI • The Builder UI creates a muslbuilderproperties array from the parameters and message list dynamically created by the user • The Builder UI then builds the MuSL file using the MuslBuilder class