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Technology in Product/Service Management

Technology in Product/Service Management. Intro. Describe the use of technology in Product/Service Management. How technology is used to manage the product life cycle. Technology provides a shared platform for collaboration among product

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Technology in Product/Service Management

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  1. Technology in Product/Service Management

  2. Intro Describe the use of technology in Product/Service Management

  3. How technology is used to manage the product life cycle • Technology provides a shared platform for collaboration among product • The product lifecycle management (PLM) software market is evolving rapidly and growing fast.

  4. How technology is used to manage the product life cycle • Product Lifecycle Management (PLM) Systems enable technology for PLM to integrate people, data, processes, and business systems and provide a product information backbone for companies and their extended enterprise. • Techonology allows integration of these tools with methods, people and the processes through all stages of a product's life

  5. How technology is used to manage the product life cycle (cont.) • Data Mining and Data Warehousing are two technology components which are collectively used for deriving valuable pieces of knowledge (in form of trends, patterns and rules) from hoards of data.

  6. Technology in Product/Service Management 1. Point-of-Sale Systems 2. Interactive Touch Screen Computer 3. Interactive TV 4. Customer Relationship Management 5. Enterprise Resource Planning Systems 6. Internet Applications of Technology in Marketing:

  7. Technology in Product/Service Management 1. Point-of-Sale Systems • Scanners at cash registers, touch screens, • hand-held devices at checkout 2. Interactive Touch Screen Computer • Example: Kiosks Applications of Technology in Marketing:

  8. Technology in Product/Service Management Continued • Where TV is like a computer- order movies, • click on Ragu for recipes, order food • A customer can track an order. The CRM or • business can track customer satisfaction 3. Interactive TV 4. Customer Relationship Management

  9. SIDE NOTE – Interactive TV • This database analysis helps see the • customer’s reaction to products • They are testing Interactive TV for promotion Interactive TV helps marketers to develop a database of their uses

  10. Technology in Product/Service Management Continued • Software that allows all parts of the company’s management to be • integrated 5. Enterprise Resource Planning Systems

  11. Technology in Product/Service Management Continued • Wi-Fi • Search Engines • E-mail • E-commerce 6. Internet

  12. Product Labeling & Packaging Technology • Some packages and labels also are used for track and trace purposes • Food packaging protects and preserves food. A range of materials can be used for packaging, some of which are environmentally friendly. Labels carry information for the consumer. Some of this information is required by law.

  13. Product Labeling & Packaging Technology (cont.) • A pack of pork from Tesco is labelled with a sticker that says "No Carbs per serving". This is clearly aimed at people on a low-carbohydrate diet.

  14. Packaging Functions & Technology • to preserve the product • to protect the product from damage • to make the product more attractive to the consumer • to make it easier to transport the product

  15. Packaging Technology • Prototype Coca-Cola bottle, 1915. • Later revised for better stability • And mass production

  16. Packaging (cont.) • What other packaging does Coke Cola use? • WHY?

  17. How technology is used in market testing • Virtual store simulations can be an indispensable tool for understanding in-store behavior and designing stores and merchandising programs that truly meet the needs of consumers. • Use of computer-driven store simulation technologies to conduct market research and achieve other key business objectives is fast becoming a common practice among consumer product manufacturers and retailers

  18. How technology is used in market testing (cont.) • If conducted properly, virtual store tests can deliver a more accurate representation of at-shelf product selection and other shopping behaviors than traditional methods of consumer research and a faster, more cost-efficient alternative to in-store field tests.

  19. How technology is used in market testing (cont.) • Startup costs can be significant, the use of virtual store simulations offers a wide variety of business benefits that practitioners say more than justify the initial expense. • Valuable tool for new product development.

  20. How technology is used in market testing (cont.) • Virtual store simulations can be an indispensable tool for understanding in-store behavior and designing stores and merchandising programs that truly meet the needs of consumers • Contribute to a better new product success rate.

  21. Now you design some Technology! • Teams of 1 or 2 - Select a store & design a touch screen computer interface for an in store kiosk. • Write down: 1) What questions should be asked? 2) What data/ information should be collected? Think about: • How could the company use the information? • What information does the company need to save about the transactions? • What information does the company need to save about the customers?

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