The importance of creativity in art education and offers strategies for teaching and assessing it within the parameters of a structured curriculum. As the Curriculum Specialist for Visual Art at Lincoln Public Schools, I work with numerous teachers to foster an environment where students can develop problem-solving skills through artistic expression. We will discuss how to design lessons that encourage innovative thinking, the significance of open-ended problems, and the balance between parameters and choice. Emphasizing the link between creativity and self-worth, the session aims to equip educators with tools to cultivate a culture of creativity in their classrooms.
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Unlocking Creativity in Art Education: Strategies for Teaching and Assessment
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Creativity • What is it? • How do we teach it? • How do we assess it? • Do we practice it as Art Educators?
Creativity • Solving a problem within a set of limitations • For this session those limitations will be called “parameters” • The teacher is the master of creativity and sets the parameters of the problem
Sequence of Skills • Designing the problem - what is the lesson about? • Lesson design - sequence of activities • Scaffolding • Assessment is the feedback • Formative • Summative
Why use the term “Problem”? • A term that is taken more seriously than activity • A term other educators and administrators understand • A different way to “align” our selves with the other curriculum areas
Problem Solving Skills that Art Develops • Using a process to approach a problem • Learning how to take a problem apart • Problem defining - asking the question • Open-ended problem solving - more than one solution • Developing comfort with ambiguity • Doing research - visual and verbal • Making and evaluating decisions
The Creative Process • Ask the Question • Saturation • Incubation • Illumination • Verification
CLIP ART FOR REFEFENCE • Straight lines only • Revisit childhood • Homage to Giacometti • Stylized • Design a tatto • Free choice
What Did We Just Do? • Personal Brain Storming • Group Brain Storming • Visual Research • Thumbnails • Made Decisions
How Would We Assess What We Just Did? • Critique Guide Sheets • Define the Problem • How many sketches did you do? • Are your sketches clear enough to be “read”? • Did you explore the possibilities? • Are your design sketches visually interesting? • Are your visual concepts fresh?
The power of Choice • The open ended problem allows room for the student to make choices. Choice allows the student to be personally invested in the process of solving the problem
Why is This Important? • Because • “Creativity is the cousin of self worth” • Nora Lorraine • And this may one of the most important things we teach students because this impacts every area of their lives
Plus • Those who practice the creative process do something called “flexible purposing” (Elliot Eisner) and this is how we get from the known to the new • Teaching this skill to students affects the world • All of our students may not become Artists, but they can all become thinkers and innovators for the future
Samuel Taylor Coleridge • “I have known strong minds, with imposing, undoubting, Cobbett-like manners; but I have never met a great mind of this sort. The truth is, a great mind must be androgynous”
Daniel H. Pink • “A Whole New Mind • Why Right-Brainers Will Rule the Future”
So.. • How do we develop these skills and practice them in our classrooms every day?
By… • Presenting students with real open-end problems to solve
Bridging Thinking Systems • How is the Creative process like the problem solving processes of other curriculum areas? • Math • Science • Writing
Curriculum Integration • What if we did this by linking thinking systems rather than by content?
How is it Different? • More than one right answer • The only other process that does this is writing • We as a race were visual long before we were verbal
Innovation • Getting from the “known” to the “new” • The right-brained innovators will rule the world
Goal, Outcome, Intent • Moving towards a something • Answering a question • Communicating an idea
Think Creatively with Art! • Explore the Creative Process: • ask the question • saturation • incubation • a-ha! • verification Core Ability #1
Connect with Art! • Explore Connections with History and Cultures through: • art history • aesthetics • criticism • multicultural education Core Ability #2 (National Standard #4)
Express Through Art! • Explore Artistic Expression: • discover artists’ intentions • learn to read and interpret artworks • understand choices for effective communication Core Ability #3 (National Standard #3)
Know the Language of Art! • Know: • the art elements and principles of design • how to identify, interpret and use the elements and principles in an artwork • how the elements and principles are connected Line Color Repetition Shape Balance Core Ability #4 (National Standard #2)
Live with Art! • Explore Art in the World through: • artists and art teachers • art historians and museums • art critics and aestheticians • graphic artists and illustrators • set designers and fashion designers • advertising and web designing • connections with all other subjects ART Core Ability #6 (National Standard #6)
Talk about Art! • Develop Critical Thinking Skills by: • looking, thinking, and talking about artwork • reflecting and assessing to understand what was learned through the art experience • receiving and providing feedback so that the total art experience is enhanced Core Ability #7 (National Standard # 5)
The Art Tool Boxes (aligned with CA and Natlional Standards) • Elements - CA 4 - National Standard#2 • Principles - CA 4 - National Standard #2 • Media - CA 5 - National Standard #1 • Genre - CA 2 - National Standard #4 • Idea - CA 6 - National Standard #3
Practicing What We Preach • Teams of 4-6 (six teams total) • One large post it and thinking paper for each team • Pull one item from each bag • Design a “Design Problem” for the age of the students you teach • Brain Storm for 5 minutes • Write for 15 minutes • Present to the group
Now what do we do with this • A problem has parameters • The parameters become the objectives • The objectives define the criteria • The criteria is what you use to assess the solution
Assessment • Rubrics • Affinity Diagrams • Voting Chips • Paper Clips, Post-it or PATS • Formative and Summitive
“Thinks” Assessment • Brain Storming • Visual Research • Thumbnails • Evaluating Thumbnails • Copied or Twisted • Selecting a Thumbnail • Circle • Compare Thumbnail to Finished Product • Direct Translation or Twisted some more
Closure For Students • Student Can: • Restate the problem parameters • State their idea in one sentence • Talk about how the Principles were use • Articulate the uniqueness of their solution • Explain how the media was used & to what effect
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