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Discover essential guidelines for designing user-friendly interfaces that prioritize learning. This set of principles emphasizes understanding users and their tasks rather than just focusing on technology. Key strategies include designing for consistency, considering functionality before aesthetics, and creating low-risk environments to ease the learning curve. Address common complaints about product difficulty and ensure that users can navigate and master new tools without frustration. By applying these concepts, you can create an intuitive experience that fosters user confidence and competence.
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Interface Guidelines & Principles Promote Learning
Interface Guidelines & Principles • 7 principles for Interface Design • Focus on the users & tasks, not technology. • Conform to the User’s View of the Task. • Consider function first, presentation later. • Promote Learning
Promote Learning • Complaint: • Computer products are too difficult to learn. • Need an expert trainer to learn anything. Cartoon by Mark Parisi. Used by special permission.
Promote Learning • Learning How To Use A Product • Takes time. • Time is money. • Too many alternative products. • You must care.
How to Promote Learning • Think outside-in not inside-out • Inside-out • When a developer implements a product using him/herself as the user. • Developer: It works for me … Why can’t you use it? • Example of inside-out text messages • Farmer bill dies in house • Two ships collide, one dies • What does this say “Dolt” ? “Do It” or “DoLt” • Images could be designed inside-out as well. • Any examples?
How to Promote Learning • Think outside-in not inside-out • Outside-in • User Centered Design, again!
How to Promote Learning • Design for consistency with the user • Your product should have consistency in function and appearance. • Example: ctrl-s is save.
How to Promote Learning • Provide low-risk environments • Learning a new product can be intimidating. • Always account for mistakes and correct them gently. • Mistakes can cost clients! Cartoon by Mark Parisi. Used by special permission.
Promote Learning • Think outside-in, user centered design. • Design for consistency • Provide low-risk environments.