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Develop, Improve, and Use Virtual Environments

Develop, Improve, and Use Virtual Environments. Effective Virtual Environments Group Mary Whitton Fred Brooks (on research leave 07-08). New Project. Serious Games: Concussion Rehabilitation. Impact Data: Football player. 31 impacts over two sessions

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Develop, Improve, and Use Virtual Environments

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  1. Develop, Improve, and Use Virtual Environments Effective Virtual Environments Group Mary Whitton Fred Brooks (on research leave 07-08)

  2. New Project Serious Games: Concussion Rehabilitation Impact Data: Football player • 31 impacts over two sessions • Range: 2.87 g to 97.97 g (mean = 28.95 g) Front Side Back Collaboration with Exercise and Sports Science DepartmentHope for RA funding for this Fall 08 (unlikely for Spring 08)

  3. Chris V. Concussion Rehabilitation • Scenario control: variety and difficulty • Feedback delivery: does where matter? • Presentation media and depth perception • Wii Balance Board vs (Expensive) Balance Plate RA: Chris VanderKnyff, CS RA: Jason Mihalik, EXSS

  4. Jeremy Jeff Virtual Locomotion Walking-in-Place Jeff Feasel More natural Jeremy Wendt

  5. Locomotion: Walking-in-Place • Establish direction of motion and leave hands free (eliminate gamepad from current design) • Improve sensors worn on the feet? • Technique using force plate transfer to Wii Board

  6. Locomotion: More Natural

  7. Locomotion: More Natural • Compare optical flow in real walking, • WIP, and JS • - Make the “stationary” IFs more like real walking across the senses

  8. Tabitha Locomotion • Redirected Walking • Goals • - Free to walk anywhere • Imperceptible redirection (mostly) Tabitha Peck

  9. Chris V. Jeff Rick Tools for Serious Games: Logs • Automated evaluation(classification) of performance from logs • Building behavior models from logs • ID errors leading to poor performance • Building predictive models from logs Chris VanderKnyff Jeff Feasel Rick Skarbez

  10. Opportunities • Fellowship students welcome to team • Interviews for 991s tomorrow • Signup, outside 207 (near reading room) • Got your own idea—bring it on • PIT evironment demos tonight • Team members around to talk to • EVE team meeting tomorrow • 4 pm, 284 (open area with big table)

  11. whitton@cs.unc.edu 962-1950 Room 207

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