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Are you ready to produce?

Explore the fascinating history of computer games, from the early days of playing cards to the modern era of innovative genres. Discover the evolution of game programming and architecture, and delve into popular game genres like action, adventure, strategy, and more.

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Are you ready to produce?

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  1. Computer Games Are you ready to produce?

  2. Computer Games History • Corporations • 1889 Playing cards, 1907 Nintendo – originally a playing card company! • 1891 Phillips – Netherlands • 1918 – Matsushita (panasonic) • 1945 – Mattel (Matson / Elliot) • 1947 – Sony

  3. Computer Games History (People) • '58 Willy Higginbothan (Brookhaven) invents pong on an oscilloscope • '61 Steve Russell (MIT) creates Spacewar (like asteroids) • '67-'68 chase game, pong, light sensitive gun

  4. Computer Games History • 1976 Exidy releases Death Race – first violent video game. Public outcry causes game to be pulled. • Space invaders displays highest score → goal • '79 Atari release Lunar Lander, then Asteroids! → Initials and high score • '80 Pacman! Big Hit • '80 Defender – side scroller, minimap. Hit • '85 Tetris (Alex Pajitnow)

  5. Computer Games Genres • Action • FPS • Hack/Slash • Maze (pacman) • Platform (mario) • Shmup • Tactical shooters

  6. Computer Games Adventure • Text adventures • Myst • Action/Adventure • Prince of Persia • Stealth games • ?

  7. Computer Games Sim • SimCity • Sims

  8. Computer Games Role Playing • Final Fantasy • Massively Multiplayer online Role Playing Games

  9. Computer Games Strategy • 4x (Explore, Expand, Expoit, Exterminate) - Civilization • RTS • Turn based Strategy (TBS)

  10. Computer Games Vehicle Sim • Flight Sim • Racing Games • Space flight sim • Train sim • Vehicle combar

  11. Computer Games Music • Dance Dance Revolution • Guitar Hero • Rockband (9/9/09)

  12. Computer Games Other • Puzzle • Sports • Casual • Advergames • Educational Games • Serious Games

  13. Computer Games Game Programming • Loop • Check input • Run Physics • Run AI

  14. Computer Games Game Architecture • Graphics • IO • Physics • AI • Networking • State

  15. Computer Games Game Architecture • The game itself • Assets • Gameplay testing

  16. Computer Games History • 1994 ESRB – Entertainment Software Rating Board • '94 Sony Playstation • '95 Nintendo N64, '96 in US • 2000 ps2, xbox

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