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Enhancing Collaboration Dynamics in E-Learning: L2C Project Overview

The L2C project aims to address the challenges of collaboration in diverse settings by developing a comprehensive framework known as the ACDT Framework. This initiative will produce an online Knowledge Base, an interactive Virtual Learning Community, and innovative simulation games to enhance collaboration competencies. With a budget of €3,024,213.75 over 24 months, the project targets effective teamwork by analyzing inhibiting factors, integrating knowledge processes, and delivering validated learning solutions for educational and organizational contexts.

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Enhancing Collaboration Dynamics in E-Learning: L2C Project Overview

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  1. L2CLearning to Collaborate A Description

  2. Table of Contents

  3. Total Expected Funding: 3.024.213,75€ Duration: 24 Months Key Action Addressed: e-Learning Project Summary

  4. Project Objectives • provide a clear understanding of the factors inhibiting effective collaboration dynamics and leading to the failure of collaboration initiatives (“Collaboration Traps & Challenges”), and of the interventions required to reduce these risks (“Collaboration Management Competencies”). • develop an innovative framework (Advanced Collaboration Dynamics and Technologies - ACDT Framework)addressing the effective development of collaboration competencies. • develop a set of widely deployable, advanced, interactive and experiential technology-enhanced solutions (“ACDT Simulation Games”) guaranteeing the effective understanding and internalization of: • (1) cognitive, motivational and attitudinal factors, • (2) complexity of knowledge integration processes and distributed, ICT-supported teamwork, and • (3) management competencies determining the success or failure of collaboration dynamics in diverse and distributed contexts.

  5. Outputs & Deliverables In terms of specific outputs, the project will produce: • A comprehensive online Knowledge Base and active Virtual Learning Community on Advanced Collaboration Dynamics & Technologies (ACDT) • ACDT Framework: An e-Learning Framework to address the effective development of Collaboration Competencies in the Information Society • ACDT Simulation Games Prototypes: Validated computer-enhanced learning Solutions deployable in educational and organizational contexts

  6. Outputs & Deliverables :Graphic Overview of Project Outputs

  7. Outputs & Deliverables: Deliverables List (1)

  8. Outputs & Deliverables: Deliverables List (2)

  9. Financial Plan • Total project budget: 3.024.213,75 €. • Project coordination managing costs:134.307,75€. • The management cost is within the 7% limit of EC contribution. • Travel budget: less than 6% of total budget allocated. • Distribution of resources: L2C represents a total effort of 375.25 Person-Months, with a total budget of 3.024.213,75 € corresponding to a funding request of 1.999.921,30 €.

  10. Budget & Resource Distribution

  11. Research & Innovation

  12. Demonstration &Management

  13. Total Budget (1)

  14. Total Budget (2)

  15. Project Work-plan

  16. Consortium Composition/Roles • INSEAD-Centre for Advanced Learning Technologies - CALT • Università Cattolica, Milano • University of Armed Forces, Munich • Austrian Research Institute for Artificial Intelligence (OFAI) Wien • OPEN University • St Gallen University – Swiss Center for Innovations in Learning (SCIL) • FIAT –Isvor • Athens Laboratory of Business Administration (ALBA) • UniCredit • MeTis • FVA • Alpha Labs • Strathclyde University

  17. <ThankYou>

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