1 / 21

Designing and Evaluating DSS User Interfaces

Designing and Evaluating DSS User Interfaces. Why is the user interface the most important component of a DSS?. User Interface: An Overview. A set of menus, icons, commands, graphics Hardware and software Provides cues for desired actions by the user. A User Interface puzzle.

hope-munoz
Télécharger la présentation

Designing and Evaluating DSS User Interfaces

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Designing and Evaluating DSS User Interfaces Why is the user interface the most important component of a DSS?

  2. User Interface: An Overview • A set of menus, icons, commands, graphics • Hardware and software • Provides cues for desired actions by the user A User Interface puzzle Designing and Evaluating DSS User Interfaces, D. J. Power

  3. User Interface: An Overview • A well-designed user interface can: • Increase human processing speed • Reduce errors • Increase productivity • Create a sense of user control Designing and Evaluating DSS User Interfaces, D. J. Power

  4. Issues Related to Building an Interface • User interface style • Is the style or combination of styles appropriate? What styles are used in the user interface? • Screen design and layout • Is the design easy to understand and attractive? Is the design symmetric and balanced?

  5. Issues Related to Building an Interface • The human-software interaction sequence • Is the interaction developed by the software logical and intuitive? Do people respond predictably to the interaction sequence? • Use of colors, lines and graphics • Are colors used appropriately? Do graphics improve the design or distract the user?

  6. Issues Related to Building an Interface • Information density • Is too much information presented on a screen? Can users control the information density? • Use of icons and symbols • Are icons understandable? • Choice of input and output devices • Do the devices fit the task?

  7. User Interface Input Styles • Command-line Interfaces • Menu Interfaces • Graphical User Interfaces • Question and Answer Interfaces • Voice, touch, immersive • Most DSS use a combination of styles Building Blocks Designing and Evaluating DSS User Interfaces, D. J. Power

  8. Command-Line a method of interacting with a computer via a text terminal. Commands are entered as typed characters from a keyboard and output is also received as text. The > carat is the command prompt. >RUN Analyzer >LOAD sales.dat >DISPLAY CHART Designing and Evaluating DSS User Interfaces, D. J. Power

  9. Menu a list of entries for the user to choose from Designing and Evaluating DSS User Interfaces, D. J. Power

  10. Graphical User Interface A graphical user interface or GUI (pronounced "gooey") use a mouse pointer to act on objects Designing and Evaluating DSS User Interfaces, D. J. Power

  11. Question and Answer A type of dialogue in which a computer displays questions, one at a time, for a user to answer. Designing and Evaluating DSS User Interfaces, D. J. Power

  12. Voice, touch, immersive • Voice Command Language • Natural language • Immersive 3D User Interface • A CAVE with four sides (three walls and a floor) is used as a display and interaction space. Designing and Evaluating DSS User Interfaces, D. J. Power

  13. ROMC Design Approach • Representations • Operations • Memory Aids • Control Aids Designing and Evaluating DSS User Interfaces, D. J. Power

  14. Innovative Representations Designing and Evaluating DSS User Interfaces, D. J. Power

  15. Operations • Operations are specific tasks that a decision-maker can perform with a DSS • For example, a DSS may have operators to gather data, generate a report, retrieve alternatives, rate alternatives, add alternatives, etc. • Analysts need to decide how operations will be controlled from the user interface. Will menus be used? Icons?

  16. Memory Aids • Support the use of representations and operations • Example: icon tips

  17. Control Aids • DSS control aids are intended to help decision-makers use representations, operations and memory aids • Control aids help decision-makers direct the use of the DSS • Generic control aids • Save, edit, undo, and delete

  18. Building the DSS User Interface • Get started - identify the user, brainstorm capabilities • Design screens and respond quickly to feedback • Pay attention to the interaction -- try it, analyze it, simplify it, change it, try it ... Designing and Evaluating DSS User Interfaces, D. J. Power

  19. Design Elements • Graphics are useful - communicate one main idea • Color enhances the interface • Symmetry -- balanced proportions, beauty of form • Provide guidance to users Designing and Evaluating DSS User Interfaces, D. J. Power

  20. Guidelines • Strive for consistency • Provide informative feedback • Design dialogs to create closure • Permit easy reversal of actions • Reduce information overload Designing and Evaluating DSS User Interfaces, D. J. Power

  21. Factors influencing design success • DSS speed • Versatility of DSS -- multiple tasks • Quality of on-line help • Adaptability of the DSS • Uniformity of interface • Learning time • Ease of recall • Fun The design of user interface software is not only expensive and time-consuming, but it is also critical for effective system performance. Designing and Evaluating DSS User Interfaces, D. J. Power

More Related