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Open Registration Balanced Teams Everyone Plays Positive Coaching Good Sportsmanship

AYSO Philosophies. Open Registration Balanced Teams Everyone Plays Positive Coaching Good Sportsmanship. Laws of the Game. FIFA (Federation International de Football Association) governs the worldwide game. USSF (United States Soccer Federation) is the national governing body.

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Open Registration Balanced Teams Everyone Plays Positive Coaching Good Sportsmanship

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  1. AYSO Philosophies Open Registration Balanced Teams Everyone Plays Positive Coaching Good Sportsmanship U-8 Official Course 1.1 - Lesson 1

  2. Laws of the Game FIFA (Federation International de Football Association) governs the worldwide game USSF (United States Soccer Federation) is the national governing body AYSO is a National Association member of USSF Basic Referee Course - Lesson 1

  3. Laws of the Game The Laws of the Game can be summarized in three simple words: Fun Fair Safe Basic Referee Course 1.1 - Lesson 1

  4. Philosophy of Refereeing The Laws of the Game are intended to provide that games should be played with as little interference as possible, and in this view it is the duty of the referee to penalize only deliberate breaches of the Law. Constant whistling for trifling and doubtful breaches produces bad feelings and loss of temper on the part of the players and spoils the pleasure of spectators. Basic Referee Course 1.1 - Lesson 1

  5. Halfway Line Goal Line Corner Flag Halfway Flag Penalty Area Goal Area Goal Penalty Arc Penalty Mark Center Circle Corner Arc Field of Play Touch Line Basic Referee Course 1.1 - Lesson 1

  6. Pre-game Duties and Activities Arrive early Check field and equipment Introduce yourself to the Coaches Check players equipment Brief Assistant Referees Conduct coin toss Basic Referee Course 1.1 - Lesson 1

  7. Pre-game Duties and Activities Arrive early At least 15 minutes prior to game time (20-30 mins if first game of the day) In proper uniform Basic Referee Course 1.1 - Lesson 1

  8. Pre-game Duties and Activities Arrive early With required equipment U-8 Official Course 1.1 - Lesson 3

  9. Pre-game Duties and Activities Check Field and Equipment Markings Holes, glass, rocks, debris, etc. Goals (properly secured) Nets (secured, no holes/gaps) Corner flags Ball Basic Referee Course 1.1 - Lesson 1

  10. Pre-game Duties and Activities Introduce yourself to the Coaches Learn their names Be approachable Not flippant, cold or arrogant Basic Referee Course 1.1 - Lesson 1

  11. Pre-game Duties and Activities Check players equipment Team Uniform Shirt, Shorts, Shoes, Socks, Shinguards If thermal shorts are worn, they must be the same color as the shorts Shinguards must be under the socks Goalkeeper’s shirt must be distinguishable from all other players and the referee Basic Referee Course 1.1 - Lesson 1

  12. Pre-game Duties and Activities Check players equipment Nothing dangerous (in your opinion) No jewelry, watches, earrings No casts or splints (even if padded) Knee braces are okay, but only if padded and safe to all players (in your opinion) Medical alert bracelets may be worn, but must be secured to the player with tape, cloth wristband or something similar that is safe. The information must remain visible Basic Referee Course 1.1 - Lesson 1

  13. Pre-game Duties and Activities Brief Assistant Referees Neutral AR’s: Work as a team Follow standard signals Discuss non-standard signals Basic Referee Course 1.1 - Lesson 1

  14. Pre-game Duties and Activities Brief Assistant Referees Club Linesmen: Non-neutral Explain expectations; Put at ease Only call in/out of play Raise flag straight up when ball has gone completely over the line. Basic Referee Course 1.1 - Lesson 1

  15. Post-game Duties Collect the game ball and return to owner. Supervise team handshake Complete lineup card and misconduct report (if any) Congratulate referee team and seek feedback Basic Referee Course 1.1 - Lesson 1

  16. Now that we’ve finished our pre-game activities.... How do we start the game? Basic Referee Course 1.1 - Lesson 1

  17. Starting the Game Conduct coin toss Brief introduction (no long lectures) Doesn’t matter who tosses the coin or who calls it Winner of the coin toss chooses which goal to attack The other team takes the kick-off Basic Referee Course 1.1 - Lesson 1

  18. Kick-Off Verify the correct number of players on the field (no visible/audible counting). Basic Referee Course 1.1 - Lesson 1

  19. Defenders must be 10 yds from the ball All players must be on their own side A D A D A D A D D A A A D A D D Basic Referee Course 1.1 - Lesson 1

  20. Kick-Off The ball is stationary in the center of the field. Referee blows whistle to start play. Ball is in play when kicked and moves forward. Basic Referee Course 1.1 - Lesson 1

  21. Keeping Time Time starts when the ball has been put into play (kicked and moves forward). The match consists of two equal periods. The clock is stopped (or time added) for excessive time lost due to substitutions, time wasting or unusual delays. The amount of time lost (if any) is determined by the referee. Basic Referee Course 1.1 - Lesson 1

  22. Stopping the Game There are seven reasons to stop play: Ball goes out of play The referee deems it necessary Goal is scored Foul is committed Injury Substitution Halftime / End of Game Basic Referee Course 1.1 - Lesson 1

  23. The lines of the field are part of the area they define: In Play In Play IN OUT In Play Either in the air or on the ground Out of Play Basic Referee Course 1.1 - Lesson 1

  24. The ball’s position determines whether it is in or out of play; Not the player’s position Basic Referee Course 1.1 - Lesson 1

  25. Play is stopped when the referee deems it necessary Sometimes there are outside influences that make it necessary to stop play. Basic Referee Course 1.1 - Lesson 1

  26. Play is stopped when a goal is scored When the ball crosses wholly over the goal line, between the goalposts and beneath the crossbar. It does not matter which team put it there. Basic Referee Course 1.1 - Lesson 1

  27. Play is stopped when a foul is committed This is something that is unfair or unsafe. Basic Referee Course 1.1 - Lesson 1

  28. Play is stopped for injuries ANYTIME IMMEDIATELY In younger players’ games it’s better to err on the side of caution Basic Referee Course 1.1 - Lesson 1

  29. Play is stopped for injuries Blood on clothing must be neutralized. Blood on the body must be removed. This is the coach’s responsibility Basic Referee Course 1.1 - Lesson 1

  30. Play is stopped for substitutions There are four opportunities for substitutions during a regulation match: Injury Approx. midway through the first half Halftime Approx. midway through the second half Basic Referee Course 1.1 - Lesson 1

  31. Play is stopped at the end of the first half and at the end of the game Basic Referee Course 1.1 - Lesson 1

  32. Fouls and Misconduct Basic Referee Course 1.1 - Lesson 1

  33. A foul is an unsafe or unfair act: Committed by a player Against an opponent On the field of play While the ball is in play All four elements must exist for the incident to be a foul. Basic Referee Course 1.1 - Lesson 1

  34. Fouls are categorized into two types: Direct Free Kick fouls Indirect Free Kick fouls These categories are named for the way play is restarted Basic Referee Course 1.1 - Lesson 1

  35. Direct Free Kick fouls There are 10 Kicks an opponent Trips an opponent Strikes an opponent Even the attempt to commit any of these three actions is a foul. Basic Referee Course 1.1 - Lesson 1

  36. Direct Free Kick fouls There are 10 Jumps at an opponent Unfairly charges an opponent Pushes an opponent Tackles an opponent Basic Referee Course 1.1 - Lesson 1

  37. Direct Free Kick fouls There are 10 Holds an opponent Spits at an opponent Handles the ball deliberately Basic Referee Course 1.1 - Lesson 1

  38. Direct Free Kick fouls Six of these fouls most commonly occur in U-10 and younger age groups: • Kicks an opponent • Trips an opponent • Pushes an opponent • Holds an opponent • Unfairly charges an opponent • Handles the ball deliberately Basic Referee Course 1.1 - Lesson 1

  39. Indirect Free Kick fouls There are 7 The first four pertain solely to the goalkeeper in his own penalty area. Takes more than six seconds while controlling the ball with his hands, before releasing it from his possession Basic Referee Course 1.1 - Lesson 1

  40. Indirect Free Kick fouls The first four pertain solely to the goalkeeper in his own penalty area. Touches the ball again with his hands after it has been released from his possession and has not touched any other player. Basic Referee Course 1.1 - Lesson 1

  41. Indirect Free Kick fouls The first four pertain solely to the goalkeeper in his own penalty area. Touches the ball with his hands after it has been deliberately kicked to him by a team-mate. Basic Referee Course 1.1 - Lesson 1

  42. Indirect Free Kick fouls The remaining three pertain to all players. Plays in a dangerous manner Impedes the progress of an opponent Prevents the goalkeeper from releasing the ball from his hands Basic Referee Course 1.1 - Lesson 1

  43. Indirect Free Kick Two of these fouls most commonly occur in U-10 and younger age groups: • Plays in a dangerous manner • Goalkeeper takes more than six seconds to put the ball into play Be prompt with the Dangerous Play call. Don’t be too ticky-tacky with the “six second” call Basic Referee Course 1.1 - Lesson 1

  44. MISCONDUCT Behavior that is in serious conflict with the spirit of the game and good sportsmanship (Something that’s very rare in the U-10 game) Two types of Misconduct: Those resulting in a Caution Those resulting in a Send-Off Basic Referee Course 1.1 - Lesson 1

  45. Misconduct is rare in U-10 games. Referees should deal with it informally without showing cards. Basic Referee Course 1.1 - Lesson 1

  46. Restarting the Game For some reason, the game has been stopped. (Injury, goal, foul, ball out of play, etc.) How do we restart play? Basic Referee Course 1.1 - Lesson 1

  47. Halfway Line Goal Line Corner Flag Halfway Flag Penalty Area Goal Area Goal Penalty Arc Penalty Mark Center Circle Corner Arc Field of Play Touch Line Basic Referee Course 1.1 - Lesson 1

  48. Restarting the Game THROW-IN When the ball passes out of play over a touch line, play is restarted with a Throw-in. The throw is taken by the opponents of the team that last touched the ball. The throw is taken from the approximate point on the line where the ball left the field. Basic Referee Course 1.1 - Lesson 1

  49. Restarting the Game • THROW-IN • At the moment of delivering • the ball, the thrower must: • Face the field of play; • Have part of each foot touching the ground either on or behind the line; and • Use both hands to deliver the ball from behind and over the head. Basic Referee Course 1.1 - Lesson 1

  50. Restarting the Game • THROW-IN • The ball is in play as soon as released and any portion of it is on or over the outside edge of the touchline. • Opposing players must be • at least 2 yds. from the • point of the throw-in. • A goal may not be scored • directly from a throw-in. Basic Referee Course 1.1 - Lesson 1

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