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Scene to Adventure Game

Scene to Adventure Game. Textual Based Generation of Adventure Games. Ross Berkland Supervisor: Professor Shaun Bangay. Overview. Extension of text-to-scene system. Key concepts fiction book tagged with xml-style annotations. Annotated text used in generating the game world.

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Scene to Adventure Game

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  1. Scene to Adventure Game Textual Based Generation of Adventure Games Ross Berkland Supervisor: Professor Shaun Bangay

  2. Overview • Extension of text-to-scene system. • Key concepts fiction book tagged with xml-style annotations. • Annotated text used in generating the game world.

  3. Understanding of functionality • Some research done on automated game development • Glest engine makes use of xml fields to define game objects • Xml fields populated from annotations in text • Makes use of interactive narrative

  4. System Structure System Annotated Text • Parser • File Generator Game Game Engine • File structure • Compiles game

  5. Old Approach • Discover suitable annotation method • Analyze various constraint systems • Familiarity with game engine • Investigation of game manual • Creating the world • Generic game world for testing • Managing the constraints • Take time intervals into account • Deals with characters and objects

  6. New Approach • Analyse and understand existing game engine • Define appropriate annotation types and annotate text • Write parser to generate necessary games files and modify engine accordingly • Takes pre-annotated text as input

  7. Current direction Text Scene to Adventure Game Characters Map Details Engine Game

  8. Project Timeline • Research • Analysis of Glest engine • Create parser • Modify engine • System refactoring & Optimisation • Extensions • Write-up Current work

  9. Extensions • Implement emergent interactive narrative structure • Add multiplayer functionality

  10. Key Points • No longer concerned with text annotation method • Greater focus on use of xml in game engine • Modification of existing engine to accommodate new functionality

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