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Explore user study methods from research papers by Godet-Bar, Rieu, Dupuy-Chessa, Ko, Burnett, Green, Rothermel, Cook, Lin, Imamiya, Mao, Pauwels, Hübscher, Bargas-Avila, Opwis, Lindgaard, and Dudek. Understand HCI and business practices for collaborative approaches in designing augmented reality systems, improving visual programming language experiments, analyzing user costs and task performance, building interaction design pattern language, and interpreting user satisfaction.
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Man Machine Interface ResearchUser Study Method Yu-Hui Tao 2011/3/23
User Study Methods Research papers: Godet-Bar, G., Rieu, D. & Dupuy-Chessa, S. (2010). HCI and business practices in a collaborative method for augmented reality systems, Information and Software Technology, 52(5), 492-505. Ko, A. J., Burnett, M. M., Green, T. R. G., Rothermel, K. J. & Cook, C. R. (2002). Improving the Design of Visual Programming Language Experiments Using Cognitive Walkthroughs, Journal of Visual Languages & Computing, 13(5), 517-544. Lin, T., Imamiya, A. & Mao, X. (2008). Using multiple data sources to get closer insights into user cost and task performance , Interacting with Computers, 20(3),364-374 Pauwels, S. L., Hübscher, C., Bargas-Avila, J. A. & Opwis, K. (2010). Building an interaction design pattern language: A case study, Computers in Human Behavior, 26(3), 452-463 Lindgaard, G. & Dudek, C. (2003). What is this evasive beast we call user satisfaction? Interacting with Computers, 15(3),429-452.