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Designed to Make a Difference

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14 diapositives · 341 Views · Aug 07, 2014

Designed to Make a Difference. Crafted by Pixelberry. After 12 years in mobile gaming, the founders started Pixelberry to make a difference. We’re a 16 person content driven team with 7 writer/designers and zero data analysts. Our Mission: Change how students play and learn.

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Designed to Make a Difference
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  1. Designed to Make a Difference

  2. Crafted by Pixelberry • After 12 years in mobile gaming, the founders started Pixelberry to make a difference. • We’re a 16 person content driven team with 7 writer/designers and zero data analysts. • Our Mission: Change how students play and learn.

  3. Changing a Paradigm Educational Games • Start with education. Then add gameplay. • Teens can tell. High School Story • Starts with fun first. Then adds learning. • Teens actively seek learning to play faster.

  4. High School Story: Fun First • Spent 18 months building a compelling game. • Overwhelming response from Australia: Top Free #7, Top Grossing #28.

  5. Put Your Friends in the Game • Link friends to in-game characters with Game Center or Facebook. • Send them on quests, parties, and dates and share the results.

  6. Continuous Story Support • Over one hundred story based quests at launch. • 7 writers ensure high quality of writing. • New quests every week.

  7. Learning Pack Updates Major updates will contain learning packs that focus on vocabulary, history, science, and math. Example: Vocabulary Learning Pack. Same words used in quests to reinforce learning.

  8. Broadening World Views Future Polling feature designed to encourage thinking about world events and share global opinions.

  9. Changing Parents’ Perceptions • Many parents view games negatively • But they love when their children want to learn. • With a “fun first, learning next” game, parents will encourage their teens to play.* * We’ve already have friends with teens waiting for the game’s release so their children can play.

  10. Why High School Story is Different • Players can put their friends in the game. • Friend driven quests and dating. • Story driven • New, weekly quests. • Offline play enabled. • Future learning based updates.

  11. For More Information • For general media requests: royal@pixelberrystudios.com • Our CEO is available for interviews: oliver@pixelberrystudios.com • Our lead designer is available for interviews: andrew@pixelberrystudios.com • Our lead writer is available for interviews: kara@pixelberrystudios.com

  12. Designed to Make a Difference