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This image showcases a stunning fractal terrain created using advanced ray tracing techniques. Leveraging a powerful terrain generator, the 3D mesh is constructed through precise calculations. Each pixel is computed by intersecting rays with the mesh's triangles, allowing for realistic depth and surface detail. The complexity lies in resolving visibility and calculating surface normals in three dimensions. This approach provides impressive visual fidelity, rendering intricate terrains while highlighting the challenges of traversing three-dimensional spaces.
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Ray Tracing Height Fields AranShirdavani And Frank ow
This image was created using Terrain – a fractal terrain generator Computer Generated Terrain
Generated Terrain by * Create 3D Mesh * Ray Tracing on 3D Mesh * Compute each Pixel by intersect each Ray with each triangle on the 3D Mesh. Create 3D Mesh
Resolving Visibility Height