1 / 21

The Computational Complexity of Linear Optics

The Computational Complexity of Linear Optics. vs. Scott Aaronson and Alex Arkhipov MIT. The Extended Church-Turing Thesis (ECT) Everything feasibly computable in the physical world is feasibly computable by a (probabilistic) Turing machine.

lance
Télécharger la présentation

The Computational Complexity of Linear Optics

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. The Computational Complexity of Linear Optics vs Scott Aaronson and Alex Arkhipov MIT

  2. The Extended Church-Turing Thesis (ECT) Everything feasibly computable in the physical world is feasibly computable by a (probabilistic) Turing machine Shor’s Theorem:Quantum Simulation has no efficient classical algorithm, unless Factoringdoes also

  3. So the ECT is false … what more evidence could anyone want? • Building a QC able to factor large numbers is damn hard! After 16 years, no fundamental obstacle has been found (or even seriously proposed), but who knows? • Can’t we “meet the physicists halfway,” and show computational hardness for quantum systems closer to what they actually work with now? • Factoring might be in BPP! At any rate, it’s an extremely “special” problem • Wouldn’t it be great to show that if BPP=BQP, then (say) the polynomial hierarchy collapses?

  4. Today: “A New Attack on the ECT” We define a model of computation based on linear optics: n identical photons traveling through a network of poly(n) mirrors, phase-shifters, etc., then a single measurement of where the photons ended up Crucial point: No entangling interactions between pairs of photons needed! Our model is contained in BQP, but seems unlikely to be BQP-complete. We don’t know if it solves any decision problems that are hard classically. But for sampling and relation problems, the situation is completely different…

  5. Theorem 1. Suppose that for every linear-optics network, the probability distribution over measurement outcomes can be sampled in classical polynomial time. Then P#P=BPPNP (so PH collapses) More generally, let O be any oracle that simulates a linear-optics network A, given a description of A and a random string r. Then So even if linear optics can be simulated in BPPPH, that still collapses PH! (New evidence that QCs have capabilities beyond PH, complementing [A’10],[FU’10]) “OK, but isn’t the real question the hardness of approximate sampling? After all, experiments are noisy, and not even the linear-optics network itself can sample exactly!”

  6. Theorem 2. Suppose two plausible conjectures are true: the permanent of a Gaussian random matrix is (1) #P-hard to approximate, and (2) not too concentrated around 0. Let O be any oracle takes as input a description of a linear-optics network A, a random string r, and 01/, and that samples from a distribution -close to A’s in variation distance. Then In other words: if our conjectures hold, then even simulating noisy linear-optics experiments is classically intractable, unless PH collapses

  7. From Sampling to Relation Problems Let FBPP and FBQP be the classes of relation problems(like finding a Nash equilibrium) that are solvable by classical and quantum computers respectively, in poly(n,1/) time and with success probability 1- Then assuming our conjectures, even FBPP=FBQP would imply P#P=BPPNP Theorem (A., last week):FBPP=FBQPif and only ifSampP=SampBQP. Proof Sketch:SampP=SampBQP  FBPP=FBQP is immediate. For the other direction, use Kolmogorov complexity!

  8. Particle Physics In One Slide There are two basic types of particle in the universe… All I can say is, the bosons got the harder job Indeed, [Valiant 2002, Terhal-DiVincenzo 2002] showed that noninteracting fermion systems can be simulated in BPP. But, confirming Avi’s joke, we’ll argue that the analogous problem for bosons (such as photons) is much much harder… BOSONS FERMIONS Their transition amplitudes are given respectively by…

  9. Linear Optics for Dummies We’ll be considering a special kind of quantum computer, which is not based on qubits The basis states have the form |S=|s1,…,sm, where si is the number of photons in the ith “mode” We’ll never create or destroy photons. So if there are n photons, then s1,…,sm are nonnegative integers summing to n For us, m=poly(n) Initial state: |I=|1,…,1,0,……,0 

  10. You get to apply any mm unitary matrix U If n=1 (i.e., there’s only one photon, in a superposition over the m modes), U acts on that photon in the obvious way In general, there are ways to distribute n identical photons into m modes U induces an MM unitary (U) on the n-photon states as follows: Here US,T is an nn submatrix of U (possibly with repeated rows and columns), obtained by taking si copies of the ith row of U and tj copies of the jth column for all i,j

  11. Example: The “Hong-Ou-Mandel Dip” U Suppose Then Pr[the two photons land in different modes] is Pr[they both land in the first mode] is

  12. Beautiful Alternate Perspective The “state” of our computer, at any time, is a degree-n polynomial over the variables x=(x1,…,xm) (n<<m) Initial state: p(x) := x1xn We can apply any mm unitary transformation U to x, to obtain a new degree-n polynomial Then on “measuring,” we see the monomialwith probability

  13. OK, so why is it hard to sample the distribution over photon numbers classically? Given any matrix ACnn, we can construct an mm unitary U (where m2n) as follows: Suppose we start with |I=|1,…,1,0,…,0 (one photon in each of the first n modes), apply U, and measure. Then the probability of observing |I again is

  14. Claim 1: p is #P-complete to estimate (up to a constant factor) Idea: Valiant proved that the Permanent is #P-complete. Can use a classical reduction to go from a multiplicative approximation of |Per(A)|2 to Per(A) itself. Claim 2: Suppose we had a fast classical algorithm for linear-optics sampling. Then we could estimate p in BPPNP Idea: Let M be our classical sampling algorithm, and let r be its randomness. Use approximate counting to estimate Conclusion: Suppose we had a fast classical algorithm for linear-optics sampling. Then P#P=BPPNP.

  15. As I said before, I find this result unsatisfying, since it only talks about the classical hardness of exactly sampling the distribution over photon numbers What about sampling a distribution that’s 1/poly(n)-close in variation distance? Difficulty:The sampler might adversarially refuse to output the one submatrixwhose permanent we care about! That changes the output distribution by only exp(-n), so we still have an excellent sampler … but we can no longer use it to estimate |Per(A)|2 in BPPNP To get around this difficulty, it seems we need to “smuggle in” the matrix A that we about as a randomsubmatrix of U

  16. Main Result Consider applying a Haar-random mm unitary matrix U, to n photons in m=poly(n) modes: U Distribution DU over photon numbers Main technical lemma used in proof: Let mn6. Then an nn submatrix of an mm Haar unitary matrix is Õ(1/n)-close in variation distance to a matrix of independent Gaussians. Suppose there’s a classical algorithm to sample a distribution -close to DU in poly(n,1/) time. Then for all ,1/poly(n), there’s also a BPPNP algorithm to estimate |Per(X)|2 to within additive error n!, with probability 1- over a Gaussian random matrix

  17. So the question boils down to this: how hard is it to additively estimate |Per(X)|2, with high probability over a Gaussian random matrix We conjecture that it’s #P-hard—in which case, even approximate classical simulation of our linear-optics experiment would imply P#P=BPPNP We can decompose this conjecture into two plausible sub-conjectures: that multiplicatively estimating Per(X) is #P-hard for Gaussian X, and that Per(X) is “not too concentrated around 0”

  18. The Permanent-of-Gaussians Conjecture (PGC) The following problem is #P-hard. Given a matrix XCnn of i.i.d. Gaussian entries, together with 01/ and 01/, output an approximation z such that We can prove #P-hardness if =0 or =0. So what makes the PGC nontrivial is really the combination of average-case with approximation…

  19. The Permanent Anti-Concentration Conjecture (PACC) There exist constants C,D and >0 such that for all n and >0, Empirically true! Also, we can prove it with determinant in place of permanent

  20. Experimental Prospects It seems well within current technology to do our experiment with (say) n=4 photons and m=20 modes (Current record: n=2 photons) Physicists we consulted: “Sounds hard! But not as hard as building a universal QC” If you can scale to n photons and error  in variation distance, using “poly(n,1/) experimental effort,” then modulo our complexity conjectures, the ECT is false • What would it take to scale to (say) n=20 photons and m=500 modes? • Reliable single-photon sources (standard laser isn’t good enough!) • Reliable photodetector arrays • Stable apparatus to ensure that w.h.p., all n photons arrive at photodetector arrays at exactly the same time Remark: No point in scaling this experiment much beyond 20 or 30 photons, since then a classical computer can’t even verify the answers!

  21. Open Problems Prove the PGC ($200) and PACC ($100)! Can our linear-optics model solve classically-intractable decision problems? What about problems for which a classical computer can verify the answers? Do BPP=BQP or PromiseBPP=PromiseBQP have interesting structural complexity consequences? • Similar hardness results for other natural quantum systems (besides linear optics)? • Bremner, Jozsa, Shepherd 2010: Another system for which exact classical simulation would collapse PH

More Related