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This work by Bill Buxton examines the relationship between technology and user-driven design, proposing that true innovation occurs not through merely adopting new tech, but through understanding user needs and scenarios. It covers advancements like OLED and reflective displays, the future of interactive paper, and the evolution from passive to active interaction. Buxton emphasizes the value of adopting different perspectives to enhance design and technology integration, raising critical questions about how to best drive innovation in an increasingly complex digital landscape.
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Surface and Tangible Computing, and the “Small” Matter of People and Design Bill BuxtonPrincipal ResearcherMicrosoft ResearchToronto, Ontario / Redmond Washington
The basic questions: • Technology lead vs Application Lead? • Technology Driven vs User Driven? • Can innovation in scenarios drive innovation in technology?
The only true voyage of discovery is not to go to new places, but to have other eyes. Some engineering history…. Marcel Proust
Historical Atlas of Canada Volume II Plate 55 Introductionof theBlackboard
OLED’s: Images of Things to Come • Very thin (~6 m.m.) • Very inexpensive (~$10 ft2) • Very soon (~5-7 years) • Very big and very small • Approach “interactive paper” • Will today’s design decisions scale to take advantage?
Electrowetting • colour • video rate • 100 dpi Reflective Displays • reflective displays • high contrast • low power • persistent • slow refresh • monochrome
Multi-Touch Sensing, University of Toronto Mehta, 1982Lee, Buxton & Smith, 1985
Input Research Group, University of Toronto, 1992
The Iconic Beyond Graphical Thinking
The Ultimate Question for Ubiquitous Computing: Who is to be the Emily Post for the Society of Appliances?
The Long Nose of Innovation Buxton, 2008
Moral of the Story … A focus on users, and creative thinking around scenarios is the most efficient way to shorten the nose.