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Protocols & Architecture

Chapter 2. Protocols & Architecture A Protocol Architecture is the layered structure of hardware & software that supports the exchange of data between systems

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Protocols & Architecture

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  1. Chapter 2 Protocols & Architecture • A Protocol Architecture is the layered structure of hardware & software that supports the exchange of data between systems • At each layer, one or more common protocols are implemented in communication systems. Each protocol provides a set of rules for the exchanges of data between systems • Key Functions of a protocol: encapsulation, segmentation & reassembly, connection control, ordered delivery, flow control, error control, addressing, and multiplexing

  2. The OSI Protocol Model

  3. Functions of Protocols • Segmentation and reassembly • Encapsulation • Connection control • Ordered delivery • Flow control • Error control • Addressing • Multiplexing • Transmission services

  4. Segmentation (Fragmentation) • Data blocks are of bounded size at each layer • Application layer messages may be large • Network packets may be smaller • Splitting larger blocks into smaller ones is segmentation (or fragmentation in TCP/IP) • ATM blocks (cells) are 53 octets long • Ethernet blocks (frames) are up to 1526 octets long Why Fragment? • Advantages: 1) .More efficient error control; 2) More equitable access to network facilities; 3) Shorter delays; 4). Smaller buffers needed • Disadvantages: 1). Overheads; 2). Increased interrupts at receiver; 3). More processing time

  5. Encapsulation • Addition of control information to data • Address information • Error-detecting code • Protocol control: data + control information -> PDU

  6. Connection Control • Connection Establishment • Data transfer • Connection termination

  7. Ordered Delivery & Flow Control • Ordered Delivery • PDUs may traverse different paths through network • PDUs may arrive out of order • Sequentially number PDUs to allow for ordering • Flow Control • Done by receiving entity • Limit amount or rate of data • Stop and wait • Credit systems: Sliding window • Needed at application as well as network layers

  8. Error Control • Guard against loss or damage • Error detection • Sender inserts error detecting bits • Receiver checks these bits • If OK, acknowledge • If error, discard packet • Retransmission • If no acknowledge in given time, re-transmit • Performed at various levels

  9. Addressing • Addressing level • Addressing scope • Globally unique : Global address identifies unique system • Locally Unique: Multiple simultaneous applications • Addressing mode • Unicast address: Sent to one machine or person • Broadcast: Sent to all machines or users • Multicast: Sent to some machines or a group of users

  10. Addressing level • Level in architecture at which entity is named • Unique address for each end system (computer) and router • Network level address • IP or internet address (TCP/IP) • Network service access point or NSAP (OSI) • Process within the system • Port number (TCP/IP) • Service access point or SAP (OSI)

  11. Address Concepts – in TCP/IP Architecture

  12. (a) (b) A A A A Trunk group B B B MUX MUX B C C C C Multiplexing • Supporting multiple connections on one machine • Mapping of multiple connections at one level to a single connection at another: e.g. • Carrying a number of connections on one fiber optic cable • Aggregating or bonding low speed lines to gain bandwidth

  13. Transmission Services Some common service example: • Different Priorities for Different messages • Quality of Service Guarantee • Minimum acceptable throughput • Maximum acceptable delay • Security: Access Restrictions

  14. The OSI Protocol Model

  15. OSI - 7 Layers Model • A layer model • Each layer performs a subset of the required communication functions • Each layer relies on the next lower layer to perform more primitive functions • Each layer provides services to the next higher layer • Changes in one layer should not require changes in other layers

  16. OSI Layers – Layer 1 - 4 Provide fundamental network functionalities/services • Physical: Covers the physical interface between devices & the rules by which bits are passed from one to another • Data Link • Provide a reliable link by Error detection and control • Higher layers may assume error free transmission • Network: routing/switching; establish/maintain/terminate connections • Transport: Exchange of data between end-to-end systems • Error free; In sequence; No losses; No duplicates; QoS

  17. OSI Layers – Layer 5 - 7 Provide finer network service (more software orientated) • Session:Control of dialogues between applications in end system • Dialogue discipline: full-duplex or half-duplex • Recovery: provide checkpoint mechanism. • Presentation: Defines data formats and coding. e.g., • Data compression • Encryption • Application: provide means for application program to access OSI environment • management functions; email; FTP

  18. Use of a Relay

  19. TCP/IP Protocol Architecture • Application Layer • Communication between processes or applications • End to end or transport layer (TCP/UDP/…) • End to end transfer of data • May include reliability mechanism (TCP) • Hides detail of underlying network • Internet Layer (IP): Routing of data • Network Access Layer • Logical interface between end system and network • Physical Layer • Transmission medium • Signal rate and encoding

  20. PDUs in TCP/IP Architecture

  21. Some Protocols in TCP/IP Suite

  22. Further Reading Reference • Stallings chapter 2 • Comer,D. Internetworking with TCP/IP volume I • Comer,D. and Stevens,D. Internetworking with TCP/IP volume II and volume III, Prentice Hall • Halsall, F> Data Communications, Computer Networks and Open Systems, Addison Wesley • RFCs

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