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Identifying Logically Related Regions of the Heap

Identifying Logically Related Regions of the Heap. Mark Marron 1 , Deepak Kapur 2 , Manuel Hermenegildo 1 1 Imdea-Software (Spain) 2 University of New Mexico. Overview. Want to identify regions (sets of objects) that are conceptually related Conceptually related

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Identifying Logically Related Regions of the Heap

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  1. Identifying Logically Related Regions of the Heap Mark Marron1, Deepak Kapur2, Manuel Hermenegildo1 1Imdea-Software (Spain) 2University of New Mexico

  2. Overview • Want to identify regions (sets of objects) that are conceptually related • Conceptually related • Same recursive data structure • Stored in equivalent locations (e.g., same array) • Extract information via static analysis • Apply memory optimizations on regions instead of over entire heap • Region Allocation/Collection • Region/Parallel GC • Optimized Layout

  3. Region Representation • Must be Dynamic • Variable based partitions too coarse, do not represent composition well. • Allocation site based too imprecise, can cause spurious grouping of objects. • Must be Repartitionable • Want to track program splitting and merging regions: list append, subset operations.

  4. Explicit Representation Model • Base on storage shape graph • Nodes represent sets of objects (or recursive data structures), edges represent sets of pointers • Has natural representation heap regions and relations between them • Efficient • Annotate nodes and edges with additional instrumentation properties • For region identification only need type information

  5. Region Concepts • Recursive Structures • Group objects representing same recursive structure, keep distinct from other recursive structures • References • Group objects stored in similar sets of locations together (objects in A, in B, both A and B) • Composite Structures • Group objects in each subcomponent, group similar components hierarchically

  6. Recursive Structures • The general approach taken to Identifying Recursive Data Structures is well known • Look at type information to determine which objects may be part of a recursive structure • Based on connectivity group these recursive objects together • Two subtle distinctions made in this work • Only group objects in complete recursive structure • Ignore back pointers in computing complete recursive structures

  7. Em3d: Back Edges class Enode { Enode[] fromN; … }

  8. Composite Struct./Containers • The grouping of objects that are in the same container or related composite structures is more difficult • Given regions R, R’ when do they represent conceptually equivalent sets of objects • Stored in the same types of locations (variables, collections, referred to by same object fields) • Have same type of recursive signature (can split leaf contents of recursive structures from internal recursive component)

  9. Storage Location Similarity

  10. Case Study BH (Barnes-Hut) • N-Body Simulation in 3-dimensions • Uses Fast Multi-Pole method with space decomposition tree • For nearby bodies use naive n2 algorithm • For distant bodies compute center of mass of many bodies and treat as single point mass

  11. Main Execution Loop for(…) { root = null; makeTree(); Iterator<Body> bm = this.bodyTabRev.iterator(); while(bm.hasNext()) bm.next().hackGravity(root); Iterator<Body> bp = this.bodyTabRev.iterator(); while(bm.hasNext()) bm.next().propUpdatedAccel(); }

  12. Static Collection: root = null • Statically collect, space decomposition tree and all MathVector/double[] objects (11% of GC work).

  13. Parallel Collection: hackGravity • GC objects reachable from the acc/vel fields in parallel with the hackGravity method (no overhead).

  14. Object Inline • Inline Double[] into MathVector objects, 23% serial speedup 37% memory use reduction.

  15. Benchmark Analysis Statistics

  16. Debug Benchmark • Simple interpreter and debug environment for large subset of Java language • 14,000+ Loc (in normalized form), 90 Classes • Additional 1500 Loc for specialized standard library handling stubs. • Large recursive call structures, large inheritance trees with numerous virtual method implementations • Wide range of data structure types, extensive use of java.util collections, heap contains both shared and unshared structures.

  17. Conclusion and Future Work • Region Information provides excellent basis for driving many memory optimizations and supporting other analysis work • A simple set of heuristics (when taking into account a few subtleties) is sufficient for grouping memory objects • Recent work shows excellent scalability on non-trivial programs • Further work on developing robust infrastructure for further evaluation and applications

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