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Computer Suported Cooperative Learning

Computer Suported Cooperative Learning.

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Computer Suported Cooperative Learning

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  1. Computer Suported Cooperative Learning Prof. Augustin Semenescu, EU RFCS Programme Expert, UniversityPolitehnica of BucharestProf. Adina Magda Florea, Dean of the Faculty of Automatic Control and Computers, University of Politehnica of Bucharest, Prof. Florin Rădulescu, Prof., Vice-Dean of the Faculty of Automatic Control and Computers, University of Politehnica of Bucharest Challenges and Opportunities of the New Information and Communication Technologies for Education Bucharest, 19 May 2012

  2. 1. Participative learning • Knowledge that is accessed or transmitted but never put to use during learning may be difficult to remember or use properly afterwards, in real-life situations. • In the same time, people learn best when motivated by a certain task or challenge, or when they need knowledge and skills to solve a problem at hand. • A new style of education called “learner-centered”, “constructivism”, “participative learning”, or “problem-based” • The goal is active exploration, construction, and active learning rather than the passive attendance of lectures or textbooks reading (Norman and Spohrer, 1996).

  3. 2. Computer supported cooperative work Computer-supported cooperative work refers to people working together on a product, research area, topic, or scholarly endeavor with help from computers (Palmer 1994) Known also as computer-supported collaboration, GroupWare, Workflow, and Group Decision-Support Systems. CSCW Spans a wide area of applications Journals and conferences

  4. Computer supported cooperative work Group interaction may take place in the same location or in geographically dispersed locations, in which case communication is either face to face or distributed. Interactions may also take place at the same time, namely in synchronous mode, or at different times, asyncronously. A combination of the time/place categorization gives the basic ways in which people can work together supported by computers. For example, if the group activities take place at the same time but participants are located at different sites, they are working in distributed synchronous mode.

  5. Computer supported cooperative work Typical applications refer to: videoconferencing systems synchronous Web exploration collaborative authorship applications shared whiteboards or shared electronic notebooks chatting, and electronic meeting rooms Virtual organizations - an organization without walls in which complementary resources of cooperating entities are left in place but are integrated to support a particular group endeavor, regardless of the geographically locations of people or resources

  6. Computer supported cooperative work The famous CSCS matrix(Picture from Wikipedia)

  7. 3. Computer supported cooperative learning CSCW in which the work is learning Most of the time involves participative learning Can be coupled with eLearning or not Most of the time eLearning coupled with CSCL

  8. Computer supported cooperative learning

  9. 4. Pen-based technologies in CSCL Can the use of pen technology increase the effectives of different pedagogical approaches? Can digital ink successfully support various learning strategies? Can we optimally use CSCL in a classroom if endowed with a pen?

  10. Tablet PCs

  11. Pen-based technologies in CSCL Use of concept maps Concept maps Offer a method to represent information visually As a learning tool, concept maps can contribute to meaningful learning May be used as an instructional tool and as an assessment tool

  12. Pen-based technologies in CSCL Lectures Instructor Present the learning goals of the class either by using a concept map or by using bullet text Annotate slides Students Develop short exercises in order to practice the acquired knowledge Answer 2-3 short questions to catch misconceptions

  13. Pen-based technologies in CSCL Instructor Draw a concept map of the concepts presented during the class Mark on that concept map the associated relevant slides in the lecture Ask the students to draw a concept map for a particular concept Save the annotated slides together with the topics concept map

  14. Pen-based technologies in CSCL Laboratory Instructor draw flowcharts or pseudocode of the program solve exercises that require depiction of data structures

  15. Pen-based technologies in CSCL Laboratory Instructor point out errors in a solution of an assignment and explain why the solution is erroneous draw concept maps for topics covered by laboratory work or annotate existing concept maps write the solution of a programming exercise instead of keying and running it Software developed at UPB

  16. 5. Classroom Presenter TabletPC based presentation Classroom interaction system Ink based presentation Classroom activities Presentation displayed on local and remote systems

  17. Classroom Presenter – University of Washington - CSE Classroom Presenter is a Tablet PC-based interaction system that supports the sharing of digital ink on slides between instructors and students. When used as a presentation tool, Classroom Presenter allows the integration of digital ink and electronical slides, making it possible to combine the advantages of whiteboard style and slide based presentation. The ability to link the instructor and student devices, and to send information back and forth provides a mechanism for introducing active learning into the classroom and creates additional feedback channels.

  18. http://classroompresenter.cs.washington.edu/ Archive playback

  19. 6. Collaboration activities in Moodle Chat communications in real-time (create chats, save sessions, etc) Calendar and events Create wikis: A wiki is an activity for collaborative work. A wiki page is a document everyone in your class can expand and edit. It is an effective method of compiling information on a specific subject quickly as a group. Create groups: The Groups feature in Moodle lets an instructor create student groups for online discussion forums. Students can be divided into class groups for online discussion forums that allow them to work more closely. In Moodle, using groups means that there needs to be only a single discussion forum that contains separate class groups.

  20. Moodle used in the project: Formarea personalului didactic din învăţământul secundar (ISCED 2-3) în vederea utilizării tehnologiei informaţiei şi a instrumentelor e-learning în activitatea didactică Cod Proiect: POSDRU/87/S/1.3/64227 Coordonator proiect: prof. Anton Hadar

  21. 7. Conclusions Collaborative technologies for learning Enhance learning performances Motivate and engage students Allows the creation of distinctive learning experience Challenges the tutor Challenges the students Are there any drawbacks?

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