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Learning Visual Computing for A Career in the Pixel Industry David Lee Director, R&D

Learning Visual Computing for A Career in the Pixel Industry David Lee Director, R&D Next Media Animation Ltd. 2013/04/09. Agenda. The Pixel Industry Categories CGI Film Production Software Development Covering The Industry The Process The Specialists Develop Yourself Case Study.

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Learning Visual Computing for A Career in the Pixel Industry David Lee Director, R&D

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  1. Learning Visual Computing for A Career in the Pixel Industry David Lee Director, R&D Next Media Animation Ltd. 2013/04/09

  2. Agenda • The Pixel Industry • Categories • CGI Film Production • Software Development • Covering • The Industry • The Process • The Specialists • Develop Yourself • Case Study

  3. The Pixel Industry • Pixels • The Picture Elements • CGI • Computer Generated Imagery • The Industry • CGI Film Production • Films, TV Series, Commercial Films • Independent Films • CGI Software Development • Computer Graphics Tools • Video Games • The Career • Lots of Fun • Lots of Challenge

  4. Siggraph 2012

  5. Life of PI, VFX

  6. CGI Film Industry Overview • You tell me Better • Hits • Sucks • Awards • Bankrupts • 1/10? • Roles, TheReel

  7. CGI Film Production Process Advanced TD, GI, Physic, Interaction TD, Character Rigging, Lighting, Dynamics Refined Technical Direction Technical Feasibility Story Final Cut Story Board Story Reel Layout / Pose Reel Animation Reel Composition & Rendering Creative Research Design Character Set, Bkg, Props Final Design Package Modeling Light Texture Material Audio Track Sound Design Sound Recording, Creation, Effects Sound Final Mix Blank?! Yes! please wake up and let us fill in the blocks.

  8. CGI Film Production Specialists Concept Audio Mixer Audio Special Effect Video Composer Art Director Technical Director Digital Supervisor ...... • Director • Producer • Play Writer • Coordinator • Animator • Modeler • Material and Texture • Motion Capture • Sets / Props Specialist • Lighting • Visual Special Effects

  9. CGI Software Development • Demo Reels • Inviting you to enjoy on site • The latest algorithms just published • An in-house example • Some major product images • You please tell me • Lots of games occupying your life

  10. Siggraph 2012

  11. GDC 2013, Unreal

  12. GDC 2013, CryEngine

  13. Software Development • Computer Graphics Tools • For Production • For Creativity • Video Games • Large Scale: MMORPG • 3 minute fun: iPhone Apps

  14. CGI Software Development Process • Conventional Life Cycle of Software Development • Visual Elements Added Here the blank blocks go again !!!

  15. CGI Software Development Process • Conventional Life Cycle of Software Development • Visual Elements Added Define Design Plan Code QA Commercialize Propose Character Scene Visual / Math Modeling Modeling Rigging Dynamic Scene Material Light Procedural Setting Tooling Sourcing Review

  16. Game Development Process • Agile Development • Programming as only a portion Programming Shall I wake you up again? Guess no!

  17. Industrial Specialists • CGI Software Development • Project Manager: Experience and Communication • Technical Leader: Technical + Human Language • Programmer: Technical > Human Language • Technical Artist: Technical + Artistic Language • 2D / 3D Designers: Artistic Sense and Skill • Game Development • Mini Hollywood • Software Team + Production Team

  18. CGIProgrammer • Algorithm • 2D / 3D Computer Graphics: To Build • Image Process: To Draw • Computer Vision: To See • Audio / Video Process: To Compose • Tools • Visual Studio • Max / Maya / PhotoShop • APIs • DirectX • OpenGL • Platforms • Windows, Mac, Linux • iPhone, Android Phone, Others

  19. Develop Yourself • Digital Contents • Digital: Means • Contents: Ends • Real Life: Mixed Up • The cost • A Professional Tool Set (Freely Available) • The Learning Curve

  20. Develop Yourself • Always • Ask Questions • What do I really Want / Have / Can't • What do people really need • Get a Right Answer • Should be many • How to tell which is right • And Go For it • Should take some time • Beware not to stick to wrong ones

  21. Case Study • Johnny Lee • CMU / HCI / Wii (2008) • Microsoft / Kinect • Google / Rapid Evaluator (2011) • Johnny's Inventions • http://johnnylee.net/ • Video • You • What's Your Want / Have / Can't • Promote Yourself

  22. Case Study • Angry Birds • Rovio • Bankrupting • Released 51 game titles, OEM/ODM • A Finnish company of 50 persons • With Angry Birds • iPhone #1 game • 42 millions funds • To be IPO in the US market, in 5 years • Reading, Wired Magazine, UK • How Rovio made Angry Birds a winner

  23. Q&A Thanks for your time davidlee@nma.copm.tw davidlee@ntu.edu.tw +886-2-6601-3291 +886-920-226-711

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