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Overview of Multimedia: Definition, Uses, and Getting Started in Education

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13 diapositives · 290 Views · Oct 08, 2014

This guide explores the concept of multimedia, which integrates various media forms such as text, graphics, audio, and video for purposes like education and entertainment. Discover how hypertext and hypermedia enhance interactivity and non-linear presentations, allowing students to engage with content creatively. Learn the necessary tools and resources to get started on multimedia projects, including equipment, software, and online references. Get practical tips on capturing video and images, adding sound, and utilizing effective presentation techniques like PowerPoint and Hyperstudio.

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  1. Introduction to Multimedia

  2. What Is Multimedia • The combined use of several media, such as movies, slides, music, and lighting, especially for the purpose of education or entertainment. • The use of several mass media, such as television, radio, and print, especially for the purpose of advertising or publicity. • The combined use of media such as text, graphics, video, and sound, as on a computer system.

  3. Why add the Hyper • Hypertext and Hypermedia are additions to multimedia. • Add interactivity to a presentation • Allow for non-linear associations • Students can associate comparisons, definitions, examples, and other relationships between information in a presentation.

  4. Why Use Multimedia? • Encourages students to work in groups • Express knowledge of a subject in different ways • Apply learning to multiple senses • Enhance speaking and presentation skills • Allows for creativity • Resource: Multimedia Projects in Education by Ivers & Barron

  5. What do I need to get started • Text • Type • Copy/Paste • Internet • Movies • Video Capture • Internet • Mavika Camera • Reference CDs • Images • Clip Art • Scanner • Internet • Digital Camera • Sounds • Record • Internet • System Sounds • Music CDs

  6. Citing your Internet Resources • MLA Style for citing electronic sources • APA Style for citing electronic sources Have your students fill out an Internet Site Screening Worksheet for each site they use in their project.

  7. Using a Scanner to get images • ScanMaker X6 Scanner • PhotoDeluxe or PhotoShop to work with images • Saving as a JPEG image • Knowing where to save

  8. Using a Digital Camera • Sony Mavika • For Stills or SHORT Video clips • Learn settings on camera • Batteries and Floppies …..Oh My!!

  9. Adding Sound to your Project • Record into computer microphone • Use sounds that come with software • Use a music CD • Using the Internet • Software • Goldwave • TotalRecorder

  10. Resources on the Web • Using Pics4Learning for graphics • Using AltaVista for images and sounds • FreeWavs for sounds • Lots of free clipart sites

  11. Ready to get started?? • Establish Groups • Brainstorm a project idea to present • Collect elements (text, sound, graphics….) • Build a Presentation • PowerPoint • Hyperstudio • Web Page • ClarisWorks Slide Show

  12. Want To Animate? • Using Slides or Animation Paths: • Ø     Hyperstudio • Ø     Powerpoint • Creating QuickTime VR Objects: • Ø     Spin Photo Object and digital camera • Ø     QuickTime Pro and digital camera

  13. Wrap it Up – After Presenations • Assess presentations • Reflect on your learning experience • Working in a group • Processes used • The final project • Your learning style/comfort level • The technology used