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Chapter 4: Threads

Chapter 4: Threads. Chapter 4: Threads. Overview Multithreading Models Threading Issues Pthreads Windows XP Threads Linux Threads Java Threads. Threads. A thread (or lightweight process ) is a basic unit of CPU utilization; it consists of: program counter register set stack space

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Chapter 4: Threads

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  1. Chapter 4: Threads

  2. Chapter 4: Threads • Overview • Multithreading Models • Threading Issues • Pthreads • Windows XP Threads • Linux Threads • Java Threads

  3. Threads • A thread (or lightweight process) is a basic unit of CPU utilization; it consists of: • program counter • register set • stack space • A thread shares with its peer threads its: • code section • data section • operating-system resources collectively know as a task. • A traditional or heavyweight process is equal to a task with one thread

  4. Threads (Cont.) • In a multiple threaded task, while one server thread is blocked and waiting, a second thread in the same task can run. • Cooperation of multiple threads in same job confers higher throughput and improved performance. • Applications that require sharing a common buffer (i.e., producer-consumer) benefit from thread utilization. • Threads provide a mechanism that allows sequential processes to make blocking system calls while also achieving parallelism. • Kernel-supported threads (Mach and OS/2). • User-level threads; supported above the kernel, via a set of library calls at the user level (Project Andrew from CMU). • Hybrid approach implements both user-level and kernel-supported threads (Solaris 2).

  5. Multiple Threads within a Task

  6. Single and Multithreaded Processes

  7. Benefits • Responsiveness • Resource Sharing • Economy • Utilization of MP Architectures

  8. User Threads • Thread management done by user-level threads library • Three primary thread libraries: • POSIX Pthreads • Java threads • Win32 threads

  9. Kernel Threads • Supported by the Kernel • Examples • Windows XP/2000 • Solaris • Linux • Tru64 UNIX • Mac OS X

  10. Multithreading Models • Many-to-One • One-to-One • Many-to-Many

  11. Many-to-One • Many user-level threads mapped to single kernel thread • Examples • Solaris Green Threads • GNU Portable Threads

  12. Many-to-One Model

  13. One-to-One • Each user-level thread maps to kernel thread • Examples • Windows NT/XP/2000 • Linux • Solaris 9 and later

  14. One-to-one Model

  15. Many-to-Many Model • Allows many user level threads to be mapped to many kernel threads • Allows the operating system to create a sufficient number of kernel threads • Solaris prior to version 9 • Windows NT/2000 with the ThreadFiber package

  16. Many-to-Many Model

  17. Two-level Model • Similar to M:M, except that it allows a user thread to be bound to kernel thread • Examples • IRIX • HP-UX • Tru64 UNIX • Solaris 8 and earlier

  18. Two-level Model

  19. Thread LibrariesPthreads • A POSIX standard (IEEE 1003.1c) API for thread creation and synchronization • API specifies behavior of the thread library, implementation is up to development of the library • Common in UNIX operating systems (Solaris, Linux, Mac OS X)

  20. Pthreads int sum; /* this data is shared by the thread(s) */ void *runner(void *param); /* the thread */ main(int argc, char *argv[]) { pthread_t tid; /* the thread identifier */ pthread_attr_t attr; /* set of attributes for the thread */ /* get the default attributes */ pthread_attr_init(&attr); /* create the thread */ pthread_create(&tid,&attr,runner,argv[1]); /* now wait for the thread to exit */ pthread_join(tid,NULL); printf("sum = %d\n",sum); } void *runner(void *param) { int upper = atoi(param); int i; sum = 0; if (upper > 0) { for (i = 1; i <= upper; i++) sum += i; } pthread_exit(0); }

  21. Java Threads • Java threads are managed by the JVM • Java threads may be created by: • Extending Thread class • Implementing the Runnable interface

  22. Extending the Thread Class class Worker1 extends Thread { publicvoid run() { System.out.println("I Am a Worker Thread"); } } publicclass First { publicstaticvoid main(String args[]) { Worker1 runner = new Worker1(); runner.start(); System.out.println("I Am The Main Thread"); } }

  23. The Runnable Interface publicinterface Runnable { publicabstractvoid run(); }

  24. Implementing the Runnable Interface class Worker2 implements Runnable { publicvoid run() { System.out.println("I Am a Worker Thread "); } } publicclass Second { publicstaticvoid main(String args[]) { Runnable runner = new Worker2(); Thread thrd = new Thread(runner); thrd.start(); System.out.println("I Am The Main Thread"); } }

  25. Java Thread States

  26. Threading Issues • Semantics of fork() and exec() system calls • Thread cancellation • Signal handling • Thread pools • Thread specific data • Scheduler activations

  27. Semantics of fork() and exec() • Does fork() duplicate only the calling thread or all threads?

  28. Thread Cancellation • Terminating a thread before it has finished • Two general approaches: • Asynchronous cancellation terminates the target thread immediately • Deferred cancellation allows the target thread to periodically check if it should be cancelled

  29. Signal Handling • Signals are used in UNIX systems to notify a process that a particular event has occurred • A signal handler is used to process signals • Signal is generated by particular event • Signal is delivered to a process • Signal is handled • Options: • Deliver the signal to the thread to which the signal applies • Deliver the signal to every thread in the process • Deliver the signal to certain threads in the process • Assign a specific threa to receive all signals for the process

  30. Thread Pools • Create a number of threads in a pool where they await work • Advantages: • Usually slightly faster to service a request with an existing thread than create a new thread • Allows the number of threads in the application(s) to be bound to the size of the pool

  31. Thread Specific Data • Allows each thread to have its own copy of data • Useful when you do not have control over the thread creation process (i.e., when using a thread pool)

  32. Scheduler Activations • Both M:M and Two-level models require communication to maintain the appropriate number of kernel threads allocated to the application • Scheduler activations provide upcalls - a communication mechanism from the kernel to the thread library • This communication allows an application to maintain the correct number kernel threads

  33. Lightweight Process (LWP)

  34. Threads Support in Solaris 2 • Solaris 2 is a version of UNIX with support for threads at the kernel and user levels, symmetric multiprocessing, and real-time scheduling. • LWP – intermediate level between user-level threads and kernel-level threads. • Resource needs of thread types: • Kernel thread: small data structure and a stack; thread switching does not require changing memory access information – relatively fast. • LWP: PCB with register data, accounting and memory information,; switching between LWPs is relatively slow. • User-level thread: only need stack and program counter; no kernel involvement means fast switching. Kernel only sees the LWPs that support user-level threads.

  35. Solaris 2 Threads

  36. Windows XP Threads • Implements the one-to-one mapping • Each thread contains • A thread id • Register set • Separate user and kernel stacks • Private data storage area • The register set, stacks, and private storage area are known as the context of the threads • The primary data structures of a thread include: • ETHREAD (executive thread block) • KTHREAD (kernel thread block) • TEB (thread environment block)

  37. Data Structures of a Windows XP thread

  38. Linux Threads • Linux refers to them as tasks rather than threads • Thread creation is done through clone() system call • clone() allows a child task to share the address space of the parent task (process) • How much sharing is determined by a set of passed flags • No flags, no sharing; acts like fork() system call

  39. clone() flags in Linux Threads

  40. More on Java Threads:Joining Threads class JoinableWorker implements Runnable { publicvoid run() { System.out.println("Worker working"); } } publicclass JoinExample { publicstaticvoid main(String[] args) { Thread task = new Thread(new JoinableWorker()); task.start(); try { task.join(); } catch (InterruptedException ie) { } System.out.println("Worker done"); } }

  41. Thread Cancellation Thread thrd = new Thread (new InterruptibleThread()); Thrd.start(); . . . // now interrupt it Thrd.interrupt();

  42. Thread Cancellation publicclass InterruptibleThread implements Runnable { publicvoid run() { while (true) { /** * do some work for awhile */ if (Thread.currentThread().isInterrupted()) { System.out.println("I'm interrupted!"); break; } } // clean up and terminate } }

  43. Thread Specific Data class Service { privatestatic ThreadLocal errorCode = new ThreadLocal(); publicstaticvoid transaction() { try { /** * some operation where an error may occur */ catch (Exception e) { errorCode.set(e); } } /** * get the error code for this transaction */ publicstatic Object getErrorCode() { return errorCode.get(); } }

  44. Thread Specific Data class Worker implements Runnable { privatestatic Service provider; publicvoid run() { provider.transaction(); System.out.println(provider.getErrorCode()); } }

  45. Producer-Consumer Problem publicclass Factory { public Factory() { // first create the message buffer Channel mailBox = new MessageQueue(); // now create the producer and consumer threads Thread producerThread = new Thread(new Producer(mailBox)); Thread consumerThread = new Thread(new Consumer(mailBox)); producerThread.start(); consumerThread.start(); } publicstaticvoid main(String args[]) { Factory server = new Factory(); } }

  46. Producer Thread class Producer implements Runnable { private Channel mbox; public Producer(Channel mbox) { this.mbox = mbox; } publicvoid run() { Date message; while (true) { SleepUtilities.nap(); message = new Date(); System.out.println("Producer produced " + message); // produce an item & enter it into the buffer mbox.send(message); } } }

  47. Consumer Thread class Consumer implements Runnable { private Channel mbox; public Consumer(Channel mbox) { this.mbox = mbox; } publicvoid run() { Date message; while (true) { SleepUtilities.nap(); // consume an item from the buffer System.out.println("Consumer wants to consume."); message = (Date)mbox.receive(); if (message != null) System.out.println("Consumer consumed " + message); } } }

  48. End of Chapter 4

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