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Information Architecture

Information Architecture. Robert Munro 2005. Information Architecture. Information architecture is how your content is structured within the product: your arrangement of assets across different parts of the production, and the relationships between them. Information Architecture.

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Information Architecture

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  1. Information Architecture Robert Munro 2005

  2. Information Architecture • Information architecture is how your content is structured within the product: • your arrangement of assets across different parts of the production, and the relationships between them

  3. Information Architecture • The most common architecture of websites and many multimedia productions is a hierarchy: • homepage (A) • sub-pages of A • sub-pages of B

  4. Information Architecture • What did the previous diagram tell us about the relative themes/content of the pages? • These two diagrams are identical in terms of the links between pages, but we would expect the relative content to be different:

  5. Information Architecture • If your production is driven by the data you already have, what is the appropriate architecture? • The ‘boxes’ can represent a page, or something more abstract: • play a sound, • initiate a dialogue • any event (not always mutually exclusive)

  6. Data Management • The data management used in planning, capturing and storing the data will determine its structure • For a multimedia production, the relationships between assets can also be ‘content’

  7. Structured data • What are the relationships between the types of information? • which of these are machine-readable • Most multimedia productions will have a large degree of structural repetition: • an online dictionary with a page for every word (or a single panel/frame within a page) • the ability to play many different sound recordings

  8. Structured data • Productions can take advantage of all the machine readable relationships in your data • machine readable relationships allow scalability • For a online dictionary, you could: • create a single template for a page for a word • populate the entire dictionary in an instant

  9. Example: Hearing Voices • Contents • recording (audio) • photo • recording name • language name • transcription • speaker name

  10. Example: Hearing Voices • Where the data came from • recording (audio) • photo • recording name • language name • transcription • speaker name

  11. Example: Hearing Voices • This allowed a single script to import about 50 recordings / transcriptions etc, for 8 different speakers:

  12. Example: Hearing Voices • …but it could have imported 50,000 recordings with no extra effort:

  13. Example: Hearing Voices • Example 2: interview timings:

  14. Example: Hearing Voices • Example 2: interview timings:

  15. Designing your production • Your production might be data driven, but your design should be driven by user needs • Storyboarding is a good technique for negotiating the structure of your production (see tomorrow’s lecture on navigation design)

  16. References Garrett, J. J. 2002. A visual vocabulary for describing information architecture and interaction design. http://www.jjg.net/ia/visvocab/

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