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Giving A Foul

Giving A Foul. SITUATIONS WHERE WE WANT TO FOUL At the end of the first half when we have fouls to give before entering putting the opponent in the single bonus. We want to leave as little time on the clock for the opponent to get a good a last shot as possible.

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Giving A Foul

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  1. Giving A Foul SITUATIONS WHERE WE WANT TO FOUL • At the end of the first half when we have fouls to give before entering putting the opponent in the single bonus. We want to leave as little time on the clock for the opponent to get a good a last shot as possible. • At the end of the game when we are up three and want to the put the opponent at the free throw line instead of allowing them a game tying three point field goal attempt. • At the end of a tight game (three point or less lead or tied game) when we have fouls to give before putting the opponent in the single bonus. We want to leave as little time on the clock for the opponent to get a good a last shot as possible. • At the end of a the game when we want to put the opponent at the free throw line in order to stop the clock to catch up. • When the opponent puts a particularly poor free throw shooter on the floor. We may want to consider fouling this person if we feel the points/possession from this person shooting free throws is less than the points/possession from letting this person or team attempt to score from the field. HOW TO GIVE A FOUL • We either want to come up with the ball or get the referee to call an unintentional foul. • There are times when you may come up with the ball and a foul is not called or times when you need to foul (“make a play on the ball”) multiple times to get the foul called, so be ready to execute until the whistle. • To give a foul, make a play on the ball by going for the wrist on the opponent’s ball hand with your mirror hand. Minimally “make a play on the ball” by striking, with a slapping motion, either the hand, wrist, or forearm of the opponent’s ball hand. Make a good, solid, clean foul on the ball to get the unintentional foul call from the referee. • It is important to use your mirror hand (left hand if the opponent is dribbling with their right hand, etc). If you reach across with your non-mirror hand you may end up lunging, your opponent will then get by you, and then you have to turn and grab from behind which could lead to an intentional foul call. • Do not grab from behind or in front, strike the opposing player excessively, or strike the opposing player on his body other than the ball hand/wrist/forearm as doing so risks the chance of an intentional foul call. [An intentional foul gives the opponent two foul shots AND possession of the ball.] COACH SIGNAL FOR GIVING A FOUL • Coach will shout “Ball Now!” and give the football delay of game signal as cues for the player on the ball to give a foul immediately. The traditional approach of shouting “Foul!” and signaling by grabbing the forearm of one arm with the hand of the other predisposes the referee to calling an intentional foul. We are trying to get an unintentional foul call. • When we are trying to foul a particular player when they get the ball, Coach will shout “Ball Now #33!” to indicate that opposing player number 33 should be fouled immediately by his defender when he receives the ball. • The Coach may substitute a player or players in to the game in order to give a foul to prevent the total from another player from increasing. It is therefore important that all players know how to properly give a foul. Kingswood High School - Multiple Defense System

  2. Defensive Command Drill • Setup • Player that is going faces the baseline where the drill starts • and gets in a good defensive ready position • When coach says “Go!”, player slaps the floor and shouts • “Defense!), then slides to left elbow using Big Step technique • “Five Seconds” • The dribbler makes some short forward moves, then takes a backup dribble to attempt to get the five second count off. The defender stays tight on the dribbler to keep the closely guarded five second count on hoping to get the violation/turnover. Coach counts out six seconds. • “Dead Ball” • The coach shouts out “Dead Ball” while the dribbler is dribbling in place. Once the command is given, the dribbler picks up the ball and pivots while the defender gets up tight, repeatedly shouts “Dead Ball!”, and harasses the ball-handler hoping to get a five second count violation/turnover. Coach counts out six seconds. • “Give a Foul” • The dribbler dribbles in place. When the coach shouts out “Ball Now! (Give a foul)”, the dribbler will try to get away from being fouled similar to how he would dribble to keep a closely guarded five count off. The defender must give a foul by making a play on the ball by striking the ball hand/wrist/forearm of the dribbler. • “Duke” (Slap the floor) • The dribbler dribbles in place. When the coach shouts out “Duke”, the defender gets as low in their defensive stance as possible, slaps the floor with both hands, then goes nuts in a defensive frenzy all over the dribbler . The dribbler will try to get create space or get by the defender the same way the would when trying to keep a five second count off. • Switch offense and defense and repeat. X X X X X X X X X Kingswood High School - Multiple Defense System

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