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Fall Risk Reduction Program Grading the Task Module #4

Fall Risk Reduction Program Grading the Task Module #4. Shelley Thomas, MPT, MBA Dara Coburn, M.S., CCC-SLP. Fall Risk Reduction Program: Review of Modules 1 -3.

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Fall Risk Reduction Program Grading the Task Module #4

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  1. Fall Risk Reduction ProgramGrading the TaskModule #4 Shelley Thomas, MPT, MBA Dara Coburn, M.S., CCC-SLP

  2. Fall Risk Reduction Program: Review of Modules 1 -3 • In the first module we reviewed the premise of the Fall Risk Reduction Program, including the inclusion criteria for patient selection • The second module reviewed patient assessment • Identifying patients at risk of falling • Evaluating patients in a dual task condition to simulate “real life” situations • The third module covered how to determine which systems of balance were weakest and develop an exercise program for those systems

  3. Module 4:Agenda • What IM scores mean • How to advance patient by modifying domains of challenge • Reassessment to gauge progress

  4. IM Scores: Task Average • Average number of milliseconds off the beat • Lower task average indicates improved motor planning and sequencing • Short and Long Form Assessments will provide a baseline task average. Repeat these assessments on regular basis to monitor progress. • Don’t use task average of exercises performed to determine if patient is improving because exercise difficulty can influence task average.

  5. IM Scores: Variability Average • Average number of milliseconds from one hit to the next; is a measure of precision. • Lower variability indicates more precise, calculated motor control • Variability average is comparing the patient to him or herself, rather than the reference tone

  6. IM Scores: Other Data • % Super-Right-On • Highest-In-A-Row • Burst • All these measures indicate consistency of hits and can be correlated with improved motor control and sequencing

  7. Fall Risk Reduction Program: Exercise Difficulty • In Module 3 we reviewed exercises that target each balance domain • Exercises can be made more or less difficult. Find that “sweet spot” for success – exercise is hard enough to challenge balance systems but doesn’t overly frustrate the patient? • Exercise should be performed at one “level” more difficult than person can perform safely or independently. Can also use task and variability average as a guide. • Example: Patient clap hands rhythmically while seated but not standing, as indicated by task and variability average; Exercise difficulty should be focused on standing activities. • Example: Patient can successfully perform IM if not distracted; Exercise difficulty can be increased by providing distractions (dual tasking)

  8. Phase 1-3 Activities • Reminder: Patient needs to spend time in Phase 1-3 learning IM basics. • Amount of time spend in these phasesdependent on patient’s learning curve. • Is the time they learn the “game”(i.e. when to hit trigger, what is the beat, what do guide sounds mean, etc.) • Begin IM exercises specific to balance systems in Phase 4

  9. Advancing the Exercises • Utilize that IM scores to determine how to grade the exercises • Task and variability average on Short Form Test or Long Form Assessment more important than scores on exercises • Difficulty of exercise can have significant impact on score • Use patient’s response to therapy to determine when and how to grade the task. • Frustration level • Success level • Amount of cuing needed • Retention of previous session

  10. Domains of Challenge

  11. Domains of Challenge • Can manipulate five domains of challenge to make exercises more or less difficult • Rule of thumb - alter one domain at a time

  12. Computer Challenge – Make an exercise easier or harder by adjusting . . . • Tempo speed • Volume of repetitions • Difficulty level • Volume • Guide Sounds • Burst goal(s) • Feedback

  13. Extremity Challenge – Make an exercise easier or harder by adjusting . . . • Trigger placement • Triggers placed closed to center of mass are easier to hit than triggers placed further away • Increase difficulty even more by requiring weight shift to reach, add weights or resistance bands • Trigger sequence • Hitting one trigger is easier than hitting multiple triggers • Increase difficulty by creating patterns that incorporate both sides of body, cross midline, or alternate between hand and foot taps

  14. Postural Challenge – Make an exercise easier or harder by adjusting . . . . • Amount of postural support • Postural variations: • Supine • Sitting with back support • Sitting without back support • Sitting on unstable surface (physioball) • Standing • Standing on unstable surface (on floor mat, balance board) • Tandem stance on stable or unstable surface • Unilateral stance on stable or unstable surface

  15. Cognitive/LinguisticChallenge – Make an exercise easier or harder by . . . • Combining a cognitive and IM task. Hit trigger while: • Naming objects • Digit recall • Answering questions • Mathematic manipulation

  16. Environmental Challenge – Make an exercise easier or harder by adjusting . . . . • Complexity of the environment • Quiet room • Dark room • Door open • In busy hallway • Outside • On sidewalk next to traffic • With background noise

  17. Applying Domains of Challenge • Computer: • Easier or Harder -Increase or decrease tempo • Extremity • Easier -Use only one mat • Easier -Place both mats in front (harder to step backwards) • Harder – Don’t allow a “dead beat” when changing to other foot • Posture: • Easier -Cane for balance • Harder – Perform with eyes closed

  18. Applying Domains of Challenge • Computer: • Easier or Harder -Increase or decrease tempo • Extremity • Easier –Place colored targets closer to center of mass • Posture: • Harder – Perform standing or on sitting on physioball • Cognition • Harder – Verbalize color of paper as patient taps

  19. Applying Domains of Challenge • Computer: • Easier or Harder -Increase or decrease tempo • Extremity • Easier –Place numbers on table instead of wall • Harder – Place higher on wall so reaching overhead • Posture: • Harder – Patient stands farther away from targets so greater weight shift is required • Cognition • Harder – Verbalize number that is being tapped • Environment • Harder – Perform in busy hallway or gym

  20. Exercise Intensity & Frequency Repetition and frequent trainings are necessary for progress Recommend IM training 3-4 times per week, minimum of 1200 “hits” per session. Typically takes about 30 minutes, including rest breaks IM Reports – General Reports – Total Minutes/Repetitions If patient is unable to participate with this intensity, gains will take longer

  21. Sample Exercise Program • Link provided to a sample plan on the Materials Page • Sample treatment plan module 4.pdf

  22. Reassessment to determine progress • Administer Short Form Test weekly • Administer Long Form Assessment every 2-3 weeks • Administer other standardized tests as appropriate • Is the patient demonstrating improvement on assessments? Report less falls? Report more confidence with balance? Can take 6-8 sessions to note changes in balance, motor planning, timing, and sequencing. • What is the patients tolerance for therapy? Do you need to increase the exercise challenge?

  23. Homework Complete worksheet provided on materials page to design exercise plan at appropriate challenge level for your patient. Use the same patient as in module #2 and #3. worksheet module 4.pdf

  24. Post-test • Complete post-test to receive link for Module # 5 of 6

  25. Materials Page • This video • PowerPoint • Sample treatment plan • Module 4 worksheet • Post test • www.interactivemetronome.com/index.php/fall-risk-coaching

  26. QUESTIONS?You can call or email us.We’re here to help! • Call 877-994-6776: • Opt. 3 – Education • imcourses@interactivemetronome.com • Opt. 5 – Technical Support • support@interactivemetronome.com • Opt. 6 – Clinical Support • clinicaled@interactivemetronome.com • Opt. 7 – Marketing • newsletter@interactivemetronome.com

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