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Pedestrian Scenario Design and Performance Assessment in Driving Simulations

Pedestrian Scenario Design and Performance Assessment in Driving Simulations. Achal Oza, Qiong Wu, Ronald Mourant Virtual Environments Laboratory Northeastern University Presented by Achal Oza oza@coe.neu.edu Driving Simulation Conference 2005 North America November 30, 2005 Orlando, FL.

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Pedestrian Scenario Design and Performance Assessment in Driving Simulations

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  1. Pedestrian Scenario Design and Performance Assessment in Driving Simulations Achal Oza, Qiong Wu, Ronald Mourant Virtual Environments Laboratory Northeastern University Presented by Achal Oza oza@coe.neu.edu Driving Simulation Conference 2005 North America November 30, 2005 Orlando, FL

  2. Overview • Motivation • Technology • Triggering System • Scenarios and Results • Analysis

  3. Motivation • 4,749 pedestrians were killed in motor vehicle accidents in 2003 • Improve safety by developing scenarios that may be unsafe or impossible to test in a real-world environment • Test subjects for situation awareness, hazard detection, and decision-making

  4. Overview • Motivation • Technology • Triggering System • Scenarios and Results • Analysis

  5. Technology • ‘91 Dodge Caravan • Force feedback steering wheel and pedals • Alienware computerPentium 4 3.4 GHzGeForce 6800 Ultra • Parabolic screen • 1024 x 768 resolution30° horizontal field of view

  6. Overview • Motivation • Technology • Triggering System • Scenarios and Results • Analysis

  7. Pedestrian Model • MD2 file format (originally developed for Quake 2) • Two types of animations: • Walking • Idling

  8. Triggering System • An object’s action is triggered by another object performing a specified action • Pedestrians use two type of triggers: • Traffic lights • User vehicle

  9. Triggering SystemTraffic Light Triggers • The pedestrian is bound to a traffic light • Walking is triggered by a green light • Continues walking even after light change back to red

  10. Triggering SystemUser Vehicle • Pedestrian is bound to the user vehicle • Walking is triggered when the vehicle enters a specified radius

  11. Overview • Motivation • Technology • Triggering System • Scenarios and Results • Crosswalk Scenario • Intersection Dash Scenario • Vehicle Turning Scenario • Bus Stop Scenario • Analysis

  12. Crosswalk Scenario • Crosswalk with a yield-to-pedestrians sign • Crossing starts when driver is 225 feet away • High pedestrian visibility

  13. Results for Crosswalk Scenario • 8 out of 10 subjects avoided a collision • Stopped near crosswalk • Good Time-To-Collision estimate • The remaining two slowed down after collision

  14. Overview • Motivation • Technology • Triggering System • Scenarios and Results • Crosswalk Scenario • Intersection Dash Scenario • Vehicle Turning Scenario • Bus Stop Scenario • Analysis

  15. Intersection Dash Scenario • Driver waits at an intersection for a red light to turn green • Pedestrian illegally crosses after the driver enters the intersection

  16. Results for Intersection Dash Scenario • 6 out of 10 subjects avoided a collision • The remaining four ran through the red light

  17. Overview • Motivation • Technology • Triggering System • Scenarios and Results • Crosswalk Scenario • Intersection Dash Scenario • Vehicle Turning Scenario • Bus Stop Scenario • Analysis

  18. Vehicle Turning Scenario • Pedestrian crosses in front of the user vehicle while making a left turn at an intersection • High pedestrian visibility

  19. Results for Vehicle Turning Scenario • 6 out of 10 subjects stopped before reaching the pedestrian • Remaining four slowed down, without completely stopping, allowing the pedestrian to safely cross

  20. Overview • Motivation • Technology • Triggering System • Scenarios and Results • Crosswalk Scenario • Intersection Dash Scenario • Vehicle Turning Scenario • Bus Stop Scenario • Analysis

  21. Bus Stop Scenario • Initially obstructed from view by a bus • Jaywalker enters street when driver is within 130 feet • Minimal pedestrian visibility

  22. Results for Bus Stop Scenario • 10 out of 10 subjects collided with the pedestrian • 4 out of 10 stopped after the collision

  23. Overview • Motivation • Technology • Triggering System • Scenarios and Results • Analysis

  24. Scenario Analysis • Scenarios ranked from safe to dangerous: • Crosswalk • Vehicle Turning • Intersection Dash • Bus Stop • Safety increases when visibility increases

  25. Future Study • Focus on varying pedestrian visibility • Larger sample sizes and more test groups • Experienced and inexperienced drivers • Add intelligence to the pedestrians • Hesitate when crossing in a dangerous area • Collect real-world data for validation (where possible) • Use a variety of pedestrian models • Children, the elderly, etc.

  26. References 1. NHTSA, (2004). Traffic Safety Facts 2003-National Highway Traffic Safety Administration 2. Kenneth R. Laughery, Theodore E. Anderson & Edwin A. Kidd (1967). “A computer simulation model of driver-vehicle performance at intersection.” Proceeding of the 1967 22nd national conference. ACM Press. New York, NY, USA. 3. Dirk Helbing. (1992) “Model for Pedestrian Behavior.” Pages 93-98 in: Natural Structures. Principles, Strategies, and Model in Architecture and Nature, Part II. 4. Staplin, L., K. Lococo, and S. Byington. “Older Driver Highway Design Handbook.” The Scientex Corporation – Transportation Safety Division, Pennsylvania 19443, FHWA-RD-97-135, January 1998. 5. Gale, A.G., et al. “Time-To-Collision As A Cue For Decision-Making in Braking.” Vision in Vehicles. Vol. 3, 1991, pp. 19-26. 6. Hoffman, Errol R., and Rudolf G. Mortimer. “Drivers’ Estimates Of Time To Collision.” Accid Anal Prev, Vol. 26, No. 4, 1994, pp. 511-520.

  27. Questions? Achal Oza oza@coe.neu.edu Virtual Environments Laboratory Northeastern University

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