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Chapter 2

Chapter 2. Motion Along a Straight Line. Displacement, time, and the average velocity—Figure 2.1. The change in position, the passing of time, and the average speed all depend on the physical situation. Figure 2.1 allows us to illustrate each parameter.

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Chapter 2

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  1. Chapter 2 Motion Along a Straight Line

  2. Displacement, time, and the average velocity—Figure 2.1 • The change in position, the passing of time, and the average speed all depend on the physical situation. • Figure 2.1 allows us to illustrate each parameter.

  3. The truck, its motion, and a graph—Figures 2.2 and 2.3 • Motion may be analyzed graphically to understand the changes that are occurring and the data that can be extracted.

  4. Average and instantaneous velocities—Figure 2.4 • The speedometer on a car illustrates this point well. The average speed of a journey may be a law-abiding 55 mph, but there may be periods of dangerous behavior over the speed limit and complete stops at lights.

  5. A safari and a chase—Figure 2.6 • Refer to Example 2.1 and Figure 2.6 of a systematic solution of several bodies in motion.

  6. Follow the motion of a particle—Figure 2.8 • A graph of position versus time may be constructed. • The motion of the particle may be described at selected moments in time.

  7. Average and instantaneous acceleration—Figure 2.11 • Consider the motion of the dragster shown below. • Example 2.3 shows the analysis for the car in Figure 2.11 shown below.

  8. Finding the acceleration—Figure 2.12 • A graph of  and t may be used to find the acceleration. • Find the slope of a tangent line at any given point.

  9. Motion with constant acceleration—Figures 2.15 and 2.17 • Motion with constant positive acceleration results in steadily increasing velocity.

  10. The equations of motion under constant acceleration • The pages leading to the top of page 51 follow the derivation of four equations of constant acceleration. They are shown at right. • Special mention is made of these four equations because they will permeate our study of kinematics (linear and circular, too). • Follow the steps in Problem-Solving Strategy 2.1 for any problem involving motion with constant acceleration. vx = vox + axt x = xo + voxt + 1/2axt2 vx2 = vox2 + 2ax(x  xo) (x  xo) = {(1/2)(vox + vx)}t

  11. Use the equations to study motorcycle motion • Refer to Example 2.4 and use the equations in a practical example illustrating a motorcycle and rider.

  12. Study two bodies with different accelerations • Refer to Example 2.5 and use the equations in a practical example illustrating a motorcycle and its rider chasing an SUV.

  13. Free fall—Figure 2.22 • A strobe light begins to fire as the apple is dropped. • Notice how the space between images increases as the apple’s velocity grows.

  14. Free fall II—Example 2.6 • Aristotle thought that heavier bodies would fall faster. Galileo is said to have dropped two objects, one light and one heavy, from the top of the Leaning Tower of Pisa to test his assertion that all bodies fall at the same rate. • Refer to Example 2.6 for a worked example using the leaning tower. • Astronaut Dave Scott tested this himself by dropping a hammer and a feather on the moon. (www.hq.nasa.gov/alsj/a15/video15.html)

  15. Free fall III—Figure 2.24 • Refer to Example 2.7. • Notice the problem is solved in two steps.

  16. Is velocity zero at the highest point?—Figure 2.25 • A common misconception is explained. • Next, refer to Example 2.8 and an equation requiring a quadratic solution.

  17. When acceleration is not constant—Figures 2.26 and 2.28 • Even the smoothest sports car does not move with constant acceleration. • The motion may be integrated over many small time windows.

  18. Analysis of motion—Figure 2.29 • All components of motion under changing acceleration may be examined. • Refer to Examples 2.9 and 2.10.

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